You don't need to be better then dimok to make edits to a CFW. Heck, even I could edit it, and i'm defo not a very good coder.Code? yes, better than dimok, not a chance.
You don't need to be better then dimok to make edits to a CFW. Heck, even I could edit it, and i'm defo not a very good coder.Code? yes, better than dimok, not a chance.
Source?Guys wait for the USB mounting script that's coming out on 31/2/2017, I would expect this to come out 1/4/2017.
It's a shitpost, basically him mocking Hackniks past lies (which admittedly were pretty sad.)Source?
I have condensed the features down and these are the only unique things promised by frappuccino, everything else can be accomplised with homebrewFrappuccino Features (Planned, but not Final)
- More system modifications (like?)
- System Update blocking (Ala NNU-patcher?)
- Automatic updates for the CFW Application (Updates the Homebrew only, not you CFW.)
- Allow the ability to launch Loadiine directly from the system menu (As a channel)
http://theinternet.comSource?
NNU-PATCHER is not a update blocker, it's a update bypasser. And why integrate that into it, just add the patches from nnu-patcher to the CFW instead of just copy and pasting it in.I have condensed the features down and these are the only unique things promised by frappuccino, everything else can be accomplised with homebrew
or is already in Mocha.
The second one is defintely acomplishable, just run NNU-patcher after/before the cfw initilizes, The 3rd is already accomplished by HBAS albeit not automated, this should be easy enough to do. Last one has nothing to do with cfw its just making loadiine a channel doesn't even belong there.
So on second glance, yes this should be easy to do, wonder why it hasn't been done? Or is it the same story as the usb scripts?
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http://theinternet.com
Obviously you have to block nintendo's update server, yes it thosen't matter how he intergrates the patches it will work either way. Unless he is promising update blocking for ONLY system and still be able to update titles without using the above setup?NNU-PATCHER is not a update blocker, it's a update bypasser. And why integrate that into it, just add the patches from nnu-patcher to the CFW instead of just copy and pasting it in.
No, I don't think there's anything that blocks updates in here, just temporarily patches your system.Obviously you have to block nintendo's update server, yes it thosen't matter how he intergrates the patches it will work either way. Unless he is promising update blocking for ONLY system and still be able to update titles without using the above setup?
I didn't say NNU-patcher does I said he could simply block the IP's with his own DNS or one of the Community ones. Looking at the code all it seems to do is spoof your console version, that will prevent updates but I don't understand how it allows updates to function normally even thought they should be blocked, I don't see it resolving the IP's for N's update servers in the code, I'm guessing it just ignores the DNS settings since they are not needed anymore as the wiiu will not update if it thinks it is on the latest.No, I don't think there's anything that blocks updates in here, just temporarily patches your system.