Homebrew Must have Homebrew for Wii 2018

Flaya

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So what's the must have Homebrew for the Wii in 2018?

I decided to try and make this an updated list of all known WiiBrew.

The idea for this list was spawned by @FancyNintendoGamer567's post here https://gbatemp.net/posts/8275869/, where he suggested that I add links to my OP.
Thank you very much! :)

I'll try my best to keep the list updated, give credit where credit's due, but feel free to point out if something has slipped my mind. ;)

And most importantly; please contribute to the list. All and any Homebrew for the Wii is welcome, even if it's already on the list. Do you have a secondary download link? Great, just post it and I'll add it to the list. Just don't forget to post the links.

Last but not least, here's the list:

Note: Any comments within Code brackets are the comments of the contributor. I simply Copy/Pasted them as reference. ;)

ToolsBrick ProtectionLoadersMiscGX EmulatorsStandAlone EmulatorsGames

  1. CleanRip
    GCMM
    InspectMii
    PlayStats
    SaveGame Manager GX Beta
    Settings Editor GUI
    some-YAWMM-Mod
    SySCheckHDE
    Visual Controller Test
    WiiXplorer-SS (To download, just click in "Baixar Servidor 1", or 2.)
    WiiMC-SS
    Yet Another BlueDump MOD
  2. PriiLoader
    BootMii
  3. Nintendont
    UsbloaderGX
    WiiFlow Lite
  4. RiiConnect24
  5. FCEUX GX
    Code:
    Plays NES & Famicom games, plus Famicom Disk System games (requires special BIOS for it).
    Good Points:
    It is a good & reliable emulator in most cases, it lets you play Zapper games with your Wiimote.
    Has a visually appealing and easy to use interface. Automatic changes when playing FDS games.
    Weak Points:
    Compared to Retroarch's Nestopia Core, it lacks some special options, and picture quality is slightly blurrier.
    The user interface can sometimes be a bit annoying if you try to do stuff fast.
    Haven't tried 3.4.0, but certain Konami games aren't well emulated (also affects some fan-translated Konami games).
    SNES9XGX
    Code:
    Plays Super Nintendo & Super Famicom games. Can play Satellaview games, but I don't know if it can play all.
    Good Points:
    Offers good performance in most cases, it lets you play SuperScope and Mouse games with your Wiimote.
    Has a visually appealing and easy to use interface. As mentioned, has Satellaview support, which RA seems to lack.
    Has support for some special fan translation projects like Makyou Tengai Zero and MS1U (CD music & FMV hacks).
    Weak Points:
    Compared to Retroarch's SNES cores, some of the more heavier games can have frame rate drops here and there;
    and the image quality is slightly blurrier. The user interface can sometimes be a bit annoying if you try to do stuff fast.
    Visual Boy Advance GX
    Code:
    Plays Game Boy, Game Boy Color & Game Boy Advance games.
    Good Points:
    GB and GBC performance is great. Supports real time clock, rotation and solar sensors for special games
    & Super GB borders (custom borders too). There are some palette options for. Has a visually pleasing and easy to use interface.
    Weak Points:
    GBA emulation is not nearly as great as GB and GBC, with many games not playing at full speed, making it inferior to mGBA
    as far as GBA games go, but is still worth to have, mind you; there are GBA games that work fine in it. Image quality, just like
    the other two GX emulators, seems to be slightly blurrier compared to Retroarch.
    Genesis Plus GX (a.k.a. GenplusGX)
    Code:
    *Version number was not displayed anywhere on the BitBucket page.
    Plays SG-1000, Master System, Game Gear, Sega Mega Drive (Sega Genesis), and Sega Mega CD (this last one needs BIOS).
    Good Points:
    Being originally developed for GC & Wii hardware, it performs amazingly well all around, supporting a whole bunch of Sega's systems.
    Its user interface is decent, and has a lot of options to mess around with. Simply put is the best way to play these systems on Wii.
    Standalone version has some options that the Retroarch version of this emulator lacks. It is updated very often.
    Weak Points:
    Setting up the emulator for best use is a bit more complicated than previous emulators, so depending on your patience and know-how,
    can be initially a bit annoying. This very emulator is also available in Retroarch, as already pointed out, and that version, while
    lacking some options, looks sharper than the standalone emulator. Eke Eke, the developer, has no intention to add Sega 32x support;
    although this hardly is a big "issue".
    
