Ok, 0.45b is out and there is still some staticky sound with some games such as Kirby and Hydlide. Not only that, but Zelda:Shadow of Night will not start at all and freezes up the emulator (it worked fine with 0.42b).
It can't. There has been requests for it, huiminghao plans to implement it AFAIK, but he hasn't done so yet.Genowing said:Not sure if its been asked but can this run the Famicom Disk games?
Currently it does not run FDS games.Genowing said:Not sure if its been asked but can this run the Famicom Disk games?
You could... but it would require another app to do so, or A LOT of writing to include it in the emulator.squirrelman10 said:Wow so many updates to bad u can't do Wifi update over flash cart wifi
TerryG said:Don't know if this has been mentioned but in Who Framed Roger Rabbit you use the Select and L or R on the D-pad to select items which messes with the screen ratio.
Arm73 said:;scale leftTerryG said:Don't know if this has been mentioned but in Who Framed Roger Rabbit you use the Select and L or R on the D-pad to select items which messes with the screen ratio.
Maybe Who Framed Roger Rabbit for the SNES, definitely not the one for the NES, as the NES didn't have any shoulder buttons, not real or emulated, so to play a NES game you wouldn't need to hit nonexistent L or R buttons.
He means on the NES.
Select+Left and Select+Right are Scaling shortcuts, so when you hold Select and press Left or Right it changes the scaling.
However, since nesDS uses an INI file now, you can change the shortcuts if you would like.
Setting the values to "0" disables them, so if you want to disable all the scaling SHORTCUTS do this:CODE
;KEY_SELECT | KEY_LEFT
scalel=0
;scale right
;KEY_SELECT | KEY_RIGHT
scaler=0
;scale up
;KEY_SELECT | KEY_UP
scaleu=0
;scale down
;KEY_SELECT | KEY_DOWN
scaled=0
I just wanted to answer myself in my previous post. It seems that you can put as many buttons as you want in one shortcut. That's really awesome.YayMii said:Can you also allow the shortcuts to use 3 buttons instead of 2? I've been having so many problems with accidentally pressing shortcuts during gameplay (I lost nearly 2 hours of gameplay in Zelda II because I pressed Start+Select by mistake).
Since 0.44b, but it was kinda broken for the DSi (not sure how exactly).YayMii said:I just wanted to answer myself in my previous post. It seems that you can put as many buttons as you want in one shortcut. That's really awesome.YayMii said:Can you also allow the shortcuts to use 3 buttons instead of 2? I've been having so many problems with accidentally pressing shortcuts during gameplay (I lost nearly 2 hours of gameplay in Zelda II because I pressed Start+Select by mistake).
And since when did pressing L+R+Start+Select return to the DSi menu?
twiztidsinz said:Select+Left and Select+Right are Scaling shortcuts, so when you hold Select and press Left or Right it changes the scaling.
However, since nesDS uses an INI file now, you can change the shortcuts if you would like.
Setting the values to "0" disables them, so if you want to disable all the scaling SHORTCUTS do this:Code:;scale left ;KEY_SELECT | KEY_LEFT scalel=0 ;scale right ;KEY_SELECT | KEY_RIGHT scaler=0 ;scale up ;KEY_SELECT | KEY_UP scaleu=0 ;scale down ;KEY_SELECT | KEY_DOWN scaled=0