Hacking 3ds Hacking Itself?

  • Thread starter Thread starter cspanick
  • Start date Start date
  • Views Views 10,662
  • Replies Replies 51
Status
Not open for further replies.
Nope not a hack.
 
All games have bugs. It looks like you just found one of them by accident. I'm sure there's some info about the bug on Google if you look around.
 
The title was just a quick play on words lol. Alright I should probably clarify by"hack" I mean possible dev unit or the like that had some early code which would explain for games running fine except for certain pieces. To the posters above who said it was a game specific bug thats not true as this happens automatically on full retail games that work fine on other 3ds games in the exact same areas. I know there was something like this that happened for the ps3 so it go me thinking.

And no I dont think a pc game is hacking iteself when I see a glitch. I see them as the norm pcs have so many variables where console stuff is standardized and locked down in order to ensure these things dont happen. Ive never had glitches on console games that were like this ever that werent at the very least publicized on a forum. Its not like these are small things that people would miss.

Something else I forgot to mention is if Im playing a game where I dont see any issue like supermaio sticker star for example, turning the 3d slider up all the way even for extented periods of time does not result in any graphical or gameplay anamolies. I would think the 3d option would stress out the video chip and cause errors but it dosent seem to make a difference in the areas/games where there arent normally problems.

I am also able to play through all AR games with full 3d with no problems.
 
Alright I should probably clarify by"hack" I mean possible dev unit or the like that had some early code which would explain for games running fine except for certain pieces.
lol you aren't helping your situation, "dev units" can't make heads or tails of retail cartridges/games, it may as well just be corrupt garbage to those, and by that I don't mean some minor glitch (one would think you've never seen glitches before) the game wouldn't even boot
 
The Kingdom Hearts 3DS demo is stupidly buggy, I managed to glide infinitely and go so high that I could no longer see the ground, Ive not been able to do it again though, another time I made loads of dream eater 'Illusions' that would stand there doing nothing but lagging out the game.
I've not been able to replicate these though.

I would not be surprised if the Kingdom Hearts 3DS demo is actually a living game that can mutate and become new games...
Its very logical...
:)
 
The Kingdom Hearts 3DS demo is stupidly buggy, I managed to glide infinitely and go so high that I could no longer see the ground, Ive not been able to do it again though, another time I made loads of dream eater 'Illusions' that would stand there doing nothing but lagging out the game.
I've not been able to replicate these though.

I would not be surprised if the Kingdom Hearts 3DS demo is actually a living game that can mutate and become new games...
Its very logical...
:)
Yes I get what your saying its a buggy demo and I probably shouldnt ahave picked it but the fact is these types of things happen in full retail games also and they arent random occurances like you mentioned. They are very consistent, repeatable and dont change. Also I have found no reports of them occuring in other peoples games. If it really was a graphics problem wouldnt it be different problems everytime? Why would it be that taxing 3d enviroments can be rendered fine and certain small textures have problems.
lol you aren't helping your situation, "dev units" can't make heads or tails of retail cartridges/games, it may as well just be corrupt garbage to those, and by that I don't mean some minor glitch (one would think you've never seen glitches before) the game wouldn't even boot

Yea Im not an expert on this stuff thats why Im asking you guys and Im not newbie to glitches, they are the windows to things we would never thought possible. Remember in pokemon how mew could be met with just a specific series of actions? Or even in the early xbox 360 launch days call of duty 2 had a crazy jesus glitch where you could fly around as a spectator and kill people. Or Gears of War, the crab walk? kung fu flip? the remote controlled bomb allowing you to blow someone up at your will just by switching weapons? I dont know what is different in my 3ds than normal ones but its glitches are one of a kind and recreatable with no apparent system damage over time. I dont see how people dont think its possible that a very specifc set of actions or vaiable changes has done something that could lead to some exploit?

I am going to post videos later today of other games to prove its just not kingdom hearts and that graphically intensive games arent neccesarily the issue or the only thing going on here.

Hypothesis: Just some food for thought if for whatever reason these parts of the games are changed maybe something in those parts, are where it would be possible to inject custom code? Or maybe the anamoly is on boot and since there is nothing added there is a gap where it scrambles code? This could be a breakthrough since current modified code cannot be booted. Is it really that much of a stretch to think a part could be put in during manufacturing thats close enough to the real thing to let games boot but different enough that theres changes also.
 
Ok I did some reading and all very interesting but I have been thinking more and more maybe its a shader missing because its definatley not overheating. Now the certification for the software must not check this certain shader of the graphics chip therefore allows it to play. There is a hole in the certification. If you were able to locate it wouldnt you be able to put anything you want there?
 
Was bored.

1626187.jpg
 
Ok I did some reading and all very interesting but I have been thinking more and more maybe its a shader missing because its definatley not overheating. Now the certification for the software must not check this certain shader of the graphics chip therefore allows it to play. There is a hole in the certification. If you were able to locate it wouldnt you be able to put anything you want there?
... the certs don't check individual shaders like that, and if it only happens sometimes then it's not missing from the actual game data.
 
alright I get it bad title lol I was in a hurry to post this and didnt think about it much
by "itself" I mean the manufacturing plant and whatever I accidntley found or did
 
... the certs don't check individual shaders like that, and if it only happens sometimes then it's not missing from the actual game data.
As a matter of fact it happens as if it were missing from the game data, which is why this is so puzzling.
It only happens in certain games and certain areas but always those places. For example I played Final Fantasy Theatrhtym a long time and without fail evertime I do a summon his textures will be messed up. Never anything else in the game but always summons and it always occurs not matter how many reboots.
 
Does it do it with the same cart in another system?
Nope tried a monster hunter ultimate 3g 3ds retail cart on mine encountered graphical glitches in starting tavern area then went through mogi woods, fought monsters etc. found nothing. Rebooted to make sure and it happened in the same place with no deviations. Tried the cart on my cousins and works with no errors in the tavern area.
 
Nope tried a monster hunter ultimate 3g 3ds retail cart on mine encountered graphical glitches in starting tavern area then went through mogi woods, fought monsters etc. found nothing. Rebooted to make sure and it happened in the same place with no deviations. Tried the cart on my cousins and works with no errors in the tavern area.

So you have a faulty 3ds then. Mystery solved.
 
  • Like
Reactions: DiabloStorm
> Well i dont mean hack lol I just mean possible lead for code that could be used to exploit it.

No a cone of light or artifacting isn't exploitable it's your video chip messing up (maybe overheating) causing inaccurate calculations and what not.

> I dont know what is different in my 3ds than normal ones but its glitches are one of a kind and recreatable with no apparent system damage over time.

What's different is your 3DS is broken and they aren't "one of a kind" cones and artifacting are the most common graphic issues you'll experience on a failing/overheating gpu. Cones like you are getting are more commonly coding issues but considering other 3DS systems aren't having the issue it's more likely that your GPU is bad.
 
GPU is failing/overheating. Case solved. I've dealt with enough hardware to get a good idea about this. You don't even need that much experience to know its faulty hardware.

Get it fixed by Ninty. BGA is not something a normal person (not including "no fear BGA" Neimod) can deal with.

Unless OP has anything else, thread should get a lock. If thread gets locked and OP has questions, PM someone knowledgable on the forum like 3ds guy or maybe Rydian Lol.
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum