Homebrew WAIO - WoodAllInOne

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Xenon++

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pikachu945 said:
how do I use moonshell 2.10 to boot roms
I want to use r4loader.nds I do not know how to do
r4loader.nds extlink is called nds.r4loader.nds.
MoonShell 2.10 rom loading requires installing Link Launcher. Please read ndslink/ndslink.ini
 

pikachu945

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Xenon++ said:
pikachu945 said:
how do I use moonshell 2.10 to boot roms
I want to use r4loader.nds I do not know how to do
r4loader.nds extlink is called nds.r4loader.nds.
MoonShell 2.10 rom loading requires installing Link Launcher. Please read ndslink/ndslink.ini

lol? could you give me a guide I have no clue
 

jurassicplayer

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Put nds.r4loader.nds in extlink folder...put r4loader.nds in the __rpg folder...supposing you are using files from MAIO, that should be it...if you are using the clean moonshell2 install, you need to set up the nds links by either the .bat or the .nds file...both are included in mshl2tools...and your question is not in the right thread.
 

klaimore

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Do I need to click WAIO and then Woodr4dldi and then run my games? I have an R4-III Upgrade (www.r4iiinew.com) Do I also need Moonshell2? because my kernel doesn't come with it. Thanks in advance.
 

Xenon++

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I think you just have to execute just woodr4dldi.nds. I don't know why waio is needed.

In next update I'll add the feature that if sav is fragmented game loading halts. And WoodM3 (meh, Pokemon White save confirmed in Wood on M3iZero)
 

Xenon++

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Though DSTT uses a slight different disk access, WoodDSTT shouldn't be so hard.
But WoodEX4/WoodM3/WoodDSTT requires the nds is completely defragmented as well as sav.
So check fragments using check disk or XenoFile and (if fragmented) defrag them (I recommend Piriform Defraggler).

In fact I have tested the version which allows fragmentation but it has very low compatibility (PokemonPlat/SS/W work but KirbyUltra/SpaceInvaderExtreme etc won't work) so I have decided not to release it...
 

kosta032

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is it possible to use this to load pokemon black or white on a r4 III upgrade
smile.gif
*snip
 

bloodred

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Xenon++ said:
Though DSTT uses a slight different disk access, WoodDSTT shouldn't be so hard.
But WoodEX4/WoodM3/WoodDSTT requires the nds is completely defragmented as well as sav.
So check fragments using check disk or XenoFile and (if fragmented) defrag them (I recommend Piriform Defraggler).

In fact I have tested the version which allows fragmentation but it has very low compatibility (PokemonPlat/SS/W work but KirbyUltra/SpaceInvaderExtreme etc won't work) so I have decided not to release it...

WoodDSTT would be awesome but its ok if some games release it as a test?
 

pikachu945

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@Xenon++

I have noticed a bug with my updated DSTTi 1.4.1
when I start waio.nds it goes fuzzy for a couple of seconds and then fades away
I never happened when I have DSTTi 1.4.1 and also I tested it on a normal DSTT
everything works 100% except the DSTTi
 

shayminSKY

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So do Black and white work with waio on the R4 SDHC? Cuz my friend haas one, and he's not getting another cart. Thanx in advance guys
 

Xenon++

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Sorry to guys who are excited, but WoodDSTT isn't going well.
1. I don't know why but WoodDSTT runs on only SCDSONEi.
2. On SCDSONEi saver isn't working...
 

rockerzz182

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can someone give me an instruction on how to run waio on r4-sdhc..ive got it on r4i-sdhc..and ive got stock on loading screen when booting the game..Thanx..pls help..
 

Xenon++

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Please tell me the error(upper screen) when you say "WAIO isn't working".

[edit] I'm talking with him via PM so don't worry
 

Xenon++

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WoodM3 is released.
Sorry for those who are expecting WoodDSTT... Really I don't know why code which work on SCDSONE don't work on DSTT.
 

pikachu945

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Xenon++ said:
WoodM3 is released.
Sorry for those who are expecting WoodDSTT... Really I don't know why code which work on SCDSONE don't work on DSTT.

oh man Wood DSTT would have been awesome!

EDIT: Xenon++
did you try R4MENU 1.2 on filetrip
did you try to get WOODDSTT to autoboot?
 

Alucart

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Xenon++ said:
WoodM3 is released.
Sorry for those who are expecting WoodDSTT... Really I don't know why code which work on SCDSONE don't work on DSTT.

So, now I can autoboot on M3 Perfect? ô_o sorry ask, but if yes, how do I do it? thnx
 
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