    Disclaimer: The "blurrier image" statement in comparison with a well configured Retroarch is not to be taken as a something "terrible"
    or all that problematic. The difference is small, and most people probably won't notice it all that much if you don't jump from one
    emulator to the others or are used to Retroarch; but it's something I think it's worth pointing out. It may also differ depending on
    what display you're playing with your Wii.
  6. mGBA
    Code:
    Plays Game Boy, Game Boy Color, and Game Boy Advance games.
    Good Points:
    When we thought GBA emulation couldn't be great on Wii, this thing appears and showed us the light. It has the best performance on GBA
    games on the system, with many games playing at their full speed. It's often updated and improved, as it is a new emulator that keeps
    growing. Has a fair share of options to mess around with, and a great soft filter that make GBA games look nice even when stretched to
    cover most of the TV. Has RTC, Motion sensor, Screen Shot support, and other stuff.
    Weak Points:
    GB and GBC emulation is still early, and is not as nice as VBA GX. When it catches on, it probably will be as good as VBA GX's, but for
    now is still in development. The user interface is simple black background with white text, and some people in this forum seem to hate
    that, even if it's functional and fast to use.
    Not64
    WiiSXR
    Code:
    Plays Play Station 1 games. Here's a compatibility list (although you should take it with a grain of salt).
    Good Points:
    Being able to play PS1 games is a great thing no matter the device we're talking about, as it had a gigantic library.
    Previously, this project was "WiiSX", but it was taken by another developer to make improvements on it, so it has a bit more hopeful
    future than before. Has a decent interface, one that shares mostly with the emulator below. It's performance and compatibility is
    mixed, but you still can play a certain number of games with decent performance and little to no issues...
    Weak Points:
    ...Buuut, it certainly is not up to the standards most of us would dream about. as improving the emulator seems to be a hard task,
    even more with the limitation of the Wii's hardware. There are many games with issues or frame-rate problems, so it more or less has
    limited use to the games it supports well. Setting it up can be a bit confusing as changing stuff around requires to manually save
    changes.
    Wii64
    Code:
    Plays Nintendo 64 games. Here's a compatibility list (although, as with PS1, you should take it with a grain of salt).
    Wii64 1.2 as far as I know backports stuff from Not64 into the main version, making Not64 not the current version to get, I think.
    Good Points:
    Uses the same decent interface as WiiSXR. Was updated earlier this year, so it may still have some life into it! Having the chance to
    play some N64 games is nice, and is able to play a certain number of games correctly with good speed. But just as with WiiSXR...
    Weak Points:
    ... The performance is really not there. Wii64 1.2 seems to hold some upgrades, specially if used on a Wii U system, but performance
    and compatibility is all over the place, which is to be expected as N64 emulation is not something easy. It also shares some of the
    setting up "issues" with WiiSXR.
    ScummVM
    Code:
    Let's you play games developed for the Scumm, a famous old engine that was used for many memorable Graphic Adventure games,
    like Monkey Island.
    Good Points:
    Well, as I already mentioned, playing great old Graphic Adventure games on a console is a neat thing. Can be played with either a GC
    controller, or a Wiimote (and you point around to emulate a mouse). Seems like a 2.0.0 version was being tested for some time, which
    you can also download. It's able to play some heavier Scumm games, like Monkey Island 3, since very early versions ten years ago.
    Supports USB keyboard for games that need it.
    Weak Points:
    Requires some fine-tuning to get it to look as you want it, putting games into it is also a more elaborated process than just
    "dump ROM here", so patience and reading a bit on the internet may be needed. Compatibility might not be as good as on PC;
    but I haven't tried as many games as needed to make that claim, yet there are some games that take some long loading time prior to
    be played.
  7. newo's Brew
 
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Maeson

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Last version of USB Loader GX is R1268 if I'm not wrong, unless you have a specific reason to keep that version, I think the most recommended option would be to use the most up-to-date release. Last version of Priiloader I think it is 8.1.

