1. dude22072

    OP dude22072 GBAtemp Regular
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    This is a continuation of the old thread because this was always my project and the OP of that thread has disappeared.

    [​IMG]

    Hello Everyone!
    This is a Translation Project for the game "Itadaki Street Dragon Quest & Final Fantasy 30th Anniversary".

    This isn't a Full Translation but for now its enough to play the game. So this is a WIP as it will be updated.
    This is for PCSH10065, which is the SEA (Chinese/Korean) version of the game. Support for the Japanese version (PCSG00932) will come when the translation is more complete.

    1. Grab the latest version of rePatch-reDux0 from its GitHub releases page.
    2. Add the line ux0:tai/repatch.skprx in the tai config.txt under *KERNEL
    3. Make a repatch folder under ux0
    4. Place the PCSH10065 folder from the rePatch folder in the ZIP into your ux0:repatch/ folder.
    ------If you have the DQXI DLC------
    5. Make a reAddcont folder under ux0
    6. Copy the PCSH10065 folder from the reAddcont folder in the ZIP into your ux0:reAddcont/ folder.
    V0.14.2
    ----------------
    *Coppied my reAddcont folder off of my Vita since some people were having issues.

    v0.14
    ----------------
    *Chance card descriptions (1-20)
    *Chance card titles (20)

    v0.13
    ----------------
    *Translate some Chance Cards (1,4,10,12)

    v0.12
    ----------------
    *DQXI DLC compatability

    v0.11
    ----------------
    *button help text
    *Game rules/settings messages
    *Post-game results screen
    *Highlights

    v0.10
    ----------------
    *Typos and formatting errors
    *Give Homiron his proper english name of Healix

    v0.09
    ----------------
    *Typos and formatting errors

    v0.08
    ----------------
    *Fix message about trading in easy mode
    *Some network messages
    *Change "Connection Battle" to "Link Play"
    *Fix Win Condition message.
    *More help button translations
    *Translated the "Records" main menu option.
    *Fix bankruptcies typo

    v0.07
    ----------------
    *Remove "course" from the names of the courses (for formatting reasons)
    *Fix the solo challenge icon not being translated

    v0.06
    ----------------
    *Fix "Buy this shop for ___G" formatting
    *More help button translations
    *More main menu translation
    *Fix auto-play message in solo mode

    v0.05
    ----------------
    *Translate Character Names
    *Abreviate "Dividend" as "Div." so that it'll fit in certain cases
    *Confirm & Cancel Buttons
    *Some button help text

    v0.04
    ----------------
    *Fix punctuation mistakes in the turn menu
    *Change button help message "move to your stock" to "Your Stocks" in stocks menu
    *Fix message for when you line up multiple chance cards getting cut off
    *Fix spacing of STK abreviation

    v0.03
    ----------------
    *Abreviate 'Stocks' as 'STK' in some places
    *Fix "auction" typoed as "aucyion"
    *Fix spacing error in "buy this shop for 5x its value" message
    *Capitalize "Dividend" in the message showing dividend payouts when a player lands on another's space
    *Change message when lining up multiple chance cards

    v0.01
    ----------------
    *Initial Release
     

    Attached Files:

    Last edited: Nov 13, 2019
  2. Spikey

    Spikey Your Special Someone
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    Cool! Looking forward to seeing this one eventually completed. Love these games, and in lieu of a new proper western release, this'll have to do!
     
