Wii GameCube Backup Launcher 0.1 Theta

DarkShadow96

LA96£
Member
Joined
Feb 9, 2009
Messages
694
Trophies
0
Age
32
Location
MTL
Website
Visit site
XP
184
Country
Canada
Hi. I just made a account here to inform everyone and to be part of a new community =D. Well to the main topic.

True Crime Streets Of La is working so far, but none of the games i have are detecting the save files on my memory card
frown.gif


I have Legend of Zelda Twilight princess,Super Smash Bros Melee and True Crime streets of LA on my DvD using MultiGame ISO Creator v3.2.4
and so far all of them are working except For melee(i think it is pal) its playing the audio but no video and the two others are working perfectly but the only thing that is not working is the detection of memory cards.... Well thats all, and i will be posting some more info on here.


Edit: Ah never mind. I got true Crime Streets of LA to read my memory card by running the backup with Mios Patcher and i think that would work with LOZ TP.
 

Cyman

Active Member
Newcomer
Joined
Apr 29, 2008
Messages
30
Trophies
0
XP
31
Country
United States
QUOTE said:
Oh, MultiGame ain't my thing too, it's just I'm low on DVDs right now, only DVD9 =)
...but they don't work with the loader. At least, I couldn't get them to work.

GCOS Multi game disc creator supports DVD9 AFAIK. Are you sure that the loader can't handle them, too?

QUOTEWhat is the best tool to create Multi game discs and which formats are supported (e.g. gcm, iso)?
I currently use "MultiGameISOCreator.exe". It shrinks games, it has a user-friendly UI and it worked every time. It can open both GCM and ISO files [Which, btw, are the same. You just change the extension.

Does MultiGameISOCreator.exe also support DVD9? BTW, I know that gcm can be renamed to iso, but is this necessary? From your post I read that it isn't and that the Backup Loader can handle gcm and iso files, is this right?
 

fgsfdsyo

Well-Known Member
Member
Joined
Apr 6, 2008
Messages
141
Trophies
0
XP
238
Country
United States
I tried to make a multigame ISO with MultiGameISOCreator.exe and it ended up crashing.
It had lol5 games on it, could that be the cause?
Or should I try my luck with GCOS Multigame?
 

WiiGator

Active Member
OP
Newcomer
Joined
Sep 28, 2008
Messages
38
Trophies
0
Website
Visit site
XP
12
Country
Gambia, The
Here are some clearifications about the patched MIOS:

The program "gcbackuplauncher" is responsible for loading GC games. This program is included in:
A. Waninkokos cMIOS
B. "rungcbackup"
C. MIOS patcher. If you enable Wii Backup Launcher Support in the MIOS patcher, it will be added to the MIOS.

Waninkoko has a different version of it. He called it "gc-loader". My loader will display a Backup Launcher image when started, even if you insert an original game. If it can't read the disc it will automatically start the MIOS as it were not patched. The disc error is normal in this situation and is not a problem. If you don't want to see this screen, you need to disable Wii Backup Launcher support.

Both patched MIOS support loading of GameCube DOLs over memory from Wii mode. "rungcbackup" loads "gcbackuplauncher" this way. Any in the MIOS inlcuded "gcbackuplauncher" will not start.

It is possible to have both loaders, even if you patch MIOS only one time.


How to have both my and Waninkokos loader:

1. Install Waninkokos cMIOS

Now you can:
a. Use Waninkokos multiloader, the Wii Backup Launcher or the disc channel. You will use Waninkokos "gc-loader".
b. Use my "gcbackuplauncher" by starting "rungcbackup".

In future you may not need to install a newer patched MIOS, because an update of the "gcbackuplauncher" can be loaded using "rungcbackup". This will not change anything in the NAND.

Some other notes:
I am working on the audiofix stuff.

I added a special patch for Zelda Collection Japanese Version (in Theta version). Other versions of this game should start when pressing B. But it will start slow. To get it faster we need to patch it also. An USB Gecko is required to get the required memory address from the debug output.

If a game is able to start using MIOS (B button in "gcbackuplauncher"), then the compatibility is higher (see memory card problems and time problems). Some games are not starting using this method. The audio stream stuff may be also responsible for this, but I also see games with audio stream enabled, which are working.
 

mrtankjump

Well-Known Member
Newcomer
Joined
Dec 21, 2008
Messages
88
Trophies
0
XP
52
Country
United States
Does anyone know when Waninkoko is going to release his "gc-loader"? I used his mios patch because when this was first released, the only clarification about multigamediscs was that Waninkoko was releasing a loader that supported it, and you would need his patched mios to use it. Everything works great with his cmios and WiiGator's amazing gcbackuplauncher, except for multigamediscs through the disc channel, which supposedly works with WiiGator's mios patcher.
Does anyone know exactly what there is to gain from his loader? I keep hearing that it can read different .iso's directly off of a disc(so I guess there's no need for GCOS) but GCOS and WiiGator's achieves this already, and loads through disc channel.