Besides emulation, which would be a lengthy matter on its own, I would recommend GCMM to take care of your GameCube Memory Cards, Save Manager GX to backup your Wii saves, Nintendont to be able to load your GC backups and also easily play games from other regions, CleanRip to make copies of your Wii & GC discs, and maybe WiiMC for music and video stuff (although I've not used it in a loooong time).
 
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Flaya

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Thx for the tips.

I didn't find a newer version than r1076 when I skimmed the web. Will do a more thorough search.
 

Brawl345

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Maeson

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Wanted to ask about Riiconect24: Is it safe? I remember people having hardware issues with WiiConect24 back in the day, and I've always had my system with that turned off once I learnt about it. But I may have outdated or wrong memories about it.

Settings Editor GUI seems to be really cool and useful! Not too long ago I made my Wii to boot on HBC, but to change settings I had to go to the System Menu, and this seems to be a great shortcut to make quick changes! I suppose it's safe to use too, right? Kinda afraid of changing things from the Wii.

Another useful utility can be SysCheck. I don't know if the normal version, or the SysCheck HacksDen version here should be preferred, but it's nice to have anyway.
 
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Brawl345

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Is it safe?
Yeah, of course. Don't remember anything about hardware issues, I used WiiConnect24 pretty regularly back then and had no problems (and also use RC24 irregularly now).

I suppose it's safe to use too, right?
Yes, it's tested and JoostinOnline is a great dev! But it's always good to make a NAND backup via BootMii and if you have PriiLoader installed you are perfectly safe (plus BootMii in boot2, but that's only for early Wiis).

or the SysCheck HacksDen version
This version is the newest one, so use this.
 
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ry755

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Wanted to ask about Riiconect24: Is it safe? I remember people having hardware issues with WiiConect24 back in the day, and I've always had my system with that turned off once I learnt about it. But I may have outdated or wrong memories about it.
I remember reading that older Wiis could overheat if that was turned on, since the CPU (either the Broadway or the Starlet, idk) would stay powered without the fan running. But later Wiis have fixed that, so you shoud be fine as long as it's not a launch day console or something.
 
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Maeson

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Yeah, of course. Don't remember anything about hardware issues, I used WiiConnect24 pretty regularly back then and had no problems (and also use RC24 irregularly now).

Yes, it's tested and JoostinOnline is a great dev! But it's always good to make a NAND backup via BootMii and if you have PriiLoader installed you are perfectly safe (plus BootMii in boot2, but that's only for early Wiis).

This version is the newest one, so use this.

Thank you for your responses! I make Nand Backups from time to time just in case, and I have Priiloader 8.1 and Bootmi as IOS, as my Wii is from 2010 and the Boot2 was fixed much earlier.

I remember reading that older Wiis could overheat if that was turned on, since the CPU (either the Broadway or the Starlet, idk) would stay powered without the fan running. But later Wiis have fixed that, so you shoud be fine as long as it's not a launch day console or something.

Okay, that explains a lot! Mine being from 2010 shouldn't worry about it then. Thank you for telling me that!

Oh, and by the way, the most recent version of WiiMC may be a fork made by superrsonic named WiiMC-SS, link here.
 
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Brawl345

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I remember reading that older Wiis could overheat if that was turned on, since the CPU (either the Broadway or the Starlet, idk) would stay powered without the fan running
It's the Starlet, the main CPU (the Broadway) is turned off when Standby connection is used. It uses extremely limited power and this should not overheat at all. If it happes, it's a defective console.
 
