TutVid: Create a Unique Save ID

Discussion in 'Wii - Hacking' started by JasonP27, Aug 13, 2010.

Aug 13, 2010
  1. JasonP27
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    Newcomer JasonP27 The Tile God

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    OLD *HARD* TUTORIAL IN RED - NEW *EASY* TUTORIAL IN GREEN

    I made a video tutorial for changing the necessary files to make your custom games have a unique save.

    You'll need:

    WiiScrubber 1.30 or 1.4 (DO NOT USE 1.31).
    Wii Partition.bin Changer. Put it in the same folder as WiiScrubber.
    Hex editor. Any that works will do
    ASCII to Hex converter. Just google for one.

    WiiScrubber and Wii Partition.bin Changer are included in this WiiScrubber Kit download.
    Code:
    http://filetrip.net/f4399-Wiiscrubber-Kit-with-multiloader-1-40.html
    (720p is available)


    Make sure you use a backup copy of your ISO in case WiiScrubber kills it.

    [​IMG]

    OR

    ALTERNATIVELY YOU CAN USE THIS METHOD
    So I posted this tutorial a couple places and, well, Wiimm shows me how easy it can be with WIT, so now I gotta update all my threads around the net! lol Thanks Wiimm.

    Information about WIT and commands available etc.
    [hide]http://wit.wiimm.de/info/cloning.html[/hide]

    NEW TUTORIAL

    OK Here is a new tutorial video I made for changing the TitleID using Wiimms ISO Tool + QtWitGUI
    It is for people allergic to command-line tools like me. If you want to try it without the GUI check out the link above.

     
  2. sr_corsario

    Member sr_corsario GBAtemp Fan

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    I did it time ago with Kustom MArio KArt and it works perfectlly [​IMG]

    Nice to see a video with an explanation for others.

    Sr Corsario
     
  3. Wiimm

    Member Wiimm Developer

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    It's so complicated ...

    Each of these commands do the same:
    Code:
    wit copy source_image dest_image --id newid
    wit edit source_and_dest_image --id newid
    wwt --auto add source --id newid
    If you want to change the disc title add: --name "new disc title"
    And if "source_image" is an extracted file system (FST) then the disc is composed automatically in the background.

    More details: Clone a disc
     
  4. JasonP27
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    Newcomer JasonP27 The Tile God

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    ok

    question.

    Does that make the save file unique? Because simply changing the GameID will not give you a new save on NSMBWii for example. I am guessing your method does but I don't know. I (and quite a few others) have been looking for a method of creating a unique save ID for custom games and I couldn't find anything very good explaining how to do it. You just bust out with this Wit thing from nowhere LOL [​IMG] WHERE WERE YOU 12 HOURS AGO?!!!!? [​IMG] Well I had fun doing it anyhow.
     
  5. Wiimm

    Member Wiimm Developer

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    It change the ID in disc header, boot.bin, ticket.bin and tmd.bin. Follow the link "Clone a disc" and read the details. I have already made clones for MKW, NSMB and Animal crossing because I needed more save slots.
     
  6. giantpune

    Member giantpune GBAtemp Addict

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    yes, it works much easier in wit than in the tutorial video. plus, wit operates on pretty much all of the different storage containers for wii games. in this method yo are using, you are stuck with a .iso. you can do it in qtwitgui as well. just open an iso, check the boxes, type a new ID, and save it.
     
  7. JasonP27
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    Newcomer JasonP27 The Tile God

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    awesome thanks for the information

    glad it is much easier than I thought [​IMG]
     
  8. Wiimm

    Member Wiimm Developer

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    Will you edit your tutorial now?
     
  9. Slimmmmmm

    Member Slimmmmmm GBAtemp MoNkEeE

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    I've never had the need to use your tools Wiimm, so I've got a Q.

    You are saying you can change the ID of a game + the save ID.
    Can you change JUST the ID and not the save (so 2 version of a game use the same save file) I'm guessing yes...

    I have changed IDs of games a long, long time ago using Dacks tools, but I read a lot and your tools seem to be much more feature rich.
     
  10. Wiimm

    Member Wiimm Developer

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    The old command "wit rename" will only change the ID in the disc header.

    And with the option --modify object_list you can select the objects of change (header,boot,tmd,ticket).
    Example:
    wwt --auto add --id K --modify disc mkw.iso
    will add a second Mario Kart to the WBFS and only the first letter of the id of the disc header (the WBFS relevant to distinguish the discs) is changed.

    Here is a little docu about all patching options: http://wit.wiimm.de/options/patching.html

    One last word:
    You can change the ID in four places:
    - disc header
    - ticket
    - tmd
    - boot.bin

    I don't know which ID are really relevant for the save game (ticket and/or tmd and/or boot.bin). With wit it's so easy to change only some IDs -- good for test series [​IMG]
     
  11. Slimmmmmm

    Member Slimmmmmm GBAtemp MoNkEeE

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    Thanks for the reply Wiimm, I know you're a busy guy [​IMG]
     
  12. JasonP27
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    Newcomer JasonP27 The Tile God

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    I updated the tutorial with a Wit + QtWitGUI method. Thanks again for your help [​IMG]
     

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