I have created a main folder that I have set as the destination in the settings for Directory. And there are subfolders for the respective systems such as PSX, NES, GBA, etc. There, in turn, are the individual Roms stored. Very practical
did u get your psx playlist shown? Because it seem taking forever to scan the psx isos or not workingI have created a main folder that I have set as the destination in the settings for Directory. And there are subfolders for the respective systems such as PSX, NES, GBA, etc. There, in turn, are the individual Roms stored. Very practical
still no change with both regions and format on Rayman Grrrrdid u get your psx playlist shown? Because it seem taking forever to scan the psx isos or not working
n Rayman too?Mine all shows on ps1 all 1,702
PBP or what format ?? what size SD you have on switch? i got 200 GB sd cardeve
n Rayman too?
I believe I am using the latest STABLE release, not nightly, but I'll give the nightly a try then. But to be fair, so far, I haven't been able to do anything BESIDES "killing it" through the home button, as the game I am testing (Dino Crisis) keeps getting stuck at the "this game contains gore etc" message and the XMB menu doesn't respond. I do use the RetroArch NSP though, so I am not sure if there is even any problem in shutting RetroArch down this way.
At any rate, At first I thought the issue with Dino Crisis was a missing BIOS since Crash Team Racing had similar issues, but that game works now (except for saving, which is what I was asking about at the time), but I now also have the BIOS files required for my version of Dino Crisis, but it still gets stuck. And I have no idea what the problem is...
It's quite annoying because it is currently the number 1 game I actually want to play-.-
Is there a workaround for those games which were dumped with +5 tracks?Stop using games with more than 5 tracks
Try PSX Doom/Final Doom or Mortal Kombat TrilogyNot sure why some of you are having issues with multitrack games playing. I have some with, probably, up to 15 tracks that I converted. Just use IsoBuster to turn them into 1, then PSX2PSP to turn them into .pbp. I add a thumbnail and background to my PBPs in case I want to use them on my PSP. Also, maybe PPSSPP will see the images whenever it comes to the Switch. Only time I ever had an issue with a PBP was when I tried to add an audio track for thumbnail and background music.
For Isobuster to combine the tracks, the .cue must be correct. I've made single cues {game already in 1 file}, but not multi ones. If I had something with multi tracks and no cue, I got something else.
I bet mame core still in early stage beta still waiting for Mame 2009, 2010 hopefully see 2012 or 2014 that supports chdWhat romset do I get for mame?
Apologies for the noob question, I see two projects called Retroarch (RA) Switch and Lakka. I understand that Lakka is a Linux distribution that supports RA, and RA Switch is RA as a Switch app. My question is which one is further in development so far?
Thank you. I'm installing retroarch with tinfoil usb installer but at the beginning of installation it tries to connect to retrieve nsp headers. What are those headers? I think i need to be connected with 90 dnsShort answer. Yes there are full packages of retroarch "ready to install" linked in the first posting, that contain all up to date cores.
Long answer. If you disconnect your router from the internet (just to be safe for the first install) and then "install" (/configure), 90 DNS (https://gbatemp.net/threads/90dns-dns-server-for-blocking-all-nintendo-servers.516234/) you should be "safe" to be online to use the internet (minus the Nintendo services) anyhow. Tested up to 6.0.1. No guarantees.
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What is best? For RA?
RA switch supports sound without connecting a bluetooth speaker but not PSP games (as of now).
For lakka its the opposite.
"What is best?" Failed as a question yet again. Answer: Both. It depends. Like always in life. People should eventually notice...
Not sure why some of you are having issues with multitrack games playing. I have some with, probably, up to 15 tracks that I converted. Just use IsoBuster to turn them into 1, then PSX2PSP to turn them into .pbp. I add a thumbnail and background to my PBPs in case I want to use them on my PSP. Also, maybe PPSSPP will see the images whenever it comes to the Switch. Only time I ever had an issue with a PBP was when I tried to add an audio track for thumbnail and background music.
For Isobuster to combine the tracks, the .cue must be correct. I've made single cues {game already in 1 file}, but not multi ones. If I had something with multi tracks and no cue, I got something else.