Homebrew GBARunner2

Gericom

Well-Known Member
OP
Member
Joined
Jun 30, 2011
Messages
1,379
Trophies
2
Age
25
XP
4,657
Country
Netherlands
I updated the wiki. The List is now Alphabeticly ordered.:D

Ah... The Golden Sun Games and their extra long Introductions.:blink: Golden Sun 1 runs a bit faster now.
Everytime i try the US Version of Golden Sun 2, i get this weird UNDF Error Message with a bunch of Letters and Numbers on the Touchscreen.
Sram patching doesn´t help.
The German Version works surprisingly well. Even without sram patching!:grog:
Golden Sun 1 and 2 are both having Problems with displaying their Mode 7 Overworld.
It only becomes visible when you enter the Menu Screen.

F-Zero Maximum Velocity is having similar Problems.

I tested the US Version of Street Fighter Alpha 3. The Eu Version won´t boot, even after sram patching.
The US Version works surprisingly well. Minor graphical glitches, good speed.
The Audio becomes messy when pausing during a fight.The Audio freezes after entering the Menu on the Title Screen.

Here´s the updated Sound Branch Version i used for those Games.

Have fun testing and please post your findings here and on the wiki https://wiki.gbatemp.net/wiki/GBARunner2:D
Thanks a lot! Strange that the differences between regions is so big though
 
D

Deleted User

Guest
Thanks a lot! Strange that the differences between regions is so big though

Yeah its strange. Maybe the Programmers added some bugfixes before releasing to different Regions. Its known that Treasure updated Astro Boy the Omega Factor before releasing in the Pal Region to reduce the Slowdown from the Japanese Version.
 

Gericom

Well-Known Member
OP
Member
Joined
Jun 30, 2011
Messages
1,379
Trophies
2
Age
25
XP
4,657
Country
Netherlands
Yeah its strange. Maybe the Programmers added some bugfixes before releasing to different Regions. Its known that Treasure updated Astro Boy the Omega Factor before releasing in the Pal Region to reduce the Slowdown from the Japanese Version.
Interesting. I wonder what it was that they did that broke it though.
 

Gericom

Well-Known Member
OP
Member
Joined
Jun 30, 2011
Messages
1,379
Trophies
2
Age
25
XP
4,657
Country
Netherlands
Okay, for people using the 3ds sd or for flashcards that worked before, but not since the read from arm 9, try using the dldi_back_to_arm7. It's slower than the sound improve branch though, don't use it if sound improve works for you.
 
  • Like
Reactions: AtlasFontaine

mariogamer

Well-Known Member
Member
Joined
Aug 12, 2015
Messages
1,256
Trophies
0
Age
28
XP
790
Country
Canada
Great work!

Here is a build of dldi_back_to_arm7 branch. It work for me.

Do you think it should be in the wiki @Gericom ? Or it is unstable?
 

Attachments

  • GBARunner2.zip
    21.2 KB · Views: 404
Last edited by mariogamer,
D

Deleted User

Guest
Some Testing Updates.

The Games i tested with the Soundbranch Version 2017/01/05:

Kingdom Hearts Chain of Memories (E)&(U). Very good Audio. The Intro FMV is running smoothly, but is hardly visible because of many gfx glitches. You can enter battle and move around. Textboxes and Sprites are a garbled Mess. Somehow it´s impossible to sram patch both Versions of the Game. No Performance differences between Versions. Unplayable.

Castlevania Circle of the Moon (E)&(U). Played through the Intro Stage. Good Audio with some stuttering. Some Gfx glitches. I experience some Slowdown when there are many Enemys on Screen. No Performance Differences between Versions. Playable.

Castlevania Harmony of Dissonance (E)&(U). Us Version has some Slowdown. Good Audio with some stuttering.
Sometimes the Instruments in the Audio Channels appear to be mixing with each other. Some Gfx glitches. Us Version very playable.
E Version won´t boot.


Castlevania Aria of Sorrow (E)&(U). Defeated the First Boss. Full Speed. Good Audio. Some Gfx glitches. I experience a little Screen tearing. Very Playable.
No Performance Differences between Versions.

I will update the wiki.
 
Last edited by ,

Gericom

Well-Known Member
OP
Member
Joined
Jun 30, 2011
Messages
1,379
Trophies
2
Age
25
XP
4,657
Country
Netherlands
Great work!

Here is a build of dldi_back_to_arm7 branch. It work for me.

Do you think it should be in the wiki @Gericom ? Or it is unstable?
You could post it on the wiki, but add a note saying it should only be used if the arm 9 read doesn't work. It's also not the latest version. I am gonna merge the sound improve branch to master and keep the new arm 7 read on a separate branch. Also, it's not really suitable for testing, as it's not the same speed as the arm 9 version.
Some Testing Updates.

