Out of the three i've only tried snes9x (PSP) and scdstwo snes. Personally i think both do a fair reasonable job, Super Metroid runs pretty much fullspeed on the psp. Games like yoshi's island do suffer from a minor slowdown but it's still 45-52fps to the point it is still playable.
O3ds emulation i've tried to avoid it because the emulator is not nearly as optimized as the others were. I doubt it will ever get to that point now with the SNES injections being fullspeed on N3ds. Also i seem to recall blargsnes only suffer such slowdowns from O3ds.
It's not raw power what you need to take into account. It's how the CPU's language interprets them, if said language differs from the targets power will be lost in the process of replicating the parts that do undertand said language.
ARM=/=MIPS
Think of it as the difference in running linux and running linux from a virtual console inside of windows. obviously power from the processor would already be in use by windows, don't you think?
Feel free to correct me if i had misunderstood anything.
O3ds emulation i've tried to avoid it because the emulator is not nearly as optimized as the others were. I doubt it will ever get to that point now with the SNES injections being fullspeed on N3ds. Also i seem to recall blargsnes only suffer such slowdowns from O3ds.
the psp can emulate super mario kart and old 3ds has some things over the psp such as more ram the processor is slower but not by a whole lot compared to old 3ds to the new 3ds. old 3ds has 128mbs of ram thats more then the wii
It's not raw power what you need to take into account. It's how the CPU's language interprets them, if said language differs from the targets power will be lost in the process of replicating the parts that do undertand said language.
ARM=/=MIPS
Think of it as the difference in running linux and running linux from a virtual console inside of windows. obviously power from the processor would already be in use by windows, don't you think?
Feel free to correct me if i had misunderstood anything.
Last edited by Alex658,