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ry755

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It's the Starlet, the main CPU (the Broadway) is turned off when Standby connection is used. It uses extremely limited power and this should not overheat at all. If it happes, it's a defective console.
I found this thread and I guess the overheating was nothing but rumors and coincidences where the heatsink wasn't seated properly, and it would have overheated eventually anyways.
https://www.gamespot.com/forums/nin...eating-wiiswiiconnect24-56k-warning-25851734/

IIRC my Wii would get a bit warm when I had Standby Connection turned on back in the day. It wasn't overheating though, just warm.
 
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Maeson

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Huh, interesting post by that jaysonguy user. If it's the real deal, it certainly makes my question earlier unnecessary. Sorry, but at least I got to solve my doubts about it!

My console never got really hot, not even all that warm back when I had WC24 on, I just turned it off because of all that info around the net (and my own paranoia with my bad luck with xbox 360, lol). Although I suppose you'd be better off turning WC24 off if you're not going to use your system in a long time, like Nintendo's Customer Service recommended.

Thank you for taking your time researching!
 

ry755

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Huh, interesting post by that jaysonguy user. If it's the real deal, it certainly makes my question earlier unnecessary. Sorry, but at least I got to solve my doubts about it!

My console never got really hot, not even all that warm back when I had WC24 on, I just turned it off because of all that info around the net (and my own paranoia with my bad luck with xbox 360, lol). Although I suppose you'd be better off turning WC24 off if you're not going to use your system in a long time, like Nintendo's Customer Service recommended.

Thank you for taking your time researching!
No problem, I'm glad I could help :)

At this point, I don't think there's much reason to keep Standby Connection on though, even with RiiConnect24 installed
 

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instead of Yawmm, use "Some-Yawmm-Mod"
https://github.com/FIX94/Some-YAWMM-Mod

Latest Priiloader is 0.8.2
https://wii.guide/priiloader

There is a unofficial version of WiiXplorer, called WiiXplorer-SS, (same creator from the unofficial WiiMC-SS)
I could only find it here: https://mundowiihack.wordpress.com/2017/10/20/wii-wiixplorer-v259/
To download, just click in "Baixar Servidor 1", or 2.

Apps I recommend:
InspectMii - Shows some other information from your Wii, intended as a companion to SysCheck HD.
Yet Another BlueDump MOD - Make it possible to dump any title in your Wii, like channels, wii ware, vc games or IOS, to a Wad file.
Visual Controller Test - Interesting app that lets you test your controllers
PlayStats - Analyse the play history of your Wii (How many times you launched a game, the first and last time you started it, total time played, etc)
SaveGame Manager GX Beta - The Beta version (76) is more stable than the regular versions (127), at least for me, you can now manage saves from your Wii Nand, emunand and GC memory card. Make backups, restore, and other stuff. Can also backup and restore Miis.
 
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Flaya

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@Flaya Replace WiiFlow with WiiFlow Lite. Also I would recommend you add download links for the things you listed.

Ok, is WF Lite better?

As for adding links, I'll get on it this weekend. I'm mobile during the week, so.

And FYI, this thread was originally intended to get help finding the latest versions of Homebrew for the Wii.

Didn't really expect it to get so many replies.
Adding links to the OP is actually a splendid idea, as it would be useful for others reading it. I'll be editing the OP with the proper info and links and give credit to whoever provided the information. :)

Perhaps we'll see it grow into a updated list of wiibrew... ;)
 

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Wiiflow Lite seems to have many, many changes and additions, for the looks of it.
Personally I've never felt the need of using it. HBC is more than enough for me to quickly get into what I want.

If all these homebrew apps are going to be added to the first post with links, listing the good emulators would be a must-do thing too.
 
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Flaya

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I personally prefer forwarders.

It seems to be quite advanced, perhaps a bit too much for me (only using the Wii for Wii and GC games), but still a strong contestant.

My goal is to list as many as possible, hopefully sorted, categorized and easily navigated. Of course emulators needs to be listed, otherwise it wouldn't truly be a complete list. ;)
 

Maeson

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Let's see, about emulation homebrew...

