That error is a good thing I guessIve tried to crash the game but when i try to enter a value over 65535 it doesnt crash or overflow to 0. It just gives an errormessage that my value is to big. I thought i could get some nice buggy items but meh. Atleast it works very well. Would it be possible to add something like a "Walk through walls" option or is that impossible?
System.OverflowException: Der Wert für einen UInt16 war zu groß oder zu klein. (Translation: The value for UInt16 was too big or too small)
bei System.UInt16.Parse(String s, NumberStyles style, NumberFormatInfo info)
bei System.Convert.ToUInt16(String value)
bei ntrbase.MainForm.button1_Click_1(Object sender, EventArgs e)
bei System.Windows.Forms.Control.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnClick(EventArgs e)
bei System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
bei System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
bei System.Windows.Forms.Control.WndProc(Message& m)
bei System.Windows.Forms.ButtonBase.WndProc(Message& m)
bei System.Windows.Forms.Button.WndProc(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
Is everything working fine for you? Dumping items and writing them etc?
The issue with getting a walk through walls cheat is I wouldn't even know where to start to create something like that. I'm not exactly sure how to find the offset for something like that.