Hacking Theme Brlyt Editor by The Wii Theme Team Release

guythatlikeswii

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the instructions are for splitting up a image in to the parts for the wii letter
or you can use this batch script


the template is to help in the creation of the memory management window you just need to add a image in the gap in the image or on a new layer under the template that way you still have the white text box in the image then save them in the memory_management folder over the image you want to replace
I still don't understand, do I need to replace any images to display the window?
 

diddy81

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I still don't understand, do I need to replace any images to display the window?
the window template is for changing the button images in the memory_management folder by only adding a image in to the transparent section and saving over the button images you will get something like this
or you can just replace the button images in the folder and get the image as you made in with no white text section in the image
 

InvalityEC

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Hey, Diddy! I'm having a few issues with the data management portion of the theme. The "Free Blocks" text is a bunch of blue blocks, the "back" button doesn't have the bubble texture? (that's the best I can describe it) The borders? around the channel icons in the channel management sections aren't present and when I get into the menu with the "Move, Copy and Delete" buttons there isn't a background making which is annoying and makes the text hard to read. I know that that some if not all can be fixed by swaping out the BRLYT files with fresh ones but I'm not sure which ones to swap out.
 

diddy81

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Hey, Diddy! I'm having a few issues with the data management portion of the theme. The "Free Blocks" text is a bunch of blue blocks, the "back" button doesn't have the bubble texture? (that's the best I can describe it) The borders? around the channel icons in the channel management sections aren't present and when I get into the menu with the "Move, Copy and Delete" buttons there isn't a background making which is annoying and makes the text hard to read. I know that that some if not all can be fixed by swaping out the BRLYT files with fresh ones but I'm not sure which ones to swap out.
Easiest option is to just replace all the brlyt files and redo your colors after.
 
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UltraSonic1345

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I have Mega Issues with Data Management Text, I'm trying to create a Red Wii Theme.
PLEASE HELP

Here's the 7z for the files
 

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diddy81

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I have Mega Issues with Data Management Text, I'm trying to create a Red Wii Theme.
PLEASE HELP

Here's the 7z for the files
not sure what happened there but looks like its just the free blocks text
copy fresh versions from the base pack in to the brlyt folder of your theme of these files and try it again
- it_ObjCubeEdit_a.brlyt
-it_ObjChannelEdit_a.brlyt

if its still not working I will investigate this further
 

UltraSonic1345

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not sure what happened there but looks like its just the free blocks text
copy fresh versions from the base pack in to the brlyt folder of your theme of these files and try it again
- it_ObjCubeEdit_a.brlyt
-it_ObjChannelEdit_a.brlyt

if its still not working I will investigate this further
IT WORKED!! THANK YOU!!!
 

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BuzzHaddaBig

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Hey, I'm having a bit of a problem and I'd greatly appreciate any help :)

I'm trying to make a theme, but it seems that the channel border appears only around the channels to the left of my current screen. I redownloaded both the editor and base pack and created a theme where channel border color was the only change just to make sure it wasn't something else.
 

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diddy81

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Hey, I'm having a bit of a problem and I'd greatly appreciate any help :)

I'm trying to make a theme, but it seems that the channel border appears only around the channels to the left of my current screen. I redownloaded both the editor and base pack and created a theme where channel border color was the only change just to make sure it wasn't something else.

Just looked and the editor is changing the correct values from what i can see
looks like your testing on dolphin emu which might be the problem
I would suggest trying it on a real wii to see if it shows correctly
 

BuzzHaddaBig

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Just looked and the editor is changing the correct values from what i can see
looks like your testing on dolphin emu which might be the problem
I would suggest trying it on a real wii to see if it shows correctly
I've now tried it on my real Wii. The problem now is that there's no channel borders at all. Any ideas?
 

diddy81

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I've now tried it on my real Wii. The problem now is that there's no channel borders at all. Any ideas?
I will have a better look at this problem and get back to you
Post automatically merged:

I've now tried it on my real Wii. The problem now is that there's no channel borders at all. Any ideas?
ok I have found the problem and is was a error in my code
I am very sorry for the mistake
you can download the updated version here
 
Last edited by diddy81,

ordartz

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Hello. I decided to make my first custom theme. I'm still a noob on this but, is there a reason about why a few things looks bugged? For example, there's a gray block in where the letter should be in the main menu, and in the options, the left blocks looks green or some parts are transparent. I thought it was just a Dolphin bug, but when I tested it on my real Wii it also looks the same.
 

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diddy81

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Hello. I decided to make my first custom theme. I'm still a noob on this but, is there a reason about why a few things looks bugged? For example, there's a gray block in where the letter should be in the main menu, and in the options, the left blocks looks green or some parts are transparent. I thought it was just a Dolphin bug, but when I tested it on my real Wii it also looks the same.
I am not sure what causes this but BHRundas10410 had the gray block problem here
try using fresh versions of my_IplTop_e.brlyt and my_IplTop_e.brlan from the base pack in your theme
and UltraSonic1345 had the block color problem here
use fresh versions from the base pack in to the brlyt folder of your theme of these files and try it again
- it_ObjCubeEdit_a.brlyt
-it_ObjChannelEdit_a.brlyt
 

ordartz

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I am not sure what causes this but BHRundas10410 had the gray block problem here
try using fresh versions of my_IplTop_e.brlyt and my_IplTop_e.brlan from the base pack in your theme
and UltraSonic1345 had the block color problem here
use fresh versions from the base pack in to the brlyt folder of your theme of these files and try it again
- it_ObjCubeEdit_a.brlyt
-it_ObjChannelEdit_a.brlyt
Thanks. This worked!!! I tried to edit again the color of the free blocks text, but it bugged again, so I think that's not possible at this moment.

As for this, may I please know where the layouts for the channels and savegames are storaged in the theme pack? I don't know what happened but they look with no background and out of shape
 

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diddy81

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Thanks. This worked!!! I tried to edit again the color of the free blocks text, but it bugged again, so I think that's not possible at this moment.

As for this, may I please know where the layouts for the channels and savegames are storaged in the theme pack? I don't know what happened but they look with no background and out of shape
look in the folders inside the memory_management folder for everything to do with save games and storage

as for the free block text i will take a look later today and see if i can work out the problem
 

ordartz

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look in the folders inside the memory_management folder for everything to do with save games and storage

as for the free block text i will take a look later today and see if i can work out the problem
Thanks. I checked, but, there's nothing related to these specific assets. I had to check other themes (not made by me) and I noticed the same bug is there (it's not a Dolphin bug since it looks like that on real Wii too). It's not the only theme who has this problem. I'm not sure if this might be related to a bug made by default by brlyt editor just like the graphical bug when you try to change the color of the free blocks text.
 

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diddy81

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Thanks. I checked, but, there's nothing related to these specific assets. I had to check other themes (not made by me