Hacking Luma3DS - Noob-proof 3DS Custom Firmware

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pbanj

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I followed the Plailect guide.
ok give me a min to read the cakes section and i will tell you how to change

--------------------- MERGED ---------------------------

ok its using bootctr9 which isnt needed with aureinand. i will upload a pack that you can just drag and drop. it will give you the newest commit of aureinand(that doesnt need the firm files) and decrypt9 on boot if needed

--------------------- MERGED ---------------------------

here you go. after you know its working you can delete the cakes folder, the arm9bootloader.bin file, the boot_config,ini file, the decrypt9wip.bin and the uncart.bin file from the a9lh folder

i included decrypt9 as the default button press, uncart as up and safea9lhinstaller as r. i included a text file in the payloads folder to tell you what each is and how to use it
 

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seijinshu

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OK... The Dev UNITINFO patch breaks homebrew.
HBL Cia returns to Home menu when it says homemenu rop is ready (No error or anything).
Cubic Ninja crashes back to home menu and restarts the systems.
OOT does the same as HBL cia.
 
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regnad

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ok give me a min to read the cakes section and i will tell you how to change

--------------------- MERGED ---------------------------

ok its using bootctr9 which isnt needed with aureinand. i will upload a pack that you can just drag and drop. it will give you the newest commit of aureinand(that doesnt need the firm files) and decrypt9 on boot if needed

--------------------- MERGED ---------------------------

here you go. after you know its working you can delete the cakes folder, the arm9bootloader.bin file, the boot_config,ini file, the decrypt9wip.bin and the uncart.bin file from the a9lh folder

i included decrypt9 as the default button press, uncart as up and safea9lhinstaller as r. i included a text file in the payloads folder to tell you what each is and how to use it

Aren't you just the nicest person!
 

zsinx6

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I'm trying to compile on the last commit, after a few failures: (652db14)

make[1]: *** No rule to make target 'launcher'. Pare.
Makefile:70: recipe for target 'out/AuReiNand.dat' failed
make: *** [out/AuReiNand.dat] Error 2
 
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pbanj

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something i just noticed. games that need the n3ds(snes games) run like crap with just the clock setting lol. so it looks like selecting clock only disables the l2 completely. should have expected that XD
 

regnad

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ok give me a min to read the cakes section and i will tell you how to change

--------------------- MERGED ---------------------------

ok its using bootctr9 which isnt needed with aureinand. i will upload a pack that you can just drag and drop. it will give you the newest commit of aureinand(that doesnt need the firm files) and decrypt9 on boot if needed

--------------------- MERGED ---------------------------

here you go. after you know its working you can delete the cakes folder, the arm9bootloader.bin file, the boot_config,ini file, the decrypt9wip.bin and the uncart.bin file from the a9lh folder

i included decrypt9 as the default button press, uncart as up and safea9lhinstaller as r. i included a text file in the payloads folder to tell you what each is and how to use it

So is EmuNAND9 no longer needed? It's included as a preboot with the Plailect Cakes set up. Does Decrypt9 do everything I'll need?
 

juniorcba

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Probably he will release when he think the build is ready for release, as always, no need for setting dates.
 
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leonmagnus99

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monthly would be crazy out of date. could do an official one once a week. and leave the nightly(commitly lol) for people who want it

yes that would also be a cool option ,

little bit off-topic to calm myself down abit (and sorry i been whining all day about it today lool) , i am sure you know the famous "an error has occurred please power off your 3ds and turn it on again" i ran into this with my og3ds(has a 4gig mSD class4 'stock came with the 3ds)

and that issue occurred randomly and then kind of got stuck permanently had me forced to restore an emuNAND to (then doing the swap proccess and) get my updated sysNAND back working, i would like to ask whether some old mSD could actually be the cause for that specific error ?

i did not have anything bad installed , only few gba games were on it, could an mSD possibly go bad like that ?
 

pbanj

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yes that would also be a cool option ,

little bit off-topic to calm myself down abit (and sorry i been whining all day about it today lool) , i am sure you know the famous "an error has occurred please power off your 3ds and turn it on again" i ran into this with my og3ds(has a 4gig mSD class4 'stock came with the 3ds)

and that issue occurred randomly and then kind of got stuck permanently had me forced to restore an emuNAND to (then doing the swap proccess and) get my updated sysNAND back working, i would like to ask whether some old mSD could actually be the cause for that specific error ?

i did not have anything bad installed , only few gba games were on it, could an mSD possibly go bad like that ?
maybe, if it corrupted something but i would think it wouldnt matter as you where using sysnand and not emunand. if it happens again try using a diff sd card and you will know if it is that or not.
 
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leonmagnus99

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maybe, if it corrupted something but i would think it wouldnt matter as you where using sysnand and not emunand. if it happens again try using a diff sd card and you will know if it is that or not.

funnily enough, i have a feeling that it was the Blue GW card that fu**ed it up XD

'cause you know, that never happened to me before, up until i launched the Blue GW card while inside updated sysNAND and then bam that error came up and after the 2nd boot it became permanent.. so i am suspecting the GW card (even though after doing the restore and swap, now back in updated sysNAND my Blue GW card actually works just fine..)

weird.
 

ieeat

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Trying out the CPU clock mod in Pokemon AR, it lags in battle when you turn on the 3D. With NTR it doesn't lag.
 
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