Why vista should have been an expansionpack

Osaka

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QUOTE said:
So? It's more than enough for todays games. If you say 4GB is kick ass no it's not for an OS to see that much it has to be 64bit and 64bit isn't all that great cause it kinds of emulates 32bit programs so in something like 3dmark you get a lower score than you should
1. I never said 4gb was "kick-ass", I was saying that 2gb is pretty much standard now.

2. The performance hit from 32-bit emulation is very small.

QUOTE said:
Doesn't matter he said the hard drive is slower, he didn't ask how expensive or how cheap it is
Then what was the point of your comment? Just showing us you know what solid state drives are?

I dont agree with this artical at all. I havnt had any problems with vista yet and there is no way it could be an expansion since the whole entire OS was recodded mostly.

Please stop making comments about PCs or Macs or any type of computer or OS. You think you know a lot but really you don't. Your post makes no sense what so ever.
I second this.
why would you second that when I basically said the same thing you did, except I didnt say it as well and miss spelled recoded.

and how did everything that I said "not make sense" when all I said is that I use vista and have no problems, and that it couldnt have been an expansion?
 

robi

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I wasn't insulting. Merely making a guess as to why you can't seem to retain certain facts that keep being repeated.

QUOTE said:
Normally I would agree with you here but.. HE MENTIONED RAM IS FASTER THAN HARD DRIVES. THAT IS ALL. I replied with a Simple '' Solid State Drives ''
Then I'm disappointed that I just wasted so much time arguing over a completely irrelevant statement.


I can't believe it! I'm so popular getting my arguments picked apart like this. I feel like the prettiest girl at the prom
wub.gif


Ahem, alright! well Urza did well while I was gone. While I'm not one to pull statistics out of my ass, I know that traditional hard drives far outnumber solid-state drives and most likely will for quite some time. In fact I believe that hybrid drives will be a great stepping stone towards these SSDs. I'm actually considering moving to a small SSD for my OS drive leaving a traditional drive for data.

BUT anyway:
My point is that memory is best utilized when it's used. Other operating systems have similar behavior as well. It is an important feature in any modern operating system. Even if I was running only SSDs I would still want to cache in RAM because it's faster to grab data through your FSB then the Peripheral bus (PCI or PCI-E for example), then a PATA/SATA/SCSI/USB/Firewire/etc chipset, then the drive.
 

MrKuenning

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QUOTE said:
I use operating systems including windows for just that, for being an operating system, all it needs to do is sit in the background - run my programs - be stable - take little resources as possible . I don’t need fancy visual effects when it takes more memory or resources, because I won’t see them anyway aside from when I press my start button to start my programs/games.

I totaly agree. I think the artical is very informative, and well written. Not sure about the expantion pack idea, but seriously

Microsoft, I am so dissapointed. I was a strong Vista defender, I ran all the betas and RC1,2.

Built my dad a screaming machine, with core 2 and geforce8800 and the thing runs medium to slow.

Honestly I dont mind the memory usage. Its expected that an OS that is 6 years newer would use more recorces. And there are alot of pluses to Vista. But the thing really runs like crap, and freezes and opens photos slow as heck. COMON!!! The thing that pisses me off most is that we will all HAVE to get it eventualy anyway. Its exclusivly DX10.
 

ZeWarrior

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QUOTE said:
I use operating systems including windows for just that, for being an operating system, all it needs to do is sit in the background - run my programs - be stable - take little resources as possible . I don’t need fancy visual effects when it takes more memory or resources, because I won’t see them anyway aside from when I press my start button to start my programs/games.

I totaly agree. I think the artical is very informative, and well written. Not sure about the expantion pack idea, but seriously

Microsoft, I am so dissapointed. I was a strong Vista defender, I ran all the betas and RC1,2.

Built my dad a screaming machine, with core 2 and geforce8800 and the thing runs medium to slow.