Thanks for all the hard work WiiGator and everyone else involved. I hope that I can one day write code half as good as your pinky good sir.
 

spotanjo3

Well-Known Member
Member
Joined
Nov 6, 2002
Messages
11,145
Trophies
3
XP
6,224
Country
United States
Please do not ask when. He do not like it. Waninkoko will release his gc loader when he feels it's time to release his gc loader, ok ?
smile.gif
 

gukid

Well-Known Member
Member
Joined
Dec 15, 2006
Messages
102
Trophies
0
XP
413
Country
Canada
Nice work Gator! Got this up and running on my already softmodded Wii in seconds. Tried a couple of back-ups and they all work.

Darkshadow96: I'm having the same problem with saves as well it seems. Playing Skies of Arcadia it detects the memory card fine, and I was able to save once (create a savegame) but after that it can't read the saves from the card, and won't save again (has a recoverable error in the save menu). This kind of thing worries me, because I've lost saves before on PSX and PS2 in this sort of way. Not really sure how the loader could be responsible though...
 

fgsfdsyo

Well-Known Member
Member
Joined
Apr 6, 2008
Messages
141
Trophies
0
XP
238
Country
United States
If I've installed Wain's MIOS, do I just boot from disc channel? or do I use the app that wiigator released?
I'm in the middle of burning my first backup, so I haven't tried anything yet.
 

fgsfdsyo

Well-Known Member
Member
Joined
Apr 6, 2008
Messages
141
Trophies
0
XP
238
Country
United States
I used MutligameISOcreator and booted with A, but I can't access any other game but the first one. Is there a way to toggle between all the games?
 

trancepara

Well-Known Member
Member
Joined
Oct 3, 2008
Messages
124
Trophies
0
Age
34
Website
Visit site
XP
245
Country
United States
fgsfdsyo said:
I used MutligameISOcreator and booted with A, but I can't access any other game but the first one. Is there a way to toggle between all the games?

Use the d-pad instead of the stick.
tongue.gif


Took me a bit to figure it out as well.
 

fgsfdsyo

Well-Known Member
Member
Joined
Apr 6, 2008
Messages
141
Trophies
0
XP
238
Country
United States
trancepara said:
fgsfdsyo said:
I used MutligameISOcreator and booted with A, but I can't access any other game but the first one. Is there a way to toggle between all the games?

Use the d-pad instead of the stick.
tongue.gif


Took me a bit to figure it out as well.

Ha ha, oh wow. I didn't even notice it showed the game name. Thanks bunches.
 

fgsfdsyo

Well-Known Member
Member
Joined
Apr 6, 2008
Messages
141
Trophies
0
XP
238
Country
United States
Well, here was my multigame iso.

This happens on both Wiigator v5 MIOS and Wain's v8 MIOS
Mobile Suit Gundam vs Zeta Gundam (NTSC-J) - Works perfectly (so far) [A]
Ikaruga - Known can't start new game, also can't even do a challenge -> arcade [A,B]
Luigi's Mansion - Black screen, can still hear game though [B,A,START]
Megaman Battle Transmission - Works perfectly (so far) [A]
Super Smash Bros Melee - Works perfectly (so far) [B to read memory card]

Posts merged

Haruhi said:
So that program will let me do things like put both parts of each Resident Evil on one disc?
Yes, but I heard there were shenanigans about multi-disc games. I don't know if they work or not.
QUOTE(banchan @ Feb 10 2009, 03:24 AM) can you tell me if it's necessary to use a GC pad or not ? could we use wii classic controller ?
Since you're booting into GC mode, the only thing you can use is the GC controller.
 

DarkShadow96

LA96£
Member
Joined
Feb 9, 2009
Messages
694
Trophies
0
Age
32
Location
MTL
Website
Visit site
XP
184
Country
Canada
gukid said:
Nice work Gator! Got this up and running on my already softmodded Wii in seconds. Tried a couple of back-ups and they all work.

Darkshadow96: I'm having the same problem with saves as well it seems. Playing Skies of Arcadia it detects the memory card fine, and I was able to save once (create a savegame) but after that it can't read the saves from the card, and won't save again (has a recoverable error in the save menu). This kind of thing worries me, because I've lost saves before on PSX and PS2 in this sort of way. Not really sure how the loader could be responsible though...


I fixed my problem... All your suppose to do is run the game in mios patch i forgot the name but that helps... I was able to run Twilight Princess And True Crime Streets Of LA with my saves.. not at first but then i thought of running it under that option. Hope this helps.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    K3Nv2 @ K3Nv2: Probably alot better than a 660ti