On one part, you have the "GX" group of emulators.


FCEUX GX - Latest version is 3.4.0 - Downloadable in its GitHub project page here.
Plays NES & Famicom games, plus Famicom Disk System games (requires special BIOS for it).
Good Points:
It is a good & reliable emulator in most cases, it lets you play Zapper games with your Wiimote.
Has a visually appealing and easy to use interface. Automatic changes when playing FDS games.
Weak Points:
Compared to Retroarch's Nestopia Core, it lacks some special options, and picture quality is slightly blurrier.
The user interface can sometimes be a bit annoying if you try to do stuff fast.
Haven't tried 3.4.0, but certain Konami games aren't well emulated (also affects some fan-translated Konami games).

SNES9X GX - Latest version is 4.3.9 - Downloadable in its GitHub project page here.
Plays Super Nintendo & Super Famicom games. Can play Satellaview games, but I don't know if it can play all.
Good Points:
Offers good performance in most cases, it lets you play SuperScope and Mouse games with your Wiimote.
Has a visually appealing and easy to use interface. As mentioned, has Satellaview support, which RA seems to lack.
Has support for some special fan translation projects like Makyou Tengai Zero and MS1U (CD music & FMV hacks).
Weak Points:
Compared to Retroarch's SNES cores, some of the more heavier games can have frame rate drops here and there;
and the image quality is slightly blurrier. The user interface can sometimes be a bit annoying if you try to do stuff fast.

Visual Boy Advance GX - Latest version 2.3.7 - Downloadable in its GitHub project page here.
Plays Game Boy, Game Boy Color & Game Boy Advance games.
Good Points:
GB and GBC performance is great. Supports real time clock, rotation and solar sensors for special games
& Super GB borders (custom borders too). There are some palette options for. Has a visually pleasing and easy to use interface.
Weak Points:
GBA emulation is not nearly as great as GB and GBC, with many games not playing at full speed, making it inferior to mGBA
as far as GBA games go, but is still worth to have, mind you; there are GBA games that work fine in it. Image quality, just like
the other two GX emulators, seems to be slightly blurrier compared to Retroarch.

Genesis Plus GX (A.K.A. Genplus GX) - Latest version seems to be 1.7.5* - Downloadable in its BitBucket project page here.
*Version number was not displayed anywhere on the BitBucket page, so I had to look at the emulator with a Hex Editor to find the number version.
Plays SG-1000, Master System, Game Gear, Sega Mega Drive (Sega Genesis), and Sega Mega CD (this last one needs BIOS).
Good Points:
Being originally developed for GC & Wii hardware, it performs amazingly well all around, supporting a whole bunch of Sega's systems.
Its user interface is decent, and has a lot of options to mess around with. Simply put is the best way to play these systems on Wii.
Standalone version has some options that the Retroarch version of this emulator lacks. It is updated very often.
Weak Points:
Setting up the emulator for best use is a bit more complicated than previous emulators, so depending on your patience and know-how,
can be initially a bit annoying. This very emulator is also available in Retroarch, as already pointed out, and that version, while lacking
some options, looks sharper than the standalone emulator. Eke Eke, the developer, has no intention to add Sega 32x support; although
this hardly is a big "issue".

Disclaimer: The "blurrier image" statement in comparison with a well configured Retroarch is not to be taken as a something "terrible" or all that problematic. The difference is small, and most people probably won't notice it all that much if you don't jump from one emulator to the others or are used to Retroarch; but it's something I think it's worth pointing out. It may also differ depending on what display you're playing with your Wii.

