Gaming Why I think Partners in Time will eventually be remade

Deleted member 440156

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So, with the upcoming release of Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey for the 3DS, many people are wondering: why did Nintendo skip Partners in Time and go straight from Superstar Saga to BIS?


Well, I have a guess.
Nintendo may have decided that, since the neither the Nintendo Switch games (In order to make them compatible with the dock) nor PiT (except for one cutscene, which can be replaced with motion controls) use touch controls, Partners in time would be a good way to introduce the series to the Switch.

Thinkabutet
 
Last edited by Deleted member 440156,
I feel like both SS and BiS were ported/remade to reuse the assets/engine easily in a low budget 3DS game. Given PiT wasn't particularly received amazingly, it makes sense it was skipped to remake BiS.
 
Considering the release date of the remake, my guess is that Alphadream had only one last game planned for the 3DS and opted to remake BiS because it was more successful.
 
I feel like both SS and BiS were ported/remade to reuse the assets/engine easily in a low budget 3DS game. Given PiT wasn't particularly received amazingly, it makes sense it was skipped to remake BiS.
it most likely more that it didnt sell well compared to bis
 
True, but wouldn't it be cool? Motion controls, left joycon for Luigi, right for Mario, hold SL/SR for the respective babies!
EVEN A 2 PLAYER MODE WITH 2 PAIRS OF JOYCON

--------------------- MERGED ---------------------------

BTW, @CeeDee, how'd you get your signature to be randomized?
Pretty cool
 
True, but wouldn't it be cool? Motion controls, left joycon for Luigi, right for Mario, hold SL/SR for the respective babies!
EVEN A 2 PLAYER MODE WITH 2 PAIRS OF JOYCON

--------------------- MERGED ---------------------------

BTW, @CeeDee, how'd you get your signature to be randomized?
Pretty cool
Hell no, motion controls have no place in Mario & Luigi.

Also http://signavatar.com/
 
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