Honestly I dont mind the memory usage. Its expected that an OS that is 6 years newer would use more recorces. And there are alot of pluses to Vista. But the thing really runs like crap, and freezes and opens photos slow as heck. COMON!!! The thing that pisses me off most is that we will all HAVE to get it eventualy anyway. Its exclusivly DX10.

Dual-Boot Vista and a Linux Distro of your choice. You get a Stable OS for basic work and an OS for Gaming.
 

Urza

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Dual-Boot Vista and a Linux Distro of your choice. You get a Stable OS for basic work and an OS for Gaming.

I've found Vista to be pretty damn stable.

I wasn't the one who said it was unstable. Go take it out on somebody else buddy.
The way you phrased it makes it sound like you're saying Vista is unstable, and you need Linux for a "stable OS".
 

ZeWarrior

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Dual-Boot Vista and a Linux Distro of your choice. You get a Stable OS for basic work and an OS for Gaming.

I've found Vista to be pretty damn stable.



I wasn't the one who said it was unstable. Go take it out on somebody else buddy.
The way you phrased it makes it sound like you're saying Vista is unstable, and you need Linux for a "stable OS".

Urza don't start it. I gave the guy an option of what he could do. No need to get competitive. Windows is stable most of the times but sometimes it becomes literally unusable. I never said you NEED Linux for a stable OS I said it's RECOMMENDED to use Linux as your main stable OS.
 

Urza

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QUOTE said:
Urza don't start it. I gave the guy an option of what he could do. No need to get competitive. Windows is stable most of the times but sometimes it becomes literally unusable. I never said you NEED Linux for a stable OS I said it's RECOMMENDED to use Linux as your main stable OS.
You sound pretty sure of yourself for someone who has yet to bring any substantiated evidence to the table.

Heres my views on the stability of Linux.

If you know what you're doing and understand the ins and outs of the Linux kernel, its pretty much your playground.

For those who don't however, messing up the slightest thing can cause the entire OS not to boot at all, so you're in pretty unstable grounds unless you find a guide, or someone to help you with anything you try to do.
 

ZeWarrior

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QUOTE said:
Urza don't start it. I gave the guy an option of what he could do. No need to get competitive. Windows is stable most of the times but sometimes it becomes literally unusable. I never said you NEED Linux for a stable OS I said it's RECOMMENDED to use Linux as your main stable OS.
You sound pretty sure of yourself for someone who has yet to bring any substantiated evidence to the table.

Heres my views on the stability of Linux.

If you know what you're doing and understand the ins and outs of the Linux kernel, its pretty much your playground.

For those who don't however, messing up the slightest thing can cause the entire OS not to boot at all, so you're in pretty unstable grounds unless you find a guide, or someone to help you with anything you try to do.

Again you look for Evidence.. HOW CAN I PROVE IT. It's from Experience ever heard of that? I have macs in my house but I don't only use OS X you seem to think I make up everything I say or just '' stretch the truth '' as some call it. People like you ned to stop judging others by a fucking forum.
 

MrKuenning

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Played with linux, not what I need. I do alot of work on my PC, using alot of programs not availble for Linux. So I kinda feel the other way round. XP/Vista do my everyday things well. I want a non-rescorce OS for gaming..
 

Urza

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Again you look for Evidence.. HOW CAN I PROVE IT. It's from Experience ever heard of that? I have macs in my house but I don't only use OS X you seem to think I make up everything I say or just '' stretch the truth '' as some call it. People like you ned to stop judging others by a fucking forum.
Sounds like you're the one getting a bit "competitive". You need to chill a bit.

One question though, if I shouldn't judge you from your posts, what should I judge you by?
 

ZeWarrior

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Again you look for Evidence.. HOW CAN I PROVE IT. It's from Experience ever heard of that? I have macs in my house but I don't only use OS X you seem to think I make up everything I say or just '' stretch the truth '' as some call it. People like you ned to stop judging others by a fucking forum.

Sounds like you're the one getting a bit "competitive". You need to chill a bit.

