Emulation [RELEASE] Cemu - Wii U emulator

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Hacker_Knight

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Hi to All!
I have a troblem with using Amaiibo functionality in Cemu...
Maybe anyone tested coop mode in Shovel Knight on Cemu?
If Yes, Please post here:
*Wich version of Cemu You use?
(my try 1.6.3)
*Wich Amaiibo bin file You use?
(I tryed this http://nfc-bank.com/bins.php?do=file&fileid=1223)
*Wich Shovel Knight rom support coop mode?
(my rom do not show ingame amaiibo seach menu. I think plague of shadows (last version) must be support it, but i cant find Shovel Knight with plague of ahadows update rom)
 

abdellbobo

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# CEMU detailed changelog for 1.6.4
# Patreon release date: 2016-12-12

general: Added hotkey Shift + Print Screen to capture a screenshot in the native resolution of the game
general: Added debug option to flip output image upside-down
This is a workaround for third-party tools which do not account for OpenGL's ARB_clip_control extension

debugging: Added menu to alter priority of a thread in the PPC thread view (via right-click)

coreinit: Added API: MEMiGetFreeStartForFrmHeap(), MEMiGetFreeEndForFrmHeap(), FSAppendFileAsync()
coreinit: Fixed race condition bug in __ghsLock(), __ghsUnlock(), OSUninterruptibleSpinLock_Acquire(), OSUninterruptibleSpinLock_Release()

AX: Cemu no longer crashes if voices use invalid sample offsets
AX: Added device remix matrix support

VPAD: Fixed Left/Right stick-click mapping

CPU: Fixed recompiler crash caused due to complex recursive functions

GX2: Added bicubic upscale filter option
GX2: Added missing streamout buffer specification registers to shader cache
GX2: Fixed rounding issue when updating depth range
GX2: Fixed calculation of viewport near/far values
GX2: Added 'accurateShaderMul' gameprofile option (see gameProfiles/example.ini for explanation)
GX2: Optimized some frequently used GX2/GPU7 functions
 

JohnSaints

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Guys, when i try to play any Mario game in 1.6.3, the game crash after 2-3 min. In 1.6.2 was fine. The problem is only here ? Thank you for the good work.
 

Alex S

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Cemu Livestream for the New Patreon Version. Just Wrapped up because it was going on two hours :3 ALSO any games i missed during the stream i will make videos of for you guys ^-^
 
Last edited by Alex S,

Slashㅤ

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Oh my god no why i wanted this game to be dead starting at 1.6.3, at least i don't have to remove the sky now
tERue3v.png


edit:
If you can find one other emulator in the same 3 week span that had a game go from not booting to playable, I'll pay for another month of Cemu Patreon for you.

edit: To be technical, the emulation definition of 'playable' in that you can beat the game. And to make it extra fun, make sure it runs full speed :)
do you count a game going from playable needing patches (1.6.2) to unplayable (1.6.3) to playable without patches (1.6.4)
i haven't tried windy hill zone 2, but previous versions crashed after beating the stage
also it's very slow at the start with amd cpus
edit: NO NO NO NO NO
 
Last edited by Slashㅤ,

Hacker_Knight

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hello sir you need to have Uwizard or NEW-NUSGrabberGUI then put the title ID on it from your game after you search it from this link download the update... then put the new files created into the game I hope that's help you.
Thank You, spectre, scan amiibo menu works! =)
But now I have second troblem - when I give bin file, game reqest to hold any button on first and second controllers, but work/understud only first controller buttons, any hold buttons in second controller do nothing...
 

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