The Games i tested with the Soundbranch Version 2017/01/05:

Kingdom Hearts Chain of Memories (E)&(U). Very good Audio. The Intro FMV is running smoothly, but is hardly visible because of many gfx glitches. You can enter battle and move around. Textboxes and Sprites are a garbled Mess. Somehow it´s impossible to sram patch both Versions of the Game. No Performance differences between Versions. Unplayable.

Castlevania Circle of the Moon (E)&(U). Played through the Intro Stage. Good Audio with some stuttering. Some Gfx glitches. I experience some Slowdown when there are many Enemys on Screen. No Performance Differences between Versions. Playable.

Castlevania Harmony of Dissonance (E)&(U). Us Version has some Slowdown. Good Audio with some stuttering.
Sometimes the Instruments in the Audio Channels appear to be mixing with each other. Some Gfx glitches. Us Version very playable.
E Version won´t boot.


Castlevania Aria of Sorrow (E)&(U). Defeated the First Boss. Full Speed. Good Audio. Some Gfx glitches. I experience a little Screen tearing. Very Playable.
No Performance Differences between Versions.

I will update the wiki.
Thanks.
When a game can't be sram patched, it already uses sram natively.
 
Last edited by Gericom,
D

Deleted User

Guest
You could post it on the wiki, but add a note saying it should only be used if the arm 9 read doesn't work. It's also not the latest version. I am gonna merge the sound improve branch to master and keep the new arm 7 read on a separate branch. Also, it's not really suitable for testing, as it's not the same speed as the arm 9 version.

Thanks.
When a game can't be sram patched, it already uses sram natively.

I tested mostly RPG´s today.

I used the Soundbranch Version 2017/01/05.

Double Dragon Advance (U)&(J): I finished the first Mission in the Japanese Version. Full Speed and good Audio. Some gfx glitches.
The Japanese Version is very Playable.
The US Version freezes after the BIOS Screen and is unplayable.

Kingdom Hearts: Chain of Memories (J): Has the same Problems as the US and E Versions. There are no Performance Differences between the US, J and E Versions. Unplayable.

Mother 3 (J): Has the same Problems as the translated Version. Sram patching doesn´t help. Unplayable.

Riviera: The Promised Land (J)&(U): Very good Audio. The Game freezes in both Versions after selecting a Weapon.
No Performance differences spotted. Sram patching doesn´t help. Unplayable.

Fun Fact:
The Japanese Version has 16 MB of Memory. The US Version uses a 32 MB Cartridge.

Summon Night: Swordcraft Story (U): Good Performance. Almost full Speed in and outside of battle. Some gfx glitches.
Audio is missing some Instruments produced by the z80 chip. Maybe it´s not fully implemented yet. Very Playable.

Summon Night: Swordcraft Story 2 (J)&(U): Few gfx glitches. Good Speed. Good Audio. Audio is missing some Instruments produced by the z80 chip.
Maybe it´s not fully implemented yet. The Game freezes in both Versions before you enter the battle with the Rabbit Enemy.
There are no Performance Differences between the US and Japanese Version. Sram patching doesn´t help. Unplayable.

Summon Night: Swordcraft Story 3 (J): Good Audio with some stuttering. Good Speed in battle. I noticed some flickering during battle.
Outside of battle the Screen is a garbled Mess. Text is readable. Sram patching doesn´t help. Unplayable.

Yggdra Union (J)&(E)&(U): E & US Versions freeze at the Valley Entrance. I get a bit further in the Japanese Version.

All Versions are having garbled text on Screen, good audio with some stuttering and some gfx glitches.
In the US and J Versions i get an AUNK Error Message on the Touchscreen after freezing.
 
Last edited by ,

Gericom

Well-Known Member
OP
Member
Joined
Jun 30, 2011
Messages
1,379
Trophies
2
Age
25
XP
4,657
Country
Netherlands
I tested mostly RPG´s today.

I used the Soundbranch Version 2017/01/05.

Double Dragon Advance (U)&(J): I finished the first Mission in the Japanese Version. Full Speed and good Audio. Some gfx glitches.
The Japanese Version is very Playable.
The US Version freezes after the BIOS Screen and is unplayable.

Kingdom Hearts: Chain of Memories (J): Has the same Problems as the US and E Versions. There are no Performance Differences between the US, J and E Versions. Unplayable.

Mother 3 (J): Has the same Problems as the translated Version. Sram patching doesn´t help. Unplayable.

