hi, fast question.. Where are Im suppose to but the Ocriana codes? I tried to make a "codes" folder and put in root but it do not find them. I need to use MRC of Triiforce since it doesn't give me a DSI error.
Ocarina codes should go in the same folder as images.linuxares said:hi, fast question.. Where are Im suppose to but the Ocriana codes? I tried to make a "codes" folder and put in root but it do not find them. I need to use MRC of Triiforce since it doesn't give me a DSI error.
Sinyk said:james, use a forwarder. The official forwarder is located here: http://www.mediafire.com/?m3jgxgnjcw5
MAKE SURE your triiforce boot.dol is in the folder SD:\apps\triiforce. Most of the time when the forwarder does not work, people have it in a folder named triiforce_mrc instead.
I never thought of my auto sd loader as unofficial, but I guess it is!
myspacee said:Sinyk said:james, use a forwarder. The official forwarder is located here: http://www.mediafire.com/?m3jgxgnjcw5
MAKE SURE your triiforce boot.dol is in the folder SD:\apps\triiforce. Most of the time when the forwarder does not work, people have it in a folder named triiforce_mrc instead.
I never thought of my auto sd loader as unofficial, but I guess it is!
Sinyk,
can you upload again forwarder ? link is dead http://www.mediafire.com/?m3jgxgnjcw5
Thank you also for SD version !
m.
cndnlink said:Hi Sinyk,
Would it be possible to get a USB Forwarder like the one you have created for SD Forawrding. I have had a quick look around at some of the tutorials and application but still not sure on how to create my own.
Cheers
Sinyk said:cndnlink said:Hi Sinyk,
Would it be possible to get a USB Forwarder like the one you have created for SD Forawrding. I have had a quick look around at some of the tutorials and application but still not sure on how to create my own.
Cheers
That would be this guy: http://www.mediafire.com/?ayimiiomoz0
cndnlink said:Sinyk said:cndnlink said:Hi Sinyk,
Would it be possible to get a USB Forwarder like the one you have created for SD Forawrding. I have had a quick look around at some of the tutorials and application but still not sure on how to create my own.
Cheers
That would be this guy: http://www.mediafire.com/?ayimiiomoz0
Thanks Sinyk,
But that is not quite what i am after, sorry if I wasn't clear. I already have a dol file located on my USB HDD that auto loads the USB NAND. What I am looking for is a Channel WAD which looks for this dol on the USB and loads it.
The one you have included in you tutorial tries to load the dol from SD.
Cheers
Skizzo said:marc, how difficult would it be to mod the source to work with other size images? I take it the images in the /data folder would need to be modified as well? I'd like to try to get a version compiled that worked with images from Nintendo's site (160x225), resized to perhaps 112x156 (for a 5x2 grid) or 120x168 (for a 4x2 grid) or something close to that which would fit nicely.
Skizzo said:marc, how difficult would it be to mod the source to work with other size images? I take it the images in the /data folder would need to be modified as well? I'd like to try to get a version compiled that worked with images from Nintendo's site (160x225), resized to perhaps 112x156 (for a 5x2 grid) or 120x168 (for a 4x2 grid) or something close to that which would fit nicely.
cndnlink said:Sinyk said:cndnlink said:Hi Sinyk,
Would it be possible to get a USB Forwarder like the one you have created for SD Forawrding. I have had a quick look around at some of the tutorials and application but still not sure on how to create my own.
Cheers
That would be this guy: http://www.mediafire.com/?ayimiiomoz0
Thanks Sinyk,
But that is not quite what i am after, sorry if I wasn't clear. I already have a dol file located on my USB HDD that auto loads the USB NAND. What I am looking for is a Channel WAD which looks for this dol on the USB and loads it.
The one you have included in you tutorial tries to load the dol from SD.
Cheers
Skizzo said:Thanks Sinyk, appreciate it. I won't be able to test them until tomorrow, will let you know how it goes. If you get the chance, could you provide the source code and perhaps explain the changes to the source and/or data that were necessary? I've got no real coding experience beyond BASIC, but I took a look at main.c. and some of the #defines are pretty self-explanatory, but others are not.
If anyone wants, I've grabbed all the US WW images from Nintendo and can put them on mediafire tomorrow some time.
Thanks again Sinyk.
marc its running fine but only with less than total 123 pictures/covers in the triiforce_mrc folder on sd card.marc_max said:Sparklex: as you know I got Cubello working making a full dump of my NAND.
However I tried Pokemon Rumble PAL and it also works perfectly with triiforce mrc (running through apploader). So I don't know what can be happening on your console
I have this same issue, where the Wii just goes to a black screen and freezes when I select to return to Wii Menu. I thought there was a post where someone had given instruction to modify one of the NAND files to correct this... but I'm at a loss for being able to find it. Does anyone know how to correct this so it actually returns to the Wii Menu on exit?Tristar said:I think we must be talking at crossed purposes here, as I have searched for days and tried dozens of different compiles / different setups but have not had one single time where the wii resets after exiting a game by hitting 'home' then 'wii menu'
Every setup does reset to wii menu after exiting game if I press 'home' then 'reset' or, if from Triiforce Menu I select 'home' then 'Reboot to Wii Menu' (and of course code dumps if Return to HBC is selected and Triiforce wasn't launched from HBC)
Thanks for your assistance anyhow