@Brand Newman I keep a txt with cheats of that game that you mention (FFCC Crystal Bearers) I found them in the wiird forum. It seems that the cheats in geckocodes are badly ported for the PAL game. These should work, give it a try.
When I unzip usblgx_mod_tabv_unofficial_rev1272.zip, I get a boot.dol file that is about 2.4 MB as opposed to the blackb0x version that unzips to about 4.9 MB. The tab version also won't run on dolphin. Am I messing up somewhere?@cjuni Here it is. I had to tweak a little bit "StartUpProcess.cpp" in order to be able to compile it. I tried it quickly, with Wii, Gamecube and Wiiware. Everything seems to work fine.
binary (boot.dol) + sources provided.
A little reminder : this build is NOT, in any way, official nor supported in any way by the official developer(s). So, if something is not working as intended, don't even try to bother the official developer(s) about it, just wait until a tab build is officially made !
When I unzip usblgx_mod_tabv_unofficial_rev1272.zip, I get a boot.dol file that is about 2.4 MB as opposed to the blackb0x version that unzips to about 4.9 MB. The tab version also won't run on dolphin. Am I messing up somewhere?
Thanks
That version runs on dolphin. ThanksI'm using wiixz to compress binary...maybe it's not compatible with Dolphin ?
Uncompressed binary in attachment, if you want to try...(don't know if it's supposed to work in emulator, even if it only tweaks the interface)
Thank you for your message!@Brand Newman I keep a txt with cheats of that game that you mention (FFCC Crystal Bearers) I found them in the wiird forum. It seems that the cheats in geckocodes are badly ported for the PAL game. These should work, give it a try.
Nice! Later i update it.I've just released USB Loader GX r1280 along with d2x v11 beta1
Information and downloads @ https://gbatemp.net/posts/8856063
This update is compatible with other cIOS configurations, but I'd recommend updating your cIOS as per my guide so that unnecessary IOS reloads will be avoided. That is unless you're currently using d2x-alt, since I'm not going to provide updates for the alt branch.
And before anyone asks, yes, every game in this list and many that aren't on it will be playable without you needing to change any settings.
Truly amazing release . This issue is completely fixed without even needing to change anything.I have an issue. I have to set loader IOS to 249 or else my external HDD is not initialized. With 249, HDD is recognized and I am able to return to the loader from Wii backups or GC backups from Nintendont without issues. But if I launch Wii emulators(I suspect they all use IOS58?) and then try to return to the loader, WiiU gets stuck at reinitializing devices.
If I set loader ios to 58, then HDD is not recognized but I am able to launch homebrews and emulators no problem and can return back to the loader without it freezing my WiiU.
Is there any solution to this issue? I am currently having to either set loader ios to 58 for emulators but no HDD recognized or 249 so I can use my HDD but no return function from emulators.
working fine on wii but I need your help on somethingI've just released USB Loader GX r1280 along with d2x v11 beta1
Information and downloads @ https://gbatemp.net/posts/8856063
This update is compatible with other cIOS configurations, but I'd recommend updating your cIOS as per my guide so that unnecessary IOS reloads will be avoided. That is unless you're currently using d2x-alt, since I'm not going to provide updates for the alt branch.
And before anyone asks, yes, every game in this list and many that aren't on it will be playable without you needing to change any settings.
Unfortunately I don't currently have a Wii U, so I can't even begin to look into that.Is there any chance you can add WiiU Gamepad support?
Go to settings, then features and select "Update Nintendont". Does that fix it?on wii u the usb loader gx dont autoboot gc games. everytime I select a game, its starts nintendont and I have to select the game again
If you get a wiiu, the gamepad library is wiidrc.Unfortunately I don't currently have a Wii U, so I can't even begin to look into that.
Go to settings, then features and select "Update Nintendont". Does that fix it?
The loader already uses that, so it should support navigation. But beyond that I don't know what is or isn't working on a Wii U.If you get a wiiu, the gamepad library is wiidrc.