1. masagrator

    OP masagrator The developper
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    Mod that changes target framerate to 60 FPS. Made for yuzu by theboy181, I have ported it to hardware.
    Changed handheld resolution from 1152x648/1024x576 to 960x540/854x480 based on info from 1080p mod made by M&M for yuzu.

    Both original mods can be found here:
    https://github.com/yuzuMods/yuzuMods/tree/master/mods/paper-mario-the-origami-king

    Recommended OC settings:
    Code:
    handheld_charging_cpu=1785
    handheld_charging_gpu=768
    handheld_charging_mem=1600
    Only to use in handheld mode.

    Game without enough GPU power drops to 30 FPS and slows down twice.

    Known issues:
    - Prerendered videos have issues with vsync synchronization, so frames are jumping.
    - Menu is double speed
    - Perfect Jumps and Hammer time windows are halved (or just animation time is halved, while time window is untouched)

    It works only with version 1.0.0

    Copy folder exefs_patches to sdcard folder

    atmosphere
    or
    reinx
    or
    sxos

    And restart Switch.

    Edit: I have uploaded wrong IPS. If you had crash, download mod again.

    Updates:
     

    Attached Files:

    Last edited by masagrator, Jul 21, 2020
    Fgamer, inCrooo, Lightyose and 12 others like this.
  2. masagrator

    OP masagrator The developper
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    Here you can also download mod removing sharpening filter. It was made by M&M for yuzu, I have ported it to IPS.

    It makes image cleaner.

    Only for 1.0.0
     

    Attached Files:

    Last edited by masagrator, Jul 21, 2020
    hippy dave likes this.
  3. DanTaco

    DanTaco Newbie
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    Do i need an extra file? 30 FPS here with full OC
     
  4. masagrator

    OP masagrator The developper
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    No. Are you sure you have downloaded 60 FPS mod, not nosharpening? Because thread shows 0 downloads for 60 FPS mod. :P
     
  5. Bladexdsl

    Bladexdsl ZOMG my posts...it's over 9000!!!
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    heh it still won't fix the garbage battle system :P
     
  6. DanTaco

    DanTaco Newbie
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    Nvm i fixed it, for some reason ReverseNX-RT was not working for this game, so i used ReverseNX-Tool
     
  7. RyuSeisuke1992

    RyuSeisuke1992 GBAtemp Regular
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    @masagrator Do I need a patch, or how do I get the 720p fixed in handheld mode? :)
     
  8. Esppiral

    Esppiral GBAtemp Fan
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    Yes! I was looking forward to this, thanks

    Tried, it does nothing?
     
  9. MarMarLee

    MarMarLee Newbie
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    Can you make a 1280x720 patch for handheld mode and can the sharpening filter be reduced or can it only be toggled? The sharpening in this game is definitely too aggressive, but it could use a little sharpening as the image quality is very soft.
     
  10. Slashㅤ

    Slashㅤ GBAtemp Regular
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    The sharpening filter can probably be adjusted, I just don't know where to adjust it. I can probably look into it at some point.
     
  11. Xppp1

    Xppp1 Member
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    That's quite a hit on resolution, i think i'd be great to have one that enables 720p/1080p and deals with the sharpening
     
    sorabora likes this.
  12. Dariusz

    Dariusz Member
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    Hey I found a bug while using 60fps mod. In Fire Vellumental Cave I wasn't able to run faster than the falling birds in the final path and I lost a lot of mushrooms. I deleted mod and I made it the first time. So be careful in Fire Vellumental Cave and disable mod.
     
    masagrator likes this.
  13. JotaGBA

    JotaGBA Newbie
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    Thnx you very much for this, I actually used your files and modified then. Took me a little of time because I had no idea how to invert ips patch files. But I ended doing a IPS without the resolution reduction and also a 60/30 fps cheat file ( for me this work better because in some areas where the game bug or slowdown appears we can change it to regular fps on the go).

     

    Attached Files:

    Last edited by JotaGBA, Jul 28, 2020
    vincentallen2 and sorabora like this.
  14. hippy dave

    hippy dave BBMB
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    Any chance of a patch to speed up text, without changing anything else? 5 mins into the game and it's already too annoying to handle :rofl:
     
  15. masagrator

    OP masagrator The developper
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    Well, it's possible.
     
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  16. hippy dave

    hippy dave BBMB
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    If you or anyone feel like making it happen, I'd be very grateful :grog:
    E: or even a hint where I should look.
     
    Last edited by hippy dave, Jul 28, 2020
  17. masagrator

    OP masagrator The developper
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    Look in 60 FPS patch. One line is responsible for text speed in dialogues. Delete everything else and you will have 2x speed text in 30 fps.
     
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  18. hippy dave

    hippy dave BBMB
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    Thanks, I tried each patch from the IPS in turn and didn't find the right one, maybe the effect wasn't obvious enough, at least while talking to the trees.

    I noticed when you talk to someone (eg. a tree) for a second time, so they repeat themselves, pressing a button makes the text stop appearing gradually and all come at once. It would be awesome if someone found a patch to turn that on for all dialogue the first time round.

    Eh, enjoying the game so far, but like with most RPGs, I don't like being taken out of the main gameplay to deal with annoying battle systems. Will see how I get on.
     
    Last edited by hippy dave, Jul 28, 2020
  19. inCrooo

    inCrooo Newbie
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    Thanks for the mod.

    Unfortunately, it breaks the game quite a bit. It happened 3 times so far.

    In overlook tower when you're waiting for a ladder to come down while it's raining missiles, the ladder never comes down. It rains indefinitely

    In chestnut valley, you're supposed to outmaneuver a goomba with a chestnut, but it's way too fast and therefore impossible.

    Same thing in water vellumental, the blue crab is too fast to hit the POW.

    Each time I removed the ips file temporarily to pass the area.
     
  20. brettsmods

    brettsmods Member
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    Does this need to be updated for 1.0.1?
     
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