ROM Hack [QUESTION] Extracting textures from .cmb files and converting to image formats?

Tharse

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Hello, I've spent some time crawling this forum and some other for a while in the hopes of opening Majora's Mask 3D model files and extracting their textures to an image format. Unfortunately, programs like Texturipper don't really get the job done. They can only display the models with their textures, not give me the textures directly. I was looking to create a custom hoodie with some of those textures, so if anyone knows of a solution, any help would be greatly appreciated.

Thanks.
 

Tharse

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Unfortunately, that one doesn't work either, as it has no means to actually separate the texture files from the model files. If there's nothing else, I'll try to contact the author directly. Thanks, though.
 

Normmatt

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Hello, I've spent some time crawling this forum and some other for a while in the hopes of opening Majora's Mask 3D model files and extracting their textures to an image format. Unfortunately, programs like Texturipper don't really get the job done. They can only display the models with their textures, not give me the textures directly. I was looking to create a custom hoodie with some of those textures, so if anyone knows of a solution, any help would be greatly appreciated.

Thanks.
Texturipper only rips textures not models.... you clearly haven't even tried using it have you?
 

Tharse

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This tool can save .3ds model + textures separetely, IIRC.
Hmm. I've noticed a "Dump COLLADA File" option, and on checking out what that is, that might just be it.

Texturipper only rips textures not models.... you clearly haven't even tried using it have you?
That's more or less what I meant, I found that out after using it.

EDIT: Yeah, turns out that CMBviewer's COLLADA export also creates images of the textures. Guess that wraps things up.

Thanks for the help.
 
Last edited by Tharse,

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