Hey Guys,
I just read the following two posts:
I created a Unity Test Project with a legit Ticket (retail commonkey, not dev commonkey).
So if I install this Game on my SysNAND, it wouldn't brick the console, am I right? o.o
Can someone confirm this?
Would cause the Install of a non-system title (which is not available through NUS or WUD) a brick? I just created a Game with UnityForWiiU and compiled it with retail-commonkey instead of the dev-commonkey.
I just read the following two posts:
If all you want is to remove sig checks, you don't need rednand. Legit tickets can be installed and the games can be run without issue from sysnand. Illegitimate tickets and DLC also do not require rednand, just just require iosuhax. Titles installed with hacked tickets will simply not boot until you run iosuhax, then they will work just fine. I haven't tested DLC yet but I'm about to
As long as you're sure the title isn't a system title, you won't brick. And you need to install with iosuhax using wupserver's install_title command
I created a Unity Test Project with a legit Ticket (retail commonkey, not dev commonkey).
So if I install this Game on my SysNAND, it wouldn't brick the console, am I right? o.o
Can someone confirm this?
Would cause the Install of a non-system title (which is not available through NUS or WUD) a brick? I just created a Game with UnityForWiiU and compiled it with retail-commonkey instead of the dev-commonkey.
Last edited by xXDungeon_CrawlerXx,