An "empty" DVD-R isn't, it has data that allows recorders to know that a recordable disc is in fact inserted, how big is it, who made it, what's the maximum recommended speed... and consoles, generally speaking, typically use the same area (obviously by absolute coincidence) for purposes such as region lock and antipiracy
This is indirectly related to the fact that D3v2, D4, and WiiU (and Playstation 2) drives verify discs in hardware, so you can't just write a homebrew that tries to read them as generic data DVDs!