ROM Hack [WIP] [Translation] Dragon Quest Heroes: Rocket Slime 3DS

Percivall

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Hey dudes! Awesome looking work! Any update on this? Rocket Slime was one of my favourite games as a kid and I've been excited to play more of it
 

CakeLancelot

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Update: We are putting finishing touches on the patch and are getting ready to release a beta version: the planned release date is.... August 1st! Get hyped!

To play the patch on release day, be sure that you have:
  • A CFW 3DS with B9S and Luma version 9 or above
  • An imported copy of Slime MoriMori 3 or a digital copy from the Japanese eShop
  • A way to copy files to your SD card: microSD management on the new 3DS, FTP homebrew, or a SD reader should work.
 
Last edited by CakeLancelot,

Plattym3!

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Update: We are putting finishing touches on the patch and are getting ready to release a beta version: the planned release date is.... August 1st! Get hyped!

To play the patch on release day, be sure that you have:
  • A CFW 3DS with B9S and Luma version 9 or above
  • An imported copy of Slime MoriMori 3 or a digital copy from the Japanese eShop
  • A way to copy files to your SD card: microSD management on the new 3DS, FTP homebrew, or a SD reader should work.
I'm ready!
 

fatherjack

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Update: We are putting finishing touches on the patch and are getting ready to release a beta version: the planned release date is.... August 1st! Get hyped!

To play the patch on release day, be sure that you have:
  • A CFW 3DS with B9S and Luma version 9 or above
  • An imported copy of Slime MoriMori 3 or a digital copy from the Japanese eShop
  • A way to copy files to your SD card: microSD management on the new 3DS, FTP homebrew, or a SD reader should work.

This is the best forum post this year!
Thanks to the team for sticking with this through to a release :)


....and I just hit exp level 4 .....after just 12 years! :) :)
 
Last edited by fatherjack, , Reason: Gloating
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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
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    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
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