Riviera: The Promised Land (J)&(U): Very good Audio. The Game freezes in both Versions after selecting a Weapon.
No Performance differences spotted. Sram patching doesn´t help. Unplayable.

Fun Fact:
The Japanese Version has 16 MB of Memory. The US Version uses a 32 MB Cartridge.

Summon Night: Swordcraft Story (U): Good Performance. Almost full Speed in and outside of battle. Some gfx glitches.
Audio is missing some Instruments produced by the z80 chip. Maybe it´s not fully implemented yet. Very Playable.

Summon Night: Swordcraft Story 2 (J)&(U): Few gfx glitches. Good Speed. Good Audio. Audio is missing some Instruments produced by the z80 chip.
Maybe it´s not fully implemented yet. The Game freezes in both Versions before you enter the battle with the Rabbit Enemy.
There are no Performance Differences between the US and Japanese Version. Sram patching doesn´t help. Unplayable.

Summon Night: Swordcraft Story 3 (J): Good Audio with some stuttering. Good Speed in battle. I noticed some flickering during battle.
Outside of battle the Screen is a garbled Mess. Text is readable. Sram patching doesn´t help. Unplayable.

Yggdra Union (J)&(E)&(U): E & US Versions freeze at the Valley Entrance. I get a bit further in the Japanese Version.

All Versions are having garbled text on Screen, good audio with some stuttering and some gfx glitches.
In the US and J Versions i get an AUNK Error Message on the Touchscreen after freezing.
The old gb sounds are not implemented yet indeed.

The AUNK error is interesting. That means it came across an instruction I didn't implement yet. That could be SWP/SWPB or thumb PUSH/POP I think. Might be caused by something else too. I think I am going to have a look at it.
 

TyDye

Linux and 3DS geek
Member
Joined
Apr 22, 2016
Messages
390
Trophies
0
Location
Milky Way Galaxy
XP
1,394
Country
United States
i am so glad to see there is a working gba emulator for ds r4 that actually works thank you so much

recommendations
1.make it work with more games/improve speed/fix gfx glitches (im sure your working on it take your time)
2.make it so you can select a .gba rom from the sd card (i know this is all ready in the works)
3.add cheats
 
D

Deleted User

Guest
Games tested with the Soundbranch Version 2017/01/05:

Castlevania Circle of the Moon (J): No Performance Differences to the US an E Versions. Playable.

Super Mario Bros 2: Super Mario Advance (E): Full Speed. Good Audio with some stuttering. Some Gfx Glitches. Sram patching requiered. Very Playable.

Super Mario Bros 3: Super Mario Advance 4 (J): The Japanese Version freezes after the BIOS Screen. Sram patching doesn´t help. Unplayable.

Metroid Fusion and Metroid Zero Mission both (U): No differences. Still unplayable.

Wario Land 4 (E): Full Speed. Good Audio with a litte stuttering. The Game freezes after activating the Portal to escape the Level. Unplayable.

Wario Ware (E)&(U)&(J): I finished the Introduction in the US Version. Full Speed. No Audio. Some Gfx Glitches. The US Version is very playable.
The E & J Versions won´t boot after the BIOS Screen. Sram patching doesn´t help. The European and Japanese Versions are unplayable.
 
Last edited by ,
  • Like
Reactions: CatmanFan

mariogamer

Well-Known Member
Member
Joined
Aug 12, 2015
Messages
1,256
Trophies
0
Age
28
XP
790
Country
Canada
Thank God that we're finally done with GBAEMU4DS. Seriously, that emulator was unplayable, and this GBARunner2 emulator is hot.
That's not a emulator :P. It's a native GBA game runner (but still some issues).

i am so glad to see there is a working gba emulator for ds r4 that actually works thank you so much

recommendations
1.make it work with more games/improve speed/fix gfx glitches (im sure your working on it take your time)
2.make it so you can select a .gba rom from the sd card (i know this is all ready in the works)
3.add cheats
Mostly good idea,but point 3: It's not the actual point of the app.
 
D

Deleted User

Guest
Tested with Soundbranch Version 2017/01/05:

Mega Man Zero (UE): I played through the Introduction. A little slow. Audio a bit stuttery. Some Gfx glitches. Playable.

Mega Man Zero 2 (E): I played through the Introduction. Good Speed. Some Slowdown. Audio a bit stuttery. Some Gfx glitches. Playable.

Mega Man Zero 3 (E): I played through the Introduction. Good Speed. Some Slowdown. Especially during Boss Battles. Audio a bit stuttery. Some Gfx glitches. Playable.

