D
Deleted_171835
Guest
OP
The English translation of the Investor Meeting that Nintendo recently had was posted, and it revealed a few interesting tidbits regarding Nintendo's general direction and the Wii U.
Regarding firing staff:
Iwata was asked why, given Nintendo's lackluster financial performance recently, he had not cut staff numbers. He replied that such moves might cause for better short-term results but may reduce overall employee morale and reduce the quality of software titles.
"If we reduce the number of employees for better short-term financial results, employee morale will decrease," he said. "I sincerely doubt employees who fear that they may be laid off will be able to develop software titles that could impress people around the world."
Third-party support, “more key titles to be announced by them”
When asked by an investor concerned about weakening third-party support, Iwata acknowledged that some publishers won't be releasing their games on the Wii U and reiterated his plan for bolstering support.
"One is to seamlessly release our first-party titles starting from next month to improve the momentum of Wii U. As third-party software developers do business for their own profits, they tend to avoid investing in a platform with little presence. We would therefore like them to see Wii U as a platform with which they feel they can make profits from an economical perspective. However, if we tried to do nothing but buying our way to create such a good condition for developers, our own business could collapse. Accordingly, we will give more momentum to Wii U through our software. This is one thing we need to do.
To explain the second point, let me show you a slide which shows some examples of Wii U games that had been announced by third-party developers at the time of E3. I am not in a position to discuss the software to be launched by the third-party developers in detail, but there are more key titles to be announced by them.
The other important thing is to have a hit from such third-party titles. There were so many games released by third party publishers for Wii U during the launch period, but most of them were converted from other platforms and therefore could not enjoy brisk sales. As a result, some software developers have become pessimistic about Wii U. However, the time will come when some third-party games for Wii U and for other platforms are released at the same time this year. It is important to have given much momentum to Wii U around that period.
If the number of consumers who prefer the Wii U version’s unique entertainment value, such as the ability to play games only with the Wii U GamePad (while the rest of the family is watching TV), increases to a certain extent where third-party publishers notice unexpected hit Wii U titles from other publishers and realize this system’s business potential, its momentum will be improved. Even if these publishers did not have any concrete plans to develop Wii U software, they will swiftly change their minds when they see the successful examples from others. By giving sales momentum to Wii U through our first-party software in the short run and seeing success from third-party software within this year, we would like to dramatically change the situation of Wii U next year and beyond. Thank you."
Cafeteria food:
Another very important concern raised by investors was the quality of the cafeteria food served to Nintendo employees. Iwata acknowledged this concern and said that they will examine the issue of food quality.
Q. In addition, I heard that the quality of the company cafeteria is not so good from one of my acquaintances who works for Nintendo. I think you should ensure that everybody is able to enjoy eating at the cafeteria as a part of the employee welfare program and improve internal communication among employees.
A. As for our company cafeteria, we regularly hear the same opinion when we gather feedback from employees. However, opinions vary considerably by individual and not all the employees agree with this. Still I examine such an opinion as an issue of the company because we receive such feedback constantly. Thank you.
http://www.nintendo.co.jp/ir/en/stock/meeting/130627qa/index.html