  3. Lunethff

    Lunethff Newbie
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    Good start, hope to see more progress. Main thing that'd be nice to see is full Chance Card translation.
    Don't know if OP needs these or not, but for anyone looking to play this game as it is now, there's a list of Chance Card effects
    Card# Effect to the Picked Player
    01 The player may go to any direction in the next turn.
    02 The player rolls the dice again.
    03 Go to a non-chance card space the player wants.
    04 The player gives 100G to one other player.
    05 Go to a property the player wants.
    06 Go to a chance card space the player wants.
    07 All shops owned by the player increase values by 7%.
    08 Everyone's shops price are increased by 30% for one turn, then the player rolls the dice again.
    09 Everyone's properties are closed for one turn, then the player rolls the dice again.
    10 Everyone's shops price are halved for one turn, then the player rolls the dice again.
    11 The player gets 11G * dice rolled from all other players.
    12 Can invest a shop the player owns.
    13 All shops owned by the player decrease values by 13%.
    14 The player gives 30G each to other players.
    15 The player gets 50G * dice rolled.
    16 Same as #31 but repeats 3 times.
    17 The player gets 50% of level up bonus.
    18 The player is forced to sell an owned property for twice its value.
    19 All shops price owned by the player are increased by 30% for one turn.
    20 A owned shop chosen by the player increases value by 20%.
    21 The player gets 20 stocks on a random district.
    22 The player may sell an owned property for twice its value.
    23 A owned shop chosen by the player increases value by 50%.
    24 The player is forced to sell an owned property for 200G higher than its value.
    25 All shops price owned by the player are halved for one turn.
    26 The player has the effect of the large star for one turn.
    27 The player gets 27G * number of property owned.
    28 Torneko (from Dragon Quest IV) is summoned at player location for a few turns. He loves to give money to the most expensive property he can reach. Temples and Estate Agencies can't take money from him.
    29 The player chooses to go to one other player's location.
    30 Everyone's shops price are adjusted to 100G for one turn, then the player rolls the dice again.
    31 All shops in a random district increase values by 10%.
    32 All shops in a random district increase values by 20%.
    33 The player may sell an owned property for 3 times its value.
    34 All properties owned by the player are closed for one turn.
    35 The player may sell stocks in a district for 35% higher than its worth.
    36 The player may pay 100G (only if ready cash > 100G) for a chance to invest.
    37 All shops in a random district increase values by 30%.
    38 The player may buy a stock for 10% higher than its worth.
    39 Give 50G to one other player.
    40 All shops in a random district decrease values by 20%.
    41 The stock price in a random district decreases by 10%.
    42 The stock price in a random district decreases by 20%.
    43 The player loses 2G * number of stocks owned.
    44 All shops adjacent to the player decrease value by 20%.
    45 The player loses 20G * number of properties owned.
    46 The player loses 150G.
    47 Either everyone's rank 1 shops are upgraded to rank 2, or the reverse occurs.
    48 All shops in a random district decrease values by 10%.
    49 Same as #40.
    50 The player moves forward by whatever the dice was previously rolled.
    51 The player moves forward by 1 space.
    52 The player moves forward by 2 spaces.
    53 The player is taken to the bank.
    54 The player may pay 100G (only if ready cash > 100G) to go to the bank.
    55 The player rolls the dice again. Any payments to other player are waived for that roll.
    56 The player rolls the dice again. Any payments to other player are halved for that roll.
    57 Go to any space the player wants.
    58 The player may pay 100G (only if ready cash > 100G) to go to a non-chance card space the player wants.
    59 The player may buy a stock for 10% lower than its worth.
    60 The stock price in a random district increases by 10%.
    61 The player gets cash 10% the sum of all owned stocks worth.
    62 The player gets cash 20% the sum of all owned stocks worth.
    63 The stock price in a random district increases by 20%.
    64 The stock price in a random district increases by 30%.
    65 The player may buy an owned or unowned property for 5 times the shop's value.
    66 The player gets 10 stocks on the most expensive district.
    67 The player may buy a stock.
    68 All shops price owned by the player are doubled for one turn.
    69 The player may sell stocks in a district for 20% higher than its worth.
    70 Gets level up bonus as if the player do so at the bank. All suits picked [and Suit Yourself card(s), depends on how many suits the player has picked] are lost.
    71 Same as #17.
    72 The player gets 20G * number of properties owned.
    73 The player may buy an unowned property.
    74 The player is forced to sell an owned property into auction, for twice its value.
    75 The player may buy an unowned property for twice the shop's value.
    76 The player gets 500G.
    77 The player gets 5 stocks on all districts.
    78 The player may buy an unowned property for 200G higher than the shop's value.
    79 The player may buy an owned or unowned property for 3 times the shop's value.
    80 Everyone's rank 1 shops are upgraded to rank 2.
    81 Other players will roll 1 on dice for one turn.
    82 All shops adjacent to the player increase value by 30%.
    83 All other players are taken to a random location.
    84 The value of a random shop is decreased by 50%.
    85 The player gets 100G * dice rolled.
    86 The player gets 100G from all other players.
    87 All shops in a random district either increase or decrease value by random 10-30%.
    88 All other players have their locations swapped.
    89 Everyone gets a Suit Yourself card.
    90 Everyone's shop prices are increased by 30% for one turn.
    91 Moogle (from Final Fantasy series) is summoned at player location for a few turns. As he moves around in the map, any player passes through him receive a suit not collected; A Suit Yourself card is given if all suits are collected.
    92 Healix (from Dragon Quest Heroes) is summoned at player location for a few turns. All properties he passes through are closed for one turn.
    93 The stock price in a random district either increase or decrease by random 10-30%.
    94 The player gets cash 10% the sum of the player's owned properties value.
    95 Other players are warped to the player's location.
    96 Everyone is warped to one other player's location.
    97 The stock price in a district chosen by the player is increased by 20%.
    98 The player may buy an owned or unowned property for 4 times the shop's value.
    99 Player gets all 4 suits if the player doesn't currently possess all suits; Otherwise gets a Suit Yourself card.
    100 The player gets a Suit Yourself card.
     