Mega Man Zero 4 (E): I played through the Introduction. A little slow. Some Slowdown. Especially during Cutscenes. Audio a bit stuttery. Some Gfx glitches. Playable.
 
D

Deleted User

Guest
Tested with Soundbranch Version 2017/01/05:


Sonic Advance (E)&(U)&(J):
There are Black Borders on Screen and Music playing. Maybe a Copyprotection by Sega. Unskippable. Sram patching doesn´t help. Unplayable.

Sonic Advance 2 (E): There are Black Borders on Screen and Music playing. The Song is different from Sonic Advance. Maybe a Copyprotection by Sega. Unskippable. Unplayable.

Sonic Advance 3 (E): Finished the First Stage. Full Speed. Good Audio with some Noise. Some Gfx glitches. I noticed some flickering going on in the Background. Very Playable.

Sonic Battle (E): Story mode tested. I fought a battle in Challenge mode. Full Speed. Some gfx glitches. Very Good Audio. Very Playable.
 

metroid maniac

An idiot with an opinion
Member
Joined
May 16, 2009
Messages
2,068
Trophies
2
XP
2,571
Country
I'm honestly kind of surprised to see that there's still interest in creating software for the dated old NDS.
That said I'm very excited to see that the passion for making cool homebrew is still there. Great work and I can't wait to see what happens.
 
  • Like
Reactions: FrozenDragon150
D

Deleted User

Guest
Tested with Soundbranch Version 2017/01/05:


Kirby and the Amazing Mirror (E)&(U)&(J):
All Versions freeze in the File Selection Screen. Sram patching doesn´t help. Unplayable.

Mario Kart Super Circuit (E):
I finished the Mushroom Cup on 150cc. Full Speed. Some Gfx Glitches. Good Audio. The Weapon Noises are missing. Some Gfx Glitches.
Very Playable. I find it interesting that Mario Kart Super Circuit is working so well while F-Zero Maximum Velocity, another Mode 7 Racer released in the same Year is broken.

Mario Party Advance (E):
Full Speed. Good Audio with some stuttering. Some Gfx Glitches. There is some flickering on Screen before and after a Event.
Very Playable.

Pokemon Sapphire (E):
Finished the Intro battle. Full Speed. The Audio has much Slowdown and stuttering. Some Gfx Glitches. Very Playable.

Pokemon Emerald (U):
Finished the Intro battle. Full Speed. The Audio has some stuttering. Some Gfx Glitches. Sram patching is required to boot the Game.
Very Playable.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Veho @ Veho:
    I only wish it was actually playable.
  • Veho @ Veho:
    There's a guy on the Tube of You that makes playable mechanical arcade games out of Lego. This could work on the same principle.
  • Veho @ Veho:
    Just a couple of guys taking their manatee out for some fresh air, why you have to molest them?
  • Veho @ Veho:
    Stupid Chinese shop switched their shipping company and this one is slooooooow.
  • LeoTCK @ LeoTCK:
    STOP BUYING CHINESE CRAP THEN
  • LeoTCK @ LeoTCK:
    SUPPORT LOCAL PRODUCTS, MAKE REVOLUTION
  • LeoTCK @ LeoTCK:
    THEY KEEP REMOVING LOCAL SHIt AND REPLACING WItH INFERIOR CHINESE CRAP
  • LeoTCK @ LeoTCK:
    THATS WHY MY PARTNER CANT GET A GOOTWEAR HIS SIZE ANYMORE
  • LeoTCK @ LeoTCK:
    HE HAS BIG FOOT AND BIG DUCK
  • LeoTCK @ LeoTCK:
    d*ck i mean*
  • LeoTCK @ LeoTCK:
    lol
  • Veho @ Veho:
    Mkay.
  • Veho @ Veho:
    I just ordered another package from China just to spite you.
  • SylverReZ @ SylverReZ:
    Communism lol
  • SylverReZ @ SylverReZ:
    OUR products
  • The Real Jdbye @ The Real Jdbye:
    @LeoTCK actually good quality products are dying out because they can't compete with dropshipped chinese crap
    +2
  • BakerMan @ BakerMan:
    @LeoTCK is your partner the sascrotch or smth?
  • Xdqwerty @ Xdqwerty:
    Good morning
  • Xdqwerty @ Xdqwerty:
    Out of nowhere I got several scars on my forearm and part of my arm and it really itches.
  • AdRoz78 @ AdRoz78:
    Hey, I bought a modchip today and it says "New 2040plus" in the top left corner. Is this a legit chip or was I scammed?
  • Veho @ Veho:
    @AdRoz78 start a thread and post a photo of the chip.
    +2
    Veho @ Veho: @AdRoz78 start a thread and post a photo of the chip. +2