ROM Hack WWZ graphics config files

lh411

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Hi,everyone.I tried to disassemblea and find “World War Z” graphics config files,yes ,J DO.so I will upload it and for everyone to researchand modify.other "Snowrunner" have both file.this code isnt original setting.dont play online gamemode.Forgive my bad english
Code:
Video:
  CPU: "/dev/null"
  GPU: "/dev/null"
  AdapterId: -1
  Output: -1
  RenderSizeX: -1
  RenderSizeY: -1
  OutputSizeX: 1280
  OutputSizeY: 720
  WindowPosX: 0
  WindowPosY: 0
  WindowSizeX: 1280
  WindowSizeY: 720
  WindowMode: 0 # 0 - windowed, 1 - borderless window, 2 - fullscreen
  WindowMode#build: 0
  VSync: false
  VSyncFlipRate: 0 # 0 - 60Hz, 1 - 30Hz or 2 - 20Hz
  Gamma: 1.0
  Brightness: 0.0
  Contrast: 1.0
  TexturesQuality: 2
  TexturesFiltering: 2
  LightingQuality: 2
  EffectsQuality: 2
  DetailsQuality: 2
  PostprocessQuality: 2
  ShadowsQuality: 2
  AntialiasingQuality: 2
  OutlineEnabled: true
  DynamicResolutionEnabled: false(disable   DynamicResolution)
  UseCASUpsample: true
  OutlineBlurWidth: 1.0
  OutlineZSample: true
  UseDOFTextureInUI: true
  Stereo3D: false
  DebugShaders: false
  DisableThreading: false
  Show: always # never, always, on_shift
  generate_sdr_cache_db: false
  ScaleCompName: ""
  StaticSMCacheResolution: 256
  HighlightEnabled: false
  MinHeight: 300
  MinWidth: 500
  ResolutionScale: 1.0(ResolutionScale?)
  AspectList: [1.5, 1.3333, 1.6666, 1.25, 1.7777, 1.6, 1.5625, 2.34] # Note 3440x1440 must be under "21 : 9"
  AspectListNames: ["3 : 2", "4 : 3", "5 : 3", "5 : 4", "16 : 9", "16 : 10", "25 : 16", "21 : 9"]
  UseLetterbox: true
  DisableNVidiaFilters: false
  TAAmenu: TAA # disabled; TAA; TAA2F
  TAAlevel: disabled # disabled; TAA; TAA2F
  disableVulkanOnIntelAdapters: true
  amdMinGPUScoreForVulkanByDefault: 6894 # Radeon RX 570
  amdMinCPUScoreForVulkanByDefault: 7452 # Intel Core i5-4670
  amdMinVideoMemForVulkanByDefault: 4096
  amdEnableVulkanByDefault: true
  sdrCacheDumpPSOs: false
  disableVulkanDueToInitCrash: false
  vulkanMinDedicatedMemory: 2048
  vulkanFallback: false

VideoQuality:
  ParallaxQuality: "default"
  DecalsQuality: "parallaxed"
  SSAOQuality: "fullres"
  LightshaftsQuality: "fullres"
  FogQuality: "high"
  AnisotropyQuality: "8x"
  LightingQuality: "high"
  ShadowMapResolution: "high"
  TexturesResolution: "high"
  UseStaticLightmap: false
  LightmapQuality: "high"
  UseDynamicLights: true
  ShadersQuality: "high"
  MotionBlurQuality: "standard"
  UseSSR: true
  UseEdgeAA: true
  UseTAA: true
  UseDOF: true
  UseCapsuleShadows: true
  UseBloomLowpassFilter: true
  UseSSSBlur: false
  LODBias: 0
  ParticlesGpuTimeThreshold: 4.0
  ParticlesLightingQuality: "high"
  ParallaxFadeOutEndDist: 10.0
  ParallaxFadeOutStartDist: 3.0
  UseDistortionMask: true
  UseUIBlurredBB: true
  FogNumTraceSteps: 16
  UseWaterSim: true
  UseFPModelShadowSplit: false
  UseDissolvePattern: true
 

Attachments

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Last edited by lh411,

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