I'm actually having trouble finding out what's causing the crash - it looks like you overwrote a couple bytes by mistake, but I can't tell what all was overwritten, so I can't fix it.
If you give me an unmodified version of the GameData.bin you were using, I can just go ahead and insert the bytes for you if you want.
Here's the unmodified GameData.bin. I'm going to try and redo it myself as well (and hopefully not overwrite any bytes?).