You should have just quoted me directly.So I am attempting to add additional slots to the css by following a part in this tutorial
https://gbatemp.net/threads/tutoria...unds-per-costume-and-more-mega-thread.426351/
What does it mean by dummy slot? And I want to add Giga Bowser (ID 58), but his value is 4294967295, right before Corrin which is 57. Do I change it to 58, and also Line 10 (If slot shows or not) Is 0 which means it is showing, but its not. I am so confused, can anyone help or make a video tutorial?
All the slots after Corrin's in ui_character_db.bin are dummy slots and can be replaced. Just copy all of Mario's data to the dummy slot and change the cosmetic ID, Character ID, and CSS slot number to whatever you want and it should show up in game.
I'm not entirely sure what all has to be changed to make the slot show up in game, but copying almost all of another fighter's data seems to work just fine.