Homebrew [Release] Halo Revamped Port!

TCPixel

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Revamped Version 1.1 Changelog
  • Added Firefight mode + 3 Maps
  • Doubled ram available to the game
  • Added several new maps
  • Doubled player count from 4 to 8
  • Revamped specific controls are now bindable in the options
  • Map Preview Pictures
  • New Background
  • Now standalone from CTRQuake(Can have both games simultaneously)
  • Compiled Cia
  • Other Misc Changes

New 3DS Download(1.1) (CIA Included) (NO MORE o3DS Support for now)
https://mega.nz/#!T84CUYJI!TxlVPhv3ghdNSU5G7XIfXaQqWJpmAi3kk_09UJxWcD8

Engine Source Code
https://www.sendspace.com/file/lmvkpq

Trailer


Additional Videos
Swat Showcase


Firefight Showcase(Not in the initial release, there are bugs to work out)


KNOWN ISSUES
  • Plasma Rifle was never finished in game, don't pick it up.
  • Geometry sometimes turns black
  • Firefight sometimes crashes(narrowed down the issue, trying to fix)
 
Last edited by TCPixel,

TCPixel

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Any idea on a CIA release as I have no access to hbl ATM. Only got Luma and a9lh. And this looks legit awesome
I PM'd @MasterFeizz to see how to compile a cia, but he must be busy. I am unsure on how to compile a cia, I've tried messing with the makefile. I'm sure someone here in the community will take the source code and compile a cia eventually
 

adrifcastr

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If you upload a cia, I'll link users to it because alot of people, including myself, want a cia build.
I am downloading the game now. I am not sure I you meant that you have the elf file of the game or if you just mean quake. in that case I´d need the .elf from the actual game. anyways I got the icon, banner and rsf ready now.
 
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TCPixel

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@TCPixel what is the difference between the new 3ds and old 3ds builds?
The controls. The Old 3DS may have more frequent crashes or issues, I can't test myself since I have only a New 3DS. For the record, I am only supporting the New 3DS build, the old 3DS build is just to appease those who want to try it.
 

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