Do you realistically see yourself owning 400GB worth of Switch games, though?...
Not if you only get switch games.
With homebrew and the switch's hardware, emulators, media players and the likes will demand more space.
Do you realistically see yourself owning 400GB worth of Switch games, though?...
Emulators and their games realistically take up next to no space, especially the ones that would come out first. Homebrew likewise, unless we're talking SIGNIFICANT game mods. Media players, I'd just recommend letting them live on the SD card and then storing the actual media on a flash driveNot if you only get switch games.
With homebrew and the switch's hardware, emulators, media players and the likes will demand more space.
Emulators and their games realistically take up next to no space, especially the ones that would come out first. Homebrew likewise, unless we're talking SIGNIFICANT game mods. Media players, I'd just recommend letting them live on the SD card and then storing the actual media on a flash drive
What would it even do? The only storage input that the switch has is microSD.Just putting this out there.
The vita with CFW allowed for the use of a specialised sd card cartridge adapter called the vita2sd.
With the switch pretty much being blown open this summer, it might be a good idea to get investigate the feasibility of such a feature for the switch as well.
Thoughts?
EDIT: Some of you asked why do you even need this? Simple. More memory. It might be more cost effective when you get 2x 128gb micro sd cards as opposed to just one 200gb memory card and etc etc
Just get a C to A dongle, they're dirt cheapTrue. Except for portability you would actually store your media files on the switch itself.
Wh- with what?...As for emulation, I've filled up a 128gb memory card for my retropie build.
What would it even do? The only storage input that the switch has is microSD.
Just get a C to A dongle, they're dirt cheap
Wh- with what?...
Wait, so basically it merges two microSD cards into one?Additional storage
PSX etc etc
Wait, so basically it merges two microSD cards into one?
The effort to make a chip then the work on programming side to redirect to read the game card slot is too much. It took years for PS Vita to get one designed. And it's only worth the effort because Sony stupid Vita exclusive memory card is overpriced. The developer after getting even from their investment pull the plug on sd2vita making as there are mass cheap production of alternatives.Except it will be cost prohibitive.
There is a 100tb ssd in existence but does it mean we can all afford it suddenly? No. If the cost per GB for micro sd does not scale up for higher capacity cards, then this hypothetical adapter will be useless.
The switch couldn't fit that in there! Also, that would probably require major hardware and software modification, not just plugging something in there. Unless you mean SD2NAND or something, which would be a lot easier since the switch's NAND is clipped in.It should work in the form of having an additional drive. Kinda like how you plug in a flash drive on the dock except with this type of adapter, everything is inside the switch itself.
The effort to make a chip then the work on programming side to redirect to read the game card slot is too much. It took years for PS Vita to get one designed. And it's only worth the effort because Sony stupid Vita exclusive memory card is overpriced. The developer after getting even from their investment pull the plug on sd2vita making as there are mass cheap production of alternatives.
With Switch, who would want to put so much effort into making one, for very smaller part of community? There would be no sufficient donation thus unlikely to be able to get even from the investment out of their pocket since the next days Chinese factory would mass produce them and price out. You can't spend the difference in price between the memory card, I have doubt you would donate enough to help with the project.
The switch couldn't fit that in there! Also, that would probably require major hardware and software modification, not just plugging something in there. Unless you mean SD2NAND or something, which would be a lot easier since the switch's NAND is clipped in.
It might be nice to have 2 MicroSD slots, but I don't think the time and effort put into engineering something like this and writing the software to make it work would seem worth it to devs when there is already a perfectly good MicroSD slot. It's one thing writing software, but actually designing hardware and having it mass produced is a whole other beast.Just putting this out there.
The vita with CFW allowed for the use of a specialised sd card cartridge adapter called the vita2sd.
With the switch pretty much being blown open this summer, it might be a good idea to get investigate the feasibility of such a feature for the switch as well.
Thoughts?
EDIT: Some of you asked why do you even need this? Simple. More memory. It might be more cost effective when you get 2x 128gb micro sd cards as opposed to just one 200gb memory card and etc etc
Sticking STORAGE in the cart slot? I highly doubt that would be possible and would probably require hardware mods as well.It didn't take years for one to get designed. It took years before someone started to design. That is a very important distinction
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I meant making a micro sd card adapter in the form factor of the original switch carts. Obviously this won't work out of the box but will require kernel side modifications.
Actually there would be a big reason for me to use a cartridge to micro SD adapter...The only reason SD2Vita was sought after was because of the (very) expensive proprietary Vita memory cards.
With the switch natively supporting microSD there's really not a good reason to pursue any SD2Switch type solution.
Well... Team-Xecuter is a hardware mod, and they will probably be able to do it... I remember in the Xbox original they used to sell LCD's with custom info from their chip too...Sticking STORAGE in the cart slot? I highly doubt that would be possible and would probably require hardware mods as well.
LOL. Basically the developers are lazy argument when one can't get thing their way.It didn't take years for one to get designed. It took years before someone started to design. That is a very important distinction
It might be nice to have 2 MicroSD slots, but I don't think the time and effort put into engineering something like this and writing the software to make it work would seem worth it to devs when there is already a perfectly good MicroSD slot. It's one thing writing software, but actually designing hardware and having it mass produced is a whole other beast.
That said, maybe one of the devs thinks the same thing as you and ends up creating it.
Plus, 200GB memory cards are so cost effective right now that you probably wouldn't be saving anything when you factor in the cost of the adapter. You wouldn't be saving a whole lot with 2x128GB compared to a 256GB card either.
And how much space do you really need? I can't see myself needing more than 256GB for years even if I hack my Switch, at which point they will be much cheaper. Switch games aren't that huge.
Sticking STORAGE in the cart slot? I highly doubt that would be possible and would probably require hardware mods as well.
Actually there would be a big reason for me to use a cartridge to micro SD adapter...
I want is emunand on the SD, but since Switch games have a lot of GB like ZELDA, even a expensive 128GB Micro SD runs out of space very fast and I wouldnt want to buy like 10 and have to backup the emunand everytime and copy the data to all SD cards...
On the other hand if I could have one 64GB fast Micro SD just for emunand, it would stay in the console 4 ever and I would keep changing only the Micro SD in the cartdridge with the installed games, so all my saves\data would always be on the same emunand M-SD and I would only change the game installation M-SD.
Well... Team-Xecuter is a hardware mod, and they will probably be able to do it... I remember in the Xbox original they used to sell LCD's with custom info from their chip too...
a Cartdridge to SD in it self would be a hardware mod... I don't think it will be just pins from the cartridge to SD...
Now hang on, let's not make false equivalences here; the Vita's, if I understand correctly, replaces the proprietary memory card, which is already used for system storage already. The game card slot, on the other hand, is only designed to be accessed once it's launched from a shortcut on the home menu, in the case of both the Switch and the VitaIt works for the Sony PS Vita. Yeah, you would have to get a hardware adapter after it is designed and produced.