Homebrew It's possible to play Phantasy Star Online SchtServ Private Server on Wii U with Nintendont ?

morpheous

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My message further above is basically the short version. After you have verified the games on the Wii and moved the SD card over you should simply need to launch Devolution and with the Wiimote synced and connected be able to start your games (only requires the Wiimote once per game I think)

Alternatively did you know there is a version of PSO for PC that also works with SchtServ? It has episodes 1, 2 and 4, the last one isn't available on GC :) It's called Phantasy Star Online: Blue Burst.

Yeah, i'm aware of the PC version blue burst but i'm not a PC gamer, have have been. I'm a console gamer at heart. ;) Plus i have a history with PSO gamecube version, so there's also the nostalgia factor for wanting to play it again. ^_^
 

The Real Jdbye

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Hopefully this great work from Fix94 will come to fruition one day. Even if the gc had few games with broadband/lan support they were mostly quality titles.
Heh, he has Devolution on there. He must have been reverse engineering it to figure out how tueidj did it :P
It seems to be working well in that video. I'm sure there are bugs and that it won't work with every game, but at least with Mario Kart it seems to work perfectly (barring random disconnections or crashes)

I never had the chance to try games with the BBA, and I doubt I will now. Technically my brother has a hacked Wii too but when are we ever gonna be more than 4 players to actually have a use for it?
 
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Zense

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Heh, he has Devolution on there. He must have been reverse engineering it to figure out how tueidj did it :P
It seems to be working well in that video. I'm sure there are bugs and that it won't work with every game, but at least with Mario Kart it seems to work perfectly (barring random disconnections or crashes)

I never had the chance to try games with the BBA, and I doubt I will now. Technically my brother has a hacked Wii too but when are we ever gonna be more than 4 players to actually have a use for it?
No reason to reinvent the wheel, am I right? :P

As for BBA support, I'd love to have the option to use it. I mean I own 3 wiis and 1 Wii U so getting them hocked up to a couple of screens would make for a nice PSO/MKDD experience. Also, if someone ever comes and wants to undertake translating Homeland, then that would be nice to play as well.

Edit: Add to this the fact that this would probably work on Dolphin and you might even see a niche community evolve. Did someone patch broadband adapter support in Melee for its online functionalities or is it done purely on the emulator-side?
 
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tswntk

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Heh, he has Devolution on there. He must have been reverse engineering it to figure out how tueidj did it :P
It seems to be working well in that video. I'm sure there are bugs and that it won't work with every game, but at least with Mario Kart it seems to work perfectly (barring random disconnections or crashes)

I never had the chance to try games with the BBA, and I doubt I will now. Technically my brother has a hacked Wii too but when are we ever gonna be more than 4 players to actually have a use for it?

I bet he works on his own, maybe a little help from the Dolphin team.
If it is feasible to reverse engineering Devolution, who need Nintendont? At least Devolution should have been more popular than it currently is.
 

Moon164

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I bet he works on his own, maybe a little help from the Dolphin team.
If it is feasible to reverse engineering Devolution, who need Nintendont? At least Devolution should have been more popular than it currently is.

What is Devolution ?
 

The Real Jdbye

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I bet he works on his own, maybe a little help from the Dolphin team.
If it is feasible to reverse engineering Devolution, who need Nintendont? At least Devolution should have been more popular than it currently is.
What makes you think the entirety of Nintendont isn't based on reverse engineering of Devolution? ;)
Using reverse engineering to make an open source recreation of something is a pretty normal thing. See: Any of the numerous open source game engines, except the few that actually had official source code released. Most recently Super Mario 64.
Also Nintendont is much better than Devolution. That wasn't the case when it was first released, but it has way more features now.
 
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tswntk

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What makes you think the entirety of Nintendont isn't based on reverse engineering of Devolution? ;)
Using reverse engineering to make an open source recreation of something is a pretty normal thing. See: Any of the numerous open source game engines, except the few that actually had official source code released. Most recently Super Mario 64.
Also Nintendont is much better than Devolution. That wasn't the case when it was first released, but it has way more features now.

devolution is open sourced? when? link?
Devulotion has never been pupolar since no one cracked the anti-piracy measures
 

tswntk

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I didn't say that. I said "using reverse engineering to make an open source recreation", Nintendont being that open source recreation.

If it is not open source, how are you going to reverse engineer? Reverse enginnering an encryted binarnies is extrememky hard. Nintendont was started by Crediar and he openly denied he had anything to do with devolution.
Fix94 did mentioned he used devolution to log the Wifi commubicatios but that isn't considered as reverse engineering, he is just using it as tool to emulate the GC.
 

enderer

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MKDD 16 player with 4 wiis on a lan sounds awesome! if nintendont could somehow translate the gyro of the wii remote sideways into directional input, it would be perfect.
 

FIX94

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What makes you think the entirety of Nintendont isn't based on reverse engineering of Devolution? ;)
I think my 100s of hours very much are enough to tell you that I did not once look at anything devolution does in its encrypted blob and I am not interested either, I know very early on somebody did some stuff with devolution (audio patches) and tueidj took nintendont down, at the same time a different person was working on their own audio patches completely different from that which were then later after he got it all working put into place, that is the only time anything came even close from devolution into nintendont, everything else was just very hard work figuring things out.
The past weeks I've spent doing a lot of documentation of various gc and wii games to figure out exactly what my first attempts from 2016 did wrong regarding bba emulation and fix up everything as good as I could so now mario kart actually runs. See on the github for a beta of that stuff anyways:
https://github.com/FIX94/Nintendont/issues/144#issuecomment-531524265
 

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