Why doesn't super mario advance 4 work on psp?

Discussion in 'PSP - Hacking & Homebrew' started by Bryon15, Feb 14, 2015.

  1. Bryon15
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    Bryon15 GBAtemp Maniac

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    I have UO gpSP kai 3.4 test 3 build 152. The game starts but gets stuck on the world 1 map. Is there a fix for this? I've also noticed that banjo-kazooie grunty's revenge gets stuck too.
     
  2. VGA

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    Works fine here with gpsp-J and TempGBA4PSP. I got to the second level with no problems.

    gpsp-kai was giving me some "corrupt save data" error but I fixed it by using a newer game_config.txt
     
  3. Essometer

    Essometer GBAtemp Regular

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    Maybe a bad dump. Try a rom from an other site.
     
  4. Bryon15
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    Bryon15 GBAtemp Maniac

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    I just tried tempgba4psp. Did the same thing. Freezing on the screen map for world 1. I updated the game_config.txt too. Nothing helps. And the rom is fine because it works on gameboid for android.
     
  5. VGA

    VGA Member

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    Still, try another rom, i have the USA version and it's not freezing, it seems to run perfectly on all 3 emulators I'm using.

    Where does gruntys revenge get stuck?
     
  6. VinsCool

    VinsCool Insecure

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    Confirming Super Mario Advance 4 works fine on uoGPSP kai 3.4 test 3 for me.
     
  7. Bryon15
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    Bryon15 GBAtemp Maniac

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    Good news. Turns out it was the rom. I got a different one and it's working fine now. Thanks. Banjo-kazooie grunty's revenge gets stuck as soon as you gain control of banjo.
     
  8. Bryon15
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    Bryon15 GBAtemp Maniac

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    I just tried bango with tempgba4psp and it seems to working. I guess it has better compatibility. Which is good. I just that the screen size was stretched a little more like it is on gpsp-J.