We still can't run ROMs bigger than 25MB? I know thats Wii have a limited RAM memory for load biggers ROMs than 25MB, but we still don't have a solution? We can load CPS2 games bigger than 35MB (Street Fighter Alpha 3) and why not NEOGEO ROMs? I know thats complete different systems technically speaking, but this happens due to a possible lake of optimizations on the Neogeo emulators? God! Until Nintendo DS could load bigger ROMs with the help of cache files and Wii no! Someone could explain this to me? Thanks!