Hacking [OLD] Loadiine backup loader for WiiU 5.3.2 ONLY (NO 5.4 NO 5.5!)

fiveighteen

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Quoted:

I tried to dump Splatoon but it doesn't work. Why not?

Splatoon doesn't work because the 0xA0000000 virtual memory range must be reset to default value. This is not possible at the moment with Dumpiine.

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Was there any update?
I may have assumed it wouldn't work for Dumpiine since it doesn't work with TCP Gecko or Loadiine. It appears you can dump it but there is no point since you can't do anything with it after that :P I'll make the necessary edits, thanks for bringing it up.

--------------------- MERGED ---------------------------

Can we have a stickie or thread to clarify different sd/micro sd card people have working please? Obviously it's useful information
I think I have yet to see an actual time where the SD card was the problem. Every issue I've seen eventually has been determined to be incorrect file placement, incorrect folder names, or game incompatibility. People also need to be aware of the fact that you can't max out your SD card with games because you need to save space for the system to create the save files.

EDIT: I use a SanDisk Class 4 4GB as well, and Loadiine has been fine (golden45's version; haven't tried new one but that shouldn't change any SD compatibility if such a thing exists)
 
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Goku Junior

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@jammybudga777 , I tried Wii Fit U with my SDCARD (the 4GB one) and it works perfect!, it is kingston brand and Wii Fit U boots, I will apply the update to the game to see if it keeps working :) .
But I have curiosity about a thing, why it need Super Smash Bros to work? why it can't work with other game, say Bayonetta 2 for example? .
 
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asper

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@jammybudga777 , I tried Wii Fit U with my SDCARD (the 4GB one) and it works perfect!, it is kingston brand and Wii Fit U boots, I will apply the update to the game to see if it keeps working :) .
But I have curiosity about a thing, why it need Super Smash Bros to work? why it can't work with other game, say Bayonetta 2 for example? .

SD card access...
 

fiveighteen

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EDIT: of course right after I post it finally works :P

For those who are self-hosting,
1. Download dimok789's loadiine
2. Open launcher.c and change #define USE_SERVER to 0
3. Compile
4. Place payload532.html, fs532.elf, loader532.elf, and menu532.elf into your loadiine folder.
5. Run the Loadiine Kernel Exploit, then dimok789's Loadiine Installer

For server version, during Step 2, leave #define USE_SERVER on 1 and put your IP address for #define SERVER_IP
 
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Goku Junior

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SD card access...
Thanks for the answer, I forgot about SSB has SD Card access xD , and I can confirm that installing game updates doesn't break the games :) , Wii Fit U at the latest version (v81) boots at Loadiine using a Kingston 4GB SDHC Card Class 4 :D .

EDIT: Maybe later I will test the game, I have a balance board!
 
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jammybudga777

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Thanks for the answer, I forgot about SSB has SD Card access xD , and I can confirm that installing game updates doesn't break the games :) , Wii Fit U at the latest version (v81) boots at Loadiine using a Kingston 4GB SDHC Card Class 4 :D .

EDIT: Maybe later I will test the game, I have a balance board!
That's great news which loadiine version are you using. Could you also tell me your setup on the sd card. I followed directions on the first page but no luck
 

Goku Junior

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That's great news which loadiine version are you using. Could you also tell me your setup on the sd card. I followed directions on the first page but no luck
Of course! :) , I will try to give you all the details I can!, I'm using the Golden45's version, the one that is attached in this thread.
First, My SDHC Card is in FAT32 format, then my folder structure is like this:
G:\_RPX\Wii Fit U and inside the Wii Fit U folder I placed the .RPX file (Wii Fit U doesn't have .RPL), size is about 8.5MB so there is no problem because the limit is 20MB (Including .RPL libraries)
G:\_SAV\Step\c
G:\_SAV\Step\u (These are 2 separated folders, Loadiine use them to write saves)
G:\Step (In this part, is when I place all the game content, you don't have to put the code folder content of your game there)
Also, the Wii Fit U .RPX is called Step by default, so I don't need to change the name since it's 4 letters, it need to be 4 letter, no more, no less, if your .RPX file is more than 4 letters then rename it, but don't do this with .RPL libraries.
Remember to replace "Step" (Wii Fit U .RPX name, replace Step with whatever your game .RPX is)
Did you understand? :)
 
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jammybudga777

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Thank you very much. I have definatly setup my sd card correctly but I could not get golden 45 loadiine to work so I used nightly version. Super mario 3d world just crashes at the smash bro load screen and duck tales goes to load and says "plz eject the disc and wipe it" so I guess it's the version of loadiine I'm using? When I try to load loadiine golden45 version it just always says 404 not found? I set it up the same as everything else just this doesn't work. I don't have any idea why as everything else works fine. Wtf does 404 error missing mean?
 
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Goku Junior

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Thank you very much. I have definatly setup my sd card correctly but I could not get golden 45 loadiine to work so I used nightly version. Super mario 3d world just crashes at the smash bro load screen and duck tales goes to load and says "plz eject the disc and wipe it" so I guess it's the version of loadiine I'm using? When I try to load loadiine golden45 version it just always says 404 not found? I set it up the same as everything else just this doesn't work. I don't have any idea why as everything else works fine. Wtf does 404 error missing mean?
Well, I'm not an expert of Loadiine so I can't say what is the problem exactly, what I can say is I don't use the Eclipsesin or other hosted website, I use xampp and I host the Loadiine files in my own computer, you can try with a mod of loadiino to see what happends :unsure: .
 
