Lol read the features again broNope. Just still the only choice above 9.2 and below average on 9.2 or below
Lol read the features again broNope. Just still the only choice above 9.2 and below average on 9.2 or below
...and how many Acekards were released? 3, if I recall correctly - Acekard RPG, Acekard 2 and 2i. What about Supercard? DSOne, DSOne-i, DSTwo, DSTwo+... shall I continue?
Or the R4i Gold RevB, RevC and the many other earlier revisions. LOL And we haven't even gotten to the other R4 clones yet XD...and how many Acekards were released? 3, if I recall correctly - Acekard RPG, Acekard 2 and 2i. What about Supercard? DSOne, DSOne-i, DSTwo, DSTwo+... shall I continue?
Lol, i still have my pass-me it's in the box with retro hack stuff hardware \0/Exactly. Some of us still remember that in the beginning we actually had to use PASS-ME on the DS since Slot-1 carts didn't even exist, others think that effective hacks just come on a silver platter. I think the new Sky3DS+ is promising, it fixes many of the problems previous revisions had, it breaks the latest AP, it's finally upgradable (a much-requested feature) and has a couple other knick-knacks that I won't describe here right now. Needless to say, GBATemp will be dropping a review of this cartridge as soon as we have one fully tested - stay tuned!
Lol, i still have my pass-me it's in the box with retro hack stuff hardware \0/
The only option for Nintendo would be to figure out how to block it on a hardware level, as they've done earlier on the 3DS and DSi, causing most flashcarts to become incompatible overnight. If they won't manage that, it's pretty much final.This firmware update, does it mean its a final flashcart?
During the development of Sky Army Knife I became intimately familiar with the inner workings of the Sky3DS cartridge and I can see why the limit was there. It was both a hardware and a software issue, not the team's fancy. Sure, the initial product was rushed to market, but I find it debatable whether it was crippled on purpose or just underdeveloped at the time.Sky however are the only one to intentionally handicap their card (the 10 game limit). Unless you believe it was not on purpose and they just happened to release an updated one, once the limit was bypassed.
The only option for Nintendo would be to figure out how to block it on a hardware level, as they've done earlier on the 3DS and DSi, causing most flashcarts to become incompatible overnight. If they won't manage that, it's pretty much final.
During the development of Sky Army Knife I became intimately familiar with the inner workings of the Sky3DS cartridge and I can see why the limit was there. It was both a hardware and a software issue, not the team's fancy. Sure, the initial product was rushed to market, but I find it debatable whether it was crippled on purpose or just underdeveloped at the time.
Nothing's impossible, it just may be not worth the effort. DSTwo is expensive, the install base is small, Nintendo just had a bigger fish to fry killing the R4's, so they focused on that and effectively made 90% of flashcarts on the market at the time inoperable. No flash cartridge behaves 100% like an original cart, some are just easier to block than others.For example its impossible to block dstwo, it has firmware update thing maybe?
The only option for Nintendo would be to figure out how to block it on a hardware level, as they've done earlier on the 3DS and DSi, causing most flashcarts to become incompatible overnight. If they won't manage that, it's pretty much final.
During the development of Sky Army Knife I became intimately familiar with the inner workings of the Sky3DS cartridge and I can see why the limit was there. It was both a hardware and a software issue, not the team's fancy. Sure, the initial product was rushed to market, but I find it debatable whether it was crippled on purpose or just underdeveloped at the time.
But when Nintendo introduced the 3DS the glasses-free 3D technology was brand new and the face tracking feature didn't exist yet. Sky have no such excuse, updatable firmware is pretty basic functionality and has been around forever."The N3DS is what the O3DS should have been from the beginning."
Sky and Nintendo are like kindred spirits.
That's a good way to put it. It's a win win for them because people will buy the cart anyway since it's the only 3DS flashcart that works on the latest firmware. They could have made it firmware upgradable from the get go but that would have made them less money since people would only need to buy the cart once.I think it is all a marketing ploy. They basically have gotten people to pay to beta test
But the thing is, DS flashcarts didn't need firmware upgrades. That feature became neccessary when Nintendo made the DSi, which was also firmware upgradable, which is why teams had to release a new cart for the DSi which could actually be upgraded to circumvent blocks. It makes no sense at all to release a flashcart that isn't firmware upgradable for a console that is, especially when Nintendo are known to block flashcarts in updates. If it was firmware upgradable they wouldn't have needed the two additional revisions, on the other hand the DSTWO and DSTWO+ have notable hardware changes that wouldn't have been possible with a simple firmware upgrade....and how many Acekards were released? 3, if I recall correctly - Acekard RPG, Acekard 2 and 2i. What about Supercard? DSOne, DSOne-i, DSTwo, DSTwo+... shall I continue?
Where, pray tell?You can by a 9.2 or below O3DS for the same price though (if it's anything like the old price).
I might be going blind but it looks wider than a standard microUSB port.Seems to be Mini or MicroUSB as you can see here: