The premise is great, I'll agree with that. The execution is just horrid. I honestly have no idea how anyone can have fun with this game.
Now I'm not one to argue opinions, so if you disagree with what I say that is fine. Just don't say I'm wrong.
a) When action buttons flash on screen for you to hit, nothing happens. You're given 3sec to hit the button. You hit the button. Nothing. You hit it again. Nothing. Maybe on the 3rd time it'd work. Want to shake the nunchuck to get out of the way? Ok. I shook it. Nothing.
b) It takes way too many shots to take down a zombie. Sure headshots work, but only headshots in the brain area. Upmost brain. Ok I can live with that but not when you hit that area and the game says no you didn't.
c) Boss battles border on ridiculously tedious or too easy.
d) Ammo runs out quickly and I break plenty of objects to gain more.
e) The pistol shoots way too slow.
f) I'm all for Gameplay>Graphics but I think the Dreamcast had better graphics.
g) A minor thing but the crosshair is distracting. Your ammo gauge is on it too. I don't know, I can live with it but something different would have been better.
h) For as I know you can't reload mid-magazine.
i) Automatic hits.
I haven't yelled at a game like this since...I don't know when.
Of course you are entitled to your opinion, but I agree with some of the others about your problems. Here goes..
a) Yes, its true. You have to rapidly press the button sometimes. It depends on the task you are doing. If you are running down a corridor dodging flames then yes you need to repeat the button presses.
b) Yes, even if you hit the zombie on its' critical part sometimes it will not fall down... This being because sometimes you need to hit the zombie twice in the critical spot to take it down. Some of the zombies are tougher than others.
c) I actually liked most of the boss battles. I only didn't really like the tentacle from Resident Evil 3.
He was throwing cars at me, and me? Well I was trying to shoot them down with my pistol
d) The ammo is plentiful usually. The idea of the game is to stock your ammo by repeating some of the earlier chapters or levels. On occasion, I will go back to Resi 0 or Resi 1 to stock up on ammo. If you manage to unlock the final chapter you can find a ammo cache in one of the 'The Hive' rooms.
e) Upgrade it, or use one of the Magnums available. If you are running out of ammo for the pistol switch to another weapon and reload later. It is better to use your weapons and equipment (grenades) than not to.
f) Yes, some of the textures are reduced and there is alittle slowdown, but the gameplay is there. The graphics have been done in real time - Give Capcom some credit.
g) I found the gauge and the cursor good as it means you don't have to have the wii zapper in line with your eye. You can hold it like a machine gun (MP40).
h) Yes you can, here's a trick I learnt. (For use with the wii zapper) Instead of moving the wii zapper from the front, move it from the back. Just well.. wiggle it from the back, i.e. grip the gun and move the back side to side. You will find it doesn't spoil your aiming when you have to shoot again. Believe me, it works alot better!
i) Automatic hits? How do you mean?
Stick with it. It is worth it. If you are yelling at the game, maybe you are just frustrated; and that can be a good thing because you want to do it you just need to keep trying.
QUOTEhardest light gun game i've ever played, but good and scary like re should be