Outside that, you also have other standalone emulators than can be great to have, too.

mGBA - Latest version is 0.6.3, but is usually recommended to get the constantly-updated nightly version. Both are downloadable in its own web, here.
Plays Game Boy, Game Boy Color, and Game Boy Advance games.
Good Points:
When we thought GBA emulation couldn't be great on Wii, this thing appears and showed us the light. It has the best performance on GBA games on the system, with many games playing at their full speed. It's often updated and improved, as it is a new emulator that keeps growing. Has a fair share of options to mess around with, and a great soft filter that make GBA games look nice even when stretched to cover most of the TV. Has RTC, Motion sensor, Screen Shot support, and other stuff.
Weak Points:
GB and GBC emulation is still early, and is not as nice as VBA GX. When it catches on, it probably will be as good as VBA GX's, but for now is still in development. The user interface is simple black background with white text, and some people in this forum seem to hate that, even if it's functional and fast to use.

WiiSXR - Latest version is 2.3 Beta - Downloadable in its GitHub project page here.
Plays Play Station 1 games. Here's a compatibility list (although you should take it with a grain of salt).
Good Points:
Being able to play PS1 games is a great thing no matter the device we're talking about, as it had a gigantic library.
Previously, this project was "WiiSX", but it was taken by another developer to make improvements on it, so it has a bit more hopeful future than before.
Has a decent interface, one that shares mostly with the emulator below. It's performance and compatibility is mixed, but you still can play a certain number of games with decent performance and little to no issues...
Weak Points:
...Buuut, it certainly is not up to the standards most of us would dream about. as improving the emulator seems to be a hard task, even more with the limitation of the Wii's hardware. There are many games with issues or frame-rate problems, so it more or less has limited use to the games it supports well. Setting it up can be a bit confusing as changing stuff around requires to manually save changes.

Wii64 / Not64 - Latest version is 1.2 for Wii64, downloadable on its GitHub project page here. Latest version of Not64 seems to be here.
Plays Nintendo 64 games. Here's a compatibility list (although, as with PS1, you should take it with a grain of salt).
Wii64 1.2 as far as I know backports stuff from Not64 into the main version, making Not64 not the current version to get, I think.
Good Points:
Uses the same decent interface as WiiSXR. Was updated earlier this year, so it may still have some life into it! Having the chance to play some N64 games is nice, and is able to play a certain number of games correctly with good speed. But just as with WiiSXR...
Weak Points:
... The performance is really not there. Wii64 1.2 seems to hold some upgrades, specially if used on a Wii U system, but performance and compatibility is all over the place, which is to be expected as N64 emulation is not something easy. It also shares some of the setting up "issues" with WiiSXR.

ScummVM - Latest "normal" version appears to be 1.9.0. Downloadable in ScummVM's forum here, alongside older versions.
Let's you play games developed for the Scumm, a famous old engine that was used for many memorable Graphic Adventure games, like Monkey Island.
Good Points:
Well, as I already mentioned, playing great old Graphic Adventure games on a console is a neat thing. Can be played with either a GC controller, or a Wiimote (and you point around to emulate a mouse). Seems like a 2.0.0 version was being tested for some time, which you can also download. It's able to play some heavier Scumm games, like Monkey Island 3, since very early versions ten years ago. Supports USB keyboard for games that need it.
Weak Points:
Requires some fine-tuning to get it to look as you want it, putting games into it is also a more elaborated process than just "dump ROM here", so patience and reading a bit on the internet may be needed. Compatibility might not be as good as on PC; but I haven't tried as many games as needed to make that claim, yet there are some games that take some long loading time prior to be played.

EDIT: I'll keep adding stuff to this post in subsequent edits. It's too much to write in one sitting without interruptions, lol.
 
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Not sure why anyone would want to run USBLoader GX, when CFG Loader is much more feature-rich and sexy. And it also doesn't try to clone the awful vanilla HomeMenu with a copy-cat impostor either.
 
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EDIT: I'll keep adding stuff to this post in subsequent edits. It's too much to write in one sitting without interruptions, lol.
Just make a post when edited. :)

Not sure why anyone would want to run USBLoader GX, when CFG Loader is much more feature-rich and sexy. And it also doesn't try to clone the awful vanilla HomeMenu with a copy-cat impostor either.
Well I guess everyone has their own taste. Anyway, the list won't be complete without it.
 

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