It would be simplier to just use loadiine with VC-Injected stuff ready.
Is there any tutorial to dumping/injecting VC games? All I've been able to find are short outlines and everyone saying "it's easy just play around with it." From what I gather the process varies for different consoles too. Mainly I'm interested in messing around with the N64 VC games.That, and use ddd by dimok to dump any VC games you already bought, so you can use them as a base (might not want to bother with NES or SNES unless you have games that can be used for large ROMs though, like Donkey Kong Country or EarthBound Zero).
This is from KeyLogger:Is there any tutorial to dumping/injecting VC games? All I've been able to find are short outlines and everyone saying "it's easy just play around with it." From what I gather the process varies for different consoles too. Mainly I'm interested in messing around with the N64 VC games.
Exactly... or just rename your own roms to Undop0.599 and see if it works with the generic .ini. most of them do work.I haven't tried changing on my own yet, but just from looking at some of the files, in the content folder, there is another folder called rom, which I assume would have the rom, and there is a config.ini file in the root of the content folder, so I would guess that would pretty much all you'd have to modify.
That, and use ddd by dimok to dump any VC games you already bought, so you can use them as a base (might not want to bother with NES or SNES unless you have games that can be used for large ROMs though, like Donkey Kong Country or EarthBound Zero).
Yeah, you posted that just as I was finishing my post. lolExactly... or just rename your own roms to Undop0.599 and see if it works with the generic .ini. most of them do work.
Again, taking this from Logger:@ScarletDreamz Anyone know how I can do RPX injection or dumping of Snes VC games on my end, despite the fact they're stored on my Wii U HDD?
I know about the VC injection method, but I noticed that people have higher compatibility with RPX injection, getting games like Pilotwings and Wolfenstein 3D to run. I know that they dumped Snes VC and converted themAgain, taking this from Logger:
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Wii U VC injector by Fix94- https://github.com/FIX94/wiiu-vc-inject/archive/master.zip
Snes Injection compatibility list- http://wiki.gbatemp.net/wiki/WiiU_VC_Snes_injection
How to -
-First on wiiu run kernel exploit, then run tcpgecko/pygecko/codehandler(all the same thing they enable gecko).
-Start your snes Vc rom after the game starts enter the vc menu and leavue it there.
- on your pc enter Bin, edit the ip.txt to your wiiu ip(you can see it on your router settings or by enabling develepor tools on wiiu bowser)
-now drag your snes rom into the inject.exe
-after its finished click reset on the VC menu emulator
ATTENTION you cant inject a rom bigger than your original VC rom if your rom is 512kb you can only inject 512 kb or lower roms or you will break the VC emulator.
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I know about the VC injection method, but I noticed that people have higher compatibility with RPX injection, getting games like Pilotwings and Wolfenstein 3D to run. I know that they dumped Snes VC and converted them
somehow. Is there a guide for that anywhere? I did use the VC injection over the past with very mixed results, I'm just wanting to know how to dump my VC ROMs with DDD is all, does that make sense?
Like, again, I know about this method, I just to be able to dump my Snes games to use with Loadiine, if that's even possible.
You could try:
titledumper.exe /vol/content "E:/SnesGame/"
on the PC.
And on the console:
1. Run ddd from the homebrew launcher.
2. Set your computer's IP and press X button to install ddd in memory and return to WiiU Main menu. (You can press A button instead to autoboot the inserted disc)
3. Launch the title you want to dump. It will pause on the logo until the dump is done.
4. After the dump is done, the title will continue loading normally. Keep the server active if you need to dump rpl files.
5. Close the server and launch it again with a different output path if you launch another title, or you will dump multiple titles to the same path.
6. Launch Miimaker to return to installer and press Home button to exit to the homebrew Launcher to remove the dumper from memory.
Also, check your inbox. -WINK WINK-
titledumper.exe WiiU_dump_path base_output_path
Create a new folder on your desktop.
Put TitleDumper.exe there.
Inside the New Folder Hold Shift + Right click.
Select Open Command Window Here.
Write : titledumper.exe /vol/content "C:/DumpedSnesGame/"
Go to Your Wii U
Run ddd from the homebrew launcher.
Set your computer's IP and press X button to install ddd in memory and return to WiiU Main menu.
Launch the title you want to dump. It will pause on the logo until the dump is done
After the dump is done, the title will continue loading normally. Keep the server active if you need to dump rpl files.
The /vol/code folder is not a direct dump, it only dumps memory-loaded RPX or RPL files. It also extracts the data used by Loadiine and generate "fake" app.xml and cos.xml files.
The generated files are not full extracted files, only some values are read from memory and stored in the files for loadiine's needs.
you can first try dump it as i explained above.So then the dumps are useless as is? I thought I'd be able to use these for Loadiine? I'm honestly kinda confused, so obviously I need to keep it running for a few minutes so it dumps the entire VC games to use with Loadiine, right? Then I just rename the file and stick it in Wii U\games I guess. The process seems straightforward, I hope my having my VC games stored on my USB hard drive won't be an issue.