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jammybudga777

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Well, I'm not an expert of Loadiine so I can't say what is the problem exactly, what I can say is I don't use the Eclipsesin or other hosted website, I use xampp and I host the Loadiine files in my own computer, you can try with a mod of loadiino to see what happends :unsure: .
Whats xampp? I do self host on my PC. With mongoose and the files I download are in the correct folders. I would try the other loadiine versions but this thread is a complete mess with crap everywhere so finding these things that work with the correct kernel exploit seems to prove difficult unfortunately. Your help is appriciated tho
 
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elm

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Hey can anyone help!! Besides Eclipsin's Github, what else can I use to get the kernel working. I've tried countless times and it keeps freezing or getting pixel screen?? I've yet got any game working because of trying to get Eclipsin's to work??

Thanks
 

jammybudga777

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Hey can anyone help!! Besides Eclipsin's Github, what else can I use to get the kernel working. I've tried countless times and it keeps freezing or getting pixel screen?? I've yet got any game working because of trying to get Eclipsin's to work??

Thanks
I could not get golden 45 loadiine or kernel exploit to load but nightly version of kernel and loadiine both loaded fine for me except loadiine seems to crash when I try to play a game. Sorry I can't help you as I'm stuck as well and nobody seems to have a clue here
 

elm

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I could not get golden 45 loadiine or kernel exploit to load but nightly version of kernel and loadiine both loaded fine for me except loadiine seems to crash when I try to play a game. Sorry I can't help you as I'm stuck as well and nobody seems to have a clue here

Ok thanks ..
 

Goku Junior

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Whats xampp? I do self host on my PC. With mongoose and the files I download are in the correct folders. I would try the other loadiine versions but this thread is a complete mess with crap everywhere so finding these things that work with the correct kernel exploit seems to prove difficult unfortunately. Your help is appriciated tho
https://www.apachefriends.org/index.html .
Xampp let's you to use your Computer to load files in your Wii U, but forget about it, It should work like Mongoose, if you can load something with Mongoose, then use that, however it's strange that you can load nightly version and not golden45 one... What is the problem? The Loadiine kernel crash everytime you run it in your Wii U? or you don't find the correct one?.
 
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jammybudga777

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https://www.apachefriends.org/index.html .
Xampp let's you to use your Computer to load files in your Wii U, but forget about it, It should work like Mongoose, if you can load something with Mongoose, then use that, however it's strange that you can load nightly version and not golden45 one... What is the problem? The Loadiine kernel crash everytime you run it in your Wii U? or you don't find the correct one?.
Nightly version of kernel runs fine then I run loadiine and that's fine but when I go to me maker I select duck game and then quit. I load smash bros and it sits trying to load but then says to take the disc out ( which is why I was led to ashume my sd class 4 was not good enough) but then you said you have yours working but you use the original loadiine and kernel from golden 45. So I tried using it as well and it says can't find "404" I don't understand it and I'm definatly not doin it wrong on my PC end!! I hope this makes sence
 
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Goku Junior

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Nightly version of kernel runs fine then I run loadiine and that's fine but when I go to me maker I select duck game and then quit. I load smash bros and it sits trying to load but then says to take the disc out ( which is why I was led to ashume my sd class 4 was not good enough) but then you said you have yours working but you use the original loadiine and kernel from golden 45. So I tried using it as well and it says can't find "404" I don't understand it and I'm definatly not doin it wrong on my PC end!!
Of course you are doing it fine, because it recognize your games and all that stuff... however I don't understand very well the 404 part,I will tell you what I did to get it working (However I didn't played Wii Fit U to say it's working perfectly, but it booted without any errors)
Maybe you should try Xampp, here is the .rar of Loadiine I use, then install Xaamp and when you get it working, extract the .zip, then go to the www folder and then go to the loadiine-532 folder, once you are there copy the index.html and the payload532.html (Since I have a lot of payloads532, I renamed it to "Loadiine.html") to the htdocs folder of your Xampp directory (Generally installs in C:/xampp by default) , then you have Loadiine ready :) , now you need to copy the kernel from kexploit folder, I did exactly the same as before but I didn't copy the index.html this time, only the payload532.html (I renamed it to "Lkernel.html"), then you have to start Xaamp by the control panel and start Apache, MySQL and FileZilla.
Now in the Wii U you need to go to the browser and type your pc ip and put a / with the file (kernel) first load the Loadiine kernel (192.168.0.100/Lkernel.html) of course that ip is an example, you need to put your real PC ip instead of 192.168.0.100, then load Loadiine (192.168.0.100/Loadiine.html) and that how I get Loadiine working, I explained the best I can, if you have a question tell me :) , but I will get to bed in a some time, if i disconnect now I will reply tomorrow!.
 

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bache

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EDIT: of course right after I post it finally works :P

For those who are self-hosting,
1. Download dimok789's loadiine
2. Open launcher.c and change #define USE_SERVER to 0
3. Compile
4. Place payload532.html, fs532.elf, loader532.elf, and menu532.elf into your loadiine folder.
5. Run the Loadiine Kernel Exploit, then dimok789's Loadiine Installer

For server version, during Step 2, leave #define USE_SERVER on 1 and put your IP address for #define SERVER_IP

Is there any info on how to compile it?
 

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