  4. breaktemp

    breaktemp D-Sun who was called D-Moon
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    @dude22072

    Been a little while since I checked in on this game.
    When was the last time this file was updated ?
    I think the version had issues with the DLC and such
     
  5. dude22072

    OP dude22072 GBAtemp Regular
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    The version in the OP of the old thread had issues because the poster disappeared before I fixed it.
     
  6. Spikey

    Spikey Your Special Someone
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    I only just got around to testing this latest version, and no matter what I do the game crashes if I'm using the patch. Whether I use the DLC or not. However, the game works fine with no patch.

    EDIT: The 0.11 version from the last version of the thread works fine. So I'm not sure what the difference is?
     
    Last edited: Jun 28, 2019
  7. Hasney

    Hasney GBAtemp Regular
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    Awesome, I forgot to check in after talking about it in the last thread. Was just playing this last weekend!

    There's a changelog in the OP. DLC compatability and some chance cards have been translated
     
    Last edited: Jul 10, 2019
  8. Spikey

    Spikey Your Special Someone
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    ...

    The changelog is of no help is determining the difference in why the previous version worked without crashing, while I can't run the latest version at all. That's the difference that I wish I knew about, so maybe a solution to the problem could be pursued.

    UPDATE:
    So after a *lot* of testing, I've found out the following. While v0.11 works with rePatch from my Vita memory card, while the game itself is running from my SD card via SD2Vita, v0.14 doesn't work from the Vita memory card, with or without the DLC translations. However, v0.14 does work if I put it in rePatch on my SD card along with the game, but not if I also add the DLC translations; doing that still leads to a crash.

    I've redownloaded all the files several times, and have copied and recopied them over to make sure everything is ok. This problem occurs exactly the same on my 128GB micro sd card and my new 200GB micro sd card all the same. No other game I use repatch for has any problems at all. Just this one.
     
    Last edited: Jul 22, 2019
  9. Shady_Enigmar

    Shady_Enigmar Member
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    Its the same with me. Patch works fine without dlc, but whenever the dlc is added, error occurs.
     
  10. Skynetz

    Skynetz Advanced Member
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    Looking forward to more progress being made for this
     
  11. sagamagus

    sagamagus Newbie
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    Hi, i love this project, i have an issue with the DQXI DLC, if i install the dlc some menus get untranslated, but if i add reAddcont i get an c-12828-1 error, i hope somene can help me.
     
    Last edited: Aug 27, 2019
  12. dude22072

    OP dude22072 GBAtemp Regular
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    Can honestly say I don't know why the DLC would be breaking considering it doesn't break for me. Here's a ZIP of my reAddcont folder directly from my vita.
     

    Attached Files:

    Skynetz likes this.
  13. stev88982
    This message by stev88982 has been removed from public view by Flame, Oct 3, 2019, Reason: not related to the topic..
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  14. Firelad

    Firelad Newbie
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    Hello, I joined the forums in order to post this. So, I downloaded the patch with DLC. Same as everyone else, I seem to have issues opening the game as it gives me an error of C2-12828-1. Originally I thought it was because of the naming error, which I took a look at and renamed it. Your post was misleading because it says "PSCH10065" when the first four characters should be "PCSH".

    Then I tried disabling the DLC patch by moving it out of reAddcont folder. Still gives the same error, this seems to be an issue with the main patch, not DLC.

    And yes I had tried rePatch with another game and it works flawlessly. If this is definitely related to the rePatch plugin, please do let me know.
     
    Last edited: Nov 12, 2019
  15. dude22072

    OP dude22072 GBAtemp Regular
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    It's been almost two years why did no one notice this

    Are you using rePatch-reDux0?
     
  16. Firelad

    Firelad Newbie
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    I downloaded v3.0 version from the link provided in your post, and it definitely says reDux0, so yes I guess?

    Edit: checking folders, it seems I moved out the main patch folder, not DLC patch. My bad. With DLC patch out this time, the game properly boots with the main patch now. I still have no idea what to do with the DLC patch.
     
    Last edited: Nov 15, 2019
  17. manuelx98

    manuelx98 Member
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    Same problem here. I'm using rePatch-reDux0 v3.0, with the game, patch and DQXI dlc installed, and with both rePatch and reAddcont patches it gives me c-12828-2 error, but without the reAddcont patch it boots normally.
     
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