Github: https://github.com/MrHuu/scummvm
Here's a customized version of ScummVM for the 3DS. This will allow you to build your own stand-alone .cia games without to much effort.
I've included a simple bash script which takes care of most actions.
Currently, assets for 15 games are included. More will follow when i'm able to create more assets (banners/icons)
COMI DIG FT SAMNMAX MONKEY MONKEY2 TENTACLE DW DW2 BBVS MYST NEVERHOOD QUEEN RIVEN TOON
Save-games and scummvm.ini will be generated in 'sdmc:/3ds/data/scummvm/*GAMEID/'
Issues:
A few minor issues still remain as this is still very much a WIP.
-scummvm settings are not being saved on first launch.
A workaround for this is to manually add the game ID to the .ini file generated at first launch.
[scummvm]
versioninfo=2.1.0git5394-g5c8c1ca95c-dirty
[bbvs]
gameid=bbvs
versioninfo=2.1.0git5394-g5c8c1ca95c-dirty
[bbvs]
gameid=bbvs
Instructions:
-Copy gamefiles to the scummvm source folder in: 'scummvm/backends/platform/3ds/app/*GAMEID*/game'
-Run './build_custom_3ds.sh *GAMEID*'
*Replace *GAMEID* with the ID of the desired game, e.g. BBVS (uppercase!)
The script will copy all required files and build the custom .cia in the 'pkg' folder.
Screenshots:
Credits:
All of the Team ScummVM members ofcourse!