Your Zelda BotW Disappointments?

Discussion in 'Switch - Games & Content' started by gameboy, Jan 5, 2018.

  1. Dialexio

    Dialexio GBAtemp Advanced Maniac

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    Mar 14, 2009
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    Aside from some things already mentioned in this thread, I have a rather petty complaint.

    The Xenoblade Chronicles sidequest ticked me off. Instead of being offered as an optional, free DLC quest, it was slipped into a game update. In other words, the main game now contains a blatant advertisement. (The DLC is separate and optional, so the Nintendo Switch shirt, etc. aren't bothering me nearly as much.)
     
  2. Piebe

    Piebe GBAtemp Regular

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    Aug 27, 2010
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    Yeah freaking boring! BotW is the best looking Zelda, but the game play sucks! I hate it probably just as much as Skywards Sword. And i absolutely don't understand all the positive reviews, Nintendo probably payed them off.
     
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  3. TotalInsanity4

    TotalInsanity4 GBAtemp Supreme Overlord

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    How dare you hate Skyward Sword
     
  4. Piebe

    Piebe GBAtemp Regular

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    I don't know where to begin! But mostly the backtracking was just so tiring. It felt like homework; no, it was so bad it made me like homework! But the dungeons were okay tho! And it made me miss Navy.
     
  5. Piebe

    Piebe GBAtemp Regular

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    O yeah, also the motion controls that were forced upon you and almost made it impossible to get into the dungeon was very frustrating about Skywards Sword and the absence of the for Zelda-so-typical-day-and-night-cycle was a huge deal-breaker to me.
     
  6. TotalInsanity4

    TotalInsanity4 GBAtemp Supreme Overlord

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    You were trying to twirl the remote the wrong way :P
     
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  7. MiguelinCrafter

    MiguelinCrafter Halt!

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    Ready? GO!
    The game is very easy, even in master mode
     
  8. osaka35

    osaka35 Instructional Designer

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    that's why you fight ganon before you do the champions. You choose the difficulty on the ganon fight. So much more rewarding when you fight ganon with low hearts and no champions
     
  9. Xathya

    Xathya residence aparents trols of temps

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    my disapoint in the brething of wild was the lak of midnos and feys like the older good and nice zeldos. was the nicest and made me fel like having: frends. also, i love teh stick of sungs in the wind woker. unfortunat here is just whistle song of horse. sads :cry::whip:F
     
  10. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!

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    7/10 too much rain
     
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  11. ChrisMCNBVA

    ChrisMCNBVA GBAtemp Regular

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    My biggest complaint...BREAKABLE WEAPONS...I would have played more and maybe through the dlc if no breakable weapons, I don't know. Skyward sword and BOTW both disappointed me. Not hating on them by any stretch of the imagination, but...
     
  12. Piebe

    Piebe GBAtemp Regular

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    I didn't like the climbing neither, it felt like a rip-off of Assassins Creed, where the latter was created as a rip-off from Zelda in the first place. So, adjusting Zelda to a western public is moving away from what made it great. Zelda lost its originality and has died because of it. And don't even get me started on those obnoxious amiibo's! For f**k's sake how can you force that sh*t upon us like that Ninty?

    Was signed a long-time-Zelda-fanboy-who-now-cries-himself-to-sleep.
     
  13. gameboy
    OP

    gameboy GBAtemp Advanced Maniac

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    idk man, the climbing in assassins greed is almost a meaningless mechnic and also broken. you alo cant glide
     
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  14. FAST6191

    FAST6191 Techromancer

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    I can't speak to the later games but the earlier ones I played saw climbing be a pretty essential part of the game, and useful ability within it should you wish to use it.
     
  15. gameboy
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    gameboy GBAtemp Advanced Maniac

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    it was just weird to me that nobody ever looked up at the guy running up houses and flipping across buildings leaping 50ft then murdering people. i played unity and syndicate they werent fun imo. origins looks fun but i hate desert settings even though they did add a bit of water
     
  16. Bl4ckeagle

    Bl4ckeagle Member

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    Sound:
    Yea it's an open world so it's probably harder to make same good sound for the whole game, but it's all recycled, something like song of storms or gerudo valley doesn't exist.
    Dungeons: It's more like OOT child dungeons and pretty weak.
    Boss: Nope there weren't any, or maybe one if you count all 5.
    Shrines: not really hard, most of them felt the same like there are 5 different kinds which repeads them self.
    Sorry but I think it's more or less a hardware demo for the switch, there are still so many questions.

    The story is weak per se, so many good ideas but none of em is really finished.
    5/7
     
  17. MiguelinCrafter

    MiguelinCrafter Halt!

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    Not enough trees...
     
  18. FAST6191

    FAST6191 Techromancer

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    For the ones I played there were plenty of general NPCs which commented on it, and guards that would do stuff about it, be it on the ground or when you were up there.

    Also nobody ever looks up and see also "bystander effect".

    Re "i hate desert settings even though they did add a bit of water"
    Curious, I have never found settings something to be dismissed. They can do it badly and it can be inappropriate (pretty hard to do a subtle romance scene during desert survival)
     
  19. gameboy
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    gameboy GBAtemp Advanced Maniac

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    i dont like how food/elixir effects dont stack. for instance you can stack 5 attack fish for +3atk but combining attack+defense food only gets a heart refill instead of +1 atk & def
     
  20. Thirty3Three

    Thirty3Three Musician Member

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    Wherever you want me, baby.
    Breath of the wild.
     
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