One question though, if I shouldn't judge you from your posts, what should I judge you by?

My Actual Self. Oh way but you can't since you never met me in real life and probably never will. Your becoming worse than the assholes from gamefaqs
 

Movi

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Ok, this thread needs some basic CS knowledge.

First off, you keep ranting about SSDs, and how fast/slow they are. Now, not having one makes my argument kinda moot, but i know what technology theyre based on. The facts are this:

Its fast reading, but not really writing. This doesnt really matter to vista though - by some bizzare chance theyve done the caching system right, and it pre-warms the most used program on a semi-intelligent algorithm, so the programs launched the most (IE, Firefox for example) will be put there. I bet its flushed from time to time, so once in a while youll feel theres a bit slowdown there. However, except for either really large programs, or the ones you constantly close-open (again, IE, Firefox) you will not feel a difference in speed, maybe responsiveness, but not speed. The technology for this is in fact nothing new, and has beed introduced in OSX 10.2 Jaguar if memory serves right, except its not caching to a disk, but RAM - and this is fine, because as somebody said, it doesnt take a lot of time to free memory, but it takes a lot of time (well, CPU-cycles wise) to load a program from a hard disk. If the memory is not used anyway, why clear it? Its just waste of space. This is of course given you have a smart-enough algorithm to judge what would be good to leave in memory, and what not. OSX does this right, i dont know about vista - never done any benchmark. Too bad Linux doesnt have this at all

I think windows doesnt say it, but under OSX, it doesnt show you free/used memory. You have Active memory - the amount that is actively beeing used, and Inactive - meaning something was there and wasnt deleted, because it may come in handy in a while. However, if an app requests more memory, and there is no free memory left, OSX will assign inactive memory (cleaning it as needed first). And this is the _best_ way to be done.


Another thing - Vista security. It has none. Folks, trust me when i say this - the pitifull sandboxing of IE and UAC is a poor implementation of what Unix done ages ago - which is tight user priviledge control. One problem is on the system backend - the whole need of a OS to have a firewall and anti-virus software to guard SYSTEM services automatically disqualifies it as a secure OS. A good written service/daemon will NOT accept malformed data (which is what windows frequently does), nor will it accept input from unauthorized sources (for example, i can never imagine my window server (X) beeing brought down because someone sent a magic packet over the network - its by default configured to NOT accept data from anywhere else than the process that ran it - not even from a different user on the same machine). Even more, the user and his application should have NO right to even remotely touch both system files and interfaces except the ones that have been programmed especially for it. The only exception is when the user elevates his rights, for a certain time period. This is not how it was done in XP - every process ran as user (who had admin rights) and could pwn the system. Of course, under XP you could take away admin right, but most apps borked out at this setting, because they assumed no one is going to do this. Vista supposedly now mandates this mechanism - but do not be fooled. Instead of fixing the problem at its core - clear seperation of Userspace and OS-Space, its a bandaid that says "ok, from now on this needs to be run from a specific app (UAC process) and the rest is as it was". Because of this UAC kicks in WAY to often (for simple stupid things like changing the screen resolution, or chaning from DHCP to static ip addresses). Because of this the UAC is only a buton - which soon people are going to click "Accept" as soon as they see it. So much for user-concious security. If UAC was done right from a UI standpoint it would display the full path of the app, and prompt the user to intput his password. Think how obnoxious THAT would be.


Last thing - speed. It's slower, the reason for it - this is Microsofts first attempt to seperate Kernel mode drivers from user-space interfaces. Theres no secret that overtime the NT kernel which is supposedly microkernel has grown to be a macrokernel. This is not a good thing, because switching from userspace to kernel space takes a long time for the processor, and theres a lot of overhead in this (this is what bugged the early Mac OS X - but as caches and processors got faster the problem fixed itself. Also the Darwin guys really gave it their best).

The other thing is that Microsoft is shooting itself in the foot in backwards compatibility. As it is now there are 3 APIs in Vista to program for WinNT, Win32, .Net. And lets not forget that not so long ago in XP the Windows 3.11 API was still there! Because Vista has to take care of all the quirks and hacks that each of these APIs has, the system stability goes down, as well as speed. What MS should have done is to delegate the old APIs to some kind of virtualization (think Wine, or Mac Classic) and let only one API roam free (.Net). All can see that Microsoft is betting on managed code - a noble goal, which will take away their inability to make sure that code is safe to run (and i mean from buffer overflows, or stack overruns for example - not safe in a virus way). We'll see how that goes in the next Windows (7?)

Theres the 64bit debate. Its not emulation people. In fact, your 64bit processors arent exactly 64 bit per se. A quick guide then. A 32bit x86 processor had bunch of instruction, 32bit long word, and 8 regiters (little spaces of memory about 4kb each, very close to the processors). Your 64bit processor differs that it has 16 registers, and has about a dozen (someone correct me on the specific amount please) of 64bit word long instructions. All 32bit instructions are just prefixed with zeroes. It doesnt really matter - since the Pentium, all of x86 instructins are actually broken down into tiny MIPS micro-ops, and executed as the architecture designers saw fit (this is all what the decode stage in the processor is all about). Think of x86 and x64 as a really-low programming language, not an end. However, about windows. What happens when you run a 32bit program in a 64bit windows enviroment is WOW32 is started, and it only redirects the programs DLL requests to 32bit versions of those DLLs. For example, lets say were runnign winamp. If winamp is 64bit, it would ask for dsound.dll and would get it from /Windows/System64/dsound.dll. This would result in it loading 64bit code for direct sound. However, if winamp is 32bit, loading a 64bit dll won't work at all - this is when WOW32 comes it - when winamp asks for dsound.dll wow32 redirects the request from the usual directory to the 32bit one, lets say /Windows/System32/dsound.dll. This loads the 32bit version of the direct sound dll and all is good. Also, it *translates* some specific 32bit calls to 64bit ones (mainly the register and stack initialization procedures) and notifies the CPU that this is a 32bit process.

Lastly - DirectX 10. I program in OpenGL, but ill say this - something is rotten in DirectX 10 nation. For real, the thing is SO slow (check any benchmark of any game that supports both X9 and X10), and the compatibility of DX9 has gone the way of the do-do. While Psychonauts (a DX8.1 game which runs on a Xbox1!) runs perfectly on my GMA950 equipped Macbook, in Vista when a little bit over 3000k vertices come up, it crawls to a halt. I check on my GeForce 6600GT and the result was EXACTLY the same - they were both _equally_ slow under Vista! And looking at the tech specs DirectX10 was supposed to speed up everything (thru virtualizing both shaders and video memory space), not slow it down to a crawl! I have no idea how theyre gonna get out of this one - no company is willing to risk going DirectX10 only, except Microsoft itself. They cant even seek refuge in Xbox360, because the chip there is DX9 and so is the (stable now) API.

Uff, that was a long write, im almost done here folks ;] To recoup the question - could Vista be an update to XP? Definitely NO. Too much (mainly good things) happened under the hood. Too bad none of the userspace programs show the new functionality. For this, i would bet we need to wait for Vista+1. Good night everyone
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Azimuth

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QUOTE said:
This is of course given you have a smart-enough algorithm to judge what would be good to leave in memory, and what not. OSX does this right, i dont know about vista - never done any benchmark. Too bad Linux doesnt have this at all

Actually it is available in Linux, it's called a buffer cache and has existed for quite some time now.
more on buffer cache

QUOTEThis is not how it was done in XP - every process ran as user (who had admin rights) and could pwn the system. Of course, under XP you could take away admin right, but most apps borked out at this setting, because they assumed no one is going to do this.

A unix style security model would be ideal but...

can't comment on the rest because it seems more geared towards windows people, good rant.
 

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