Hello, I am currently working on a series of Citro3D programming tutorials for Nintendo 3DS, written in C++. I have just finished Lesson 1, and Lesson 2, Part 1 of a series of Citro3D tutorials. More will be coming along the way. Lesson 1: https://github.com/tommai78101/homebrew/wiki/Version-001:-Console-Orientation Lesson 2: https://github.com/tommai78101/homebrew/wiki/Version-002:-Core-Engine I would like to ask for feedback, as well as finding issues in the tutorials. Is the current tutorial format good enough? What needs to be improved? Is the current tutorial format clear and concise? Which (written) parts are confusing? Is there anything you wished to learn more about that the (written) tutorials didn't cover upon? The moment you heard about Citro3D, are you interested in learning? After reading the (written) tutorials, are you still interested? If you have anything in mind, please post below. Thanks. I'm just gathering feedback.