Hey there gbatemp, Kuriimu is a suite of programs that I designed to be flexible tools for the purposes of fan translating games, apps, etc... and the flexibility is attained through plugins! (DLL files developed by programmers.) Want to talk about it? If you would like to reach out to me to discuss Kuriimu and/or writing plugins for it, I can be reached most easily on the Fan Translators Int. discord (which I run) here: Hop into the #kuriimu channel and hit me up. Kuriimu - A text editor. Kukkii - An image converter. Karameru - An archive manager. All Releases NOTE: Windows is being dumb. To run Kuriimu, you have to unblock the .rar before you extract it for the program to run. Right click > Properties on the .rar and click Unblock on the General tab. Current release: Hey there temp, this one's been a long time coming... Kuriimu v1.0.12 Features Added Find & Replace in Kuriimu. Added an error log window to the Batch operations in Kukkii. Added the Spike Chunsoft compression algoythm. (PS Vita) Added Switch XCI and NCA decryption support. Added early support for Switch image formats. Added support for the ASTC image format to Kontract. Added support for Adreno image formats to Kontract. Added the brand new Knit patching engine. The application is not yet released for authors. Stay tuned. Plugins Improved TTBIN text plugin compatibility. Added a new image plugin for the CIMG format. Improved LIMG image plugin compatibility. Added a new archive plugin for the LPC2 format. Added a new archive plugin for the BG4 format. Improved IMGC image plugin batch compatibility. Improved IMGA image plugin batch compatibility. Improved BCLYT image plugin batch compatibility. Added a new text plugin for the SMAS format. Improved XFSA archive plugin compatibility. (Refactored) Improved PCK archive plugin compatibility. Can now also load filenames from XML. Improved BCH image plugin compatibility. Added a new game plugin for Kirby Triple Deluxe. Improved CGFX image plugin compatibility. The *.cgfx extension was added. Improved GMD text plugin compatibility. Support for no labels and label renaming. (@piratesephiroth) Improved TEX image plugin compatibility. Added a new archive plugin for the 3DS-LZ format. Improved SMDH image plugin compatibility. Improved SARC archive plugin compatibility. Alignment issues for specific file types. Added a new image plugin for the BNTX format. Added a new archive plugin for the PSARC format. PS3 and PS Vita files tested so far. Added a new archive plugin for the RESRDP format. (Stub) Added a new archive plugin for the SPC format. (Stub) Improved CTPK image plugin compatibility. Improved NUS3BANK archive plugin compatibility. (1:1 Load and Save) Added a new extension plugin for the Ridge Racer BGMDB format. Improved GK2 archive plugin compatibility. (Identify bugs fixed) Improved MMB archive plugin compatibility. (Identify bugs fixed) Added a new archive plugin for the PPVAX format. Improved XS text plugin compatibility. (Refactored) Improved B123 archive plugin compatibility. (Refactored) Added a new image plugin for the G1T format. Added a new archive plugin for the FBIN format. (Load only) (@Megaflan) Changes Startup time for Kuriimu has been greatly improved! (Two game handler plugins were to blame for the slow start.) All game handlers have been optimized for speed. Removed the success message when importing single images in Kukkii. Extension plugins can now be passed command line parameters through runext.exe. The LZSSVLE compression algorythm has been fixed. The GZip compression handler can now recognize more GZip header styles. Fixed a minor bug in Kuriimu where cancelling out of the save dialog when trying to close the editor with unsaved changes didn't keep the editor open. Notes Please delete the archive_bam plugin as it has been replaced by archive_atlus. Plugins Currently in Development Completed Plugins Reporting bugs and Requesting Plugins/Features: Please submit an issue to our issue tracker and heed the warnings provided in the issue template. Keep in Mind: These tools are aimed at users with a basic understanding of romhacking, they do not and will not ever help you disassemble game executables. Games use different engines with different file formats, just because one game is working doesn't mean another is. We only add support for new file formats as people bring them to us. We are not actively seeking out new formats. If you are waiting for your game to be supported without ever talking to us, you'll be waiting a long time. If you have questions, please be as specific as possible. We can't read your mind. Development Team: @IcySon55 - Original author, UI programming, design and direction, plugin author. @Neobeo - Code cleanup, enhancements, performance improvements, design and plugin author. @onepiecefreak - Plugin author extraordinaire. Contributors: @CakeLancelot - Plugin author. @Ryuzaki_MrL - Plugin author. @PeterPaladin - Plugin author. @Uwabami - Plugin author. @DarkSynopsis - Plugin author. @Sn0wCrack - Plugin author. Special Thanks: @xdaniel - Scarlet @Gericom - EveryFileExplorer Current Translation Projects Hosted by FTI: Great Detective Pikachu - 3DS MapleStory 3DS - 3DS Rocket Slime 3DS - 3DS Daigasso Band Brothers P - 3DS Time Travelers - 3DS Miitopia - 3DS Da Capo Plus Situation Portable - PSP Super Robot Taisen Z - PS2 Shin Megami Tensei IV - 3DS (Spanish) Angelique Retour - PSP Neko Atsume - 3DS Dragon Ball Heroes: Ultimate Mission X - 3DS Metal Max 3 - 3DS New Love Plus+ - 3DS Fan Translations Assisted by FTI: The Great Ace Attorney - 3DS (Scarlet Study) There may be others I am unaware of. Let the craziness begin/continue!