Hardware Circle Pad Pro XL has arrived(JP edition) Review

RodrigoDavy

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They did it with Wii Motion Plus and Wii Remote Plus and there is no reason why they wouldn't do it with the 3DS.

Except that the wiimote is not a console unlike the 3DS. Want it or not, every Wii owner could just buy a motion plus to use in their wimote or buy a wii remote plus, without needing to buy a new Wii.

In the case of the 3DS, your option would be buy a whole new console if you want the extra built-in circle pad or buy a Circle Pad Pro if you wanted to keep the "lite" version of the 3DS. As it was stated before, the CPP doesn't work like a built-in circle pad, they're not compatible. We could have a situation where there are games that only work with the CPP and other that only work with the extra built-in circle pad. It would be bad for developers, consumers and Nintendo themselves.

The PSP didn't have double analog sticks too and I don't see PSP owner crying about that
 

porkiewpyne

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The PSP didn't have double analog sticks too and I don't see PSP owner crying about that
Where were you? Bound and gagged and thrown in Alaska? LOL jk XD

In all seriousness, the lack of a 2nd analog stick was one of the more common gripes people had afaik. And since Sony made the executive decision to include 2 analog nubs in the Vita.... well I guess that means something. What's more, we've had 2 analog sticks as a staple build in the PS, Xbox and Wii controllers for quite a number of years now.
 
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PolloDiablo

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No, I mean Nintendo will release something like this:

- pic -

They did it with Wii Motion Plus and Wii Remote Plus and there is no reason why they wouldn't do it with the 3DS.
I don't think so. Nintendo won't ever make a 1st party portable game that needs a second analog stick, that's why the 3DS doesn't have one.

Think about it, you don't need camera control when you have Z-targeting (something that they invented long ago back in 98), I still don't understand why people needs to control the camera on 3D environments, I never felt the need of doing it when I was playing 3D Zelda games. In fact, I found it annoying when I have to do it in other games.

The only use that I could think of for a 2nd analog stick is FPS, but we all know that Nintendo wont ever make one, and if they end up making one... it will be on a home console using the Wiimote pointer. Also, who wants to play a FPS on a handheld?

I found unnecessary the 2nd analog stick for portable gaming. But that's only my opinion.

btw... that thing is atrocious. Reminds me of the GameGear and Lynx
 
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Langin

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I don't think so. Nintendo won't ever make a 1st party portable game that needs a second analog stick, that's why the 3DS doesn't have one.

Think about it, you don't need camera control when you have Z-targeting (something that they invented long ago back in 98), I still don't understand why people needs to control the camera on 3D environments, I never felt the need of doing it when I was playing 3D Zelda games. In fact, I found it annoying when I have to do it in other games.

The only use that I could think of for a 2nd analog stick is FPS, but we all know that Nintendo wont ever make one, and if they end up making one... it will be on a home console using the Wiimote pointer. Also, who wants to play a FPS on a handheld?

I found unnecessary the 2nd analog stick for portable gaming. But that's only my opinion.

btw... that thing is atrocious. Reminds me of the GameGear and Lynx

Metroid Prime 1,2,3 and hunters say hai ;) Nintendo has a fps! ;o
 

WiiUBricker

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Except that the wiimote is not a console unlike the 3DS. Want it or not, every Wii owner could just buy a motion plus to use in their wimote or buy a wii remote plus, without needing to buy a new Wii.

In the case of the 3DS, your option would be buy a whole new console if you want the extra built-in circle pad or buy a Circle Pad Pro if you wanted to keep the "lite" version of the 3DS. As it was stated before, the CPP doesn't work like a built-in circle pad, they're not compatible. We could have a situation where there are games that only work with the CPP and other that only work with the extra built-in circle pad. It would be bad for developers, consumers and Nintendo themselves.

Your logic is messed up.

What have Wii Motion Plus and the Circle Pad Pro in common?

1) They are both add-ons
2) They enhance game controls
3) If you don't have Wii Motion Plus, you can't use better controls
4) If you don't have Cirlce Pad Pro, you can't use better controls

Nintendo released a Wii Remote Plus, which is the equivalent to a 3DS with integrated second cirlcle pad.

The PSP didn't have double analog sticks too and I don't see PSP owner crying about that
Actually, they did.
 

Arm73

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I don't have a 3DS, but I have a DSL and a DSiXL.
I tend to carry around the DSL when traveling, and stick with the DSiXL when playing at home while relaxing on the bed.
I don't mind the DSiXL being bulkier , heavier or some how more fragile then the DSL, because it never leaves the house anyway !

In the same fashion, I'm planning to buy a 3DSXL for home use, and if I find this CP pro for cheap, I wouldn't mind getting my hands on it.
It seams that besides offering additional controls, it makes the system ergonomics better and more comfortable to hold.
I'd say bring it on.
Hey, if you really must take it outdoor you can still detach the cradle and play your games without it, it's not like it's mandatory and those whole 9 games are unplayable without it ! ;)
 

RodrigoDavy

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Your logic is messed up.

What have Wii Motion Plus and the Circle Pad Pro in common?

1) They are both add-ons
2) They enhance game controls
3) If you don't have Wii Motion Plus, you can't use better controls
4) If you don't have Cirlce Pad Pro, you can't use better controls

Nintendo released a Wii Remote Plus, which is the equivalent to a 3DS with integrated second cirlcle pad.

I assume you didn't understand what I said earlier. What I meant was that a new 3DS with a built-in circle pad wouldn't be an add-on it would be a new console, I was stating that even though Nintendo release the motion plus and the remote plus both were add-ons. Any wii owner could use them regardless of the Wii revision.
In the other hand, releasing a new 3DS revision with two analogs would make earlier adopter feel they have outdated hardware and force people interested in the new version to buy yet another 3DS model.
 

WiiUBricker

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I assume you didn't understand what I said earlier. What I meant was that a new 3DS with a built-in circle pad wouldn't be an add-on it would be a new console, I was stating that even though Nintendo release the motion plus and the remote plus both were add-ons. Any wii owner could use them regardless of the Wii revision.
In the other hand, releasing a new 3DS revision with two analogs would make earlier adopter feel they have outdated hardware and force people interested in the new version to buy yet another 3DS model.
The 3DS happens to be both game console and controller. This isn't a reason why Nintendo wouldn't consider a 3DS with a second circle pad. In a few years, when production costs aren't that high anymore it would make sense for Nintendo to release such a 3DS.
 
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The 3DS happens to be both game console and controller. This isn't a reason why Nintendo wouldn't consider a 3DS with a second circle pad. In a few years, when production costs aren't that high anymore it would make sense for Nintendo to release such a 3DS.

No it wouldn't, because there would be no benefit to it. It would kill the ergonomics, it won't increase sales by much, and developers still wouldn't develop for it since the original 3DS is still the core console they have to develop for. Developing a secondary control scheme isn't just a matter of simply changing some key mappings, it requires changing the engine to support the new camera controls, to ensure it doesn't cause any unwanted artifacts, and would have to be heavily tested to ensure the quality of the game doesn't drop.

Seriously, have you picked up your 3DS and tried placing your thumb to where people are proposing the second stick should be? It's horrible!
 
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Rydian

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Except you've bought a new 3DS with an extra stick, only to find that the stick does nothing for the vast majority of your existing games. Boy, talk about a disappointing Christmas present.
IR on the original PSP 1000 was not used by any games at all, was the PSP a disappointment?

Select is rarely used on DS games, is the DS a disappointment?
 
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WiiUBricker

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No it wouldn't, because there would be no benefit to it. It would kill the ergonomics, it won't increase sales by much, and developers still wouldn't develop for it since the original 3DS is still the core console they have to develop for. Developing a secondary control scheme isn't just a matter of simply changing some key mappings, it requires changing the engine to support the new camera controls, to ensure it doesn't cause any unwanted artifacts, and would have to be heavily tested to ensure the quality of the game doesn't drop.

Seriously, have you picked up your 3DS and tried placing your thumb to where people are proposing the second stick should be? It's horrible!
By your logic Wii Motion Plus and games that support Wii Motion Plus wouldn't exist.
 
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By your logic Wii Motion Plus and games that support Wii Motion Plus wouldn't exist.

Nobody said that all developers would ignore the new control opportunities. It's just that the majority would ignore them.

But seriously, get your console out, and put your thumbs where you're suggesting they should be.
 

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They can't just plop a 2nd circle pad on the existing design, there's just no room for it internally. They'd have to completely redesign the system (and make it bulkier) to get a 2nd pad in there.
 

Arm73

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They can't just plop a 2nd circle pad on the existing design, there's just no room for it internally. They'd have to completely redesign the system (and make it bulkier) to get a 2nd pad in there.
Wait....the 3DSXL is much bigger then the 3DS and it has exactly the same internal components and it works exactly the same ( with bigger screens of course ).

There is bound to be some extra room, it's inevitably .
If they could fit all of that in the 3DS, the 3DSXL MUST have some spare space.......your logic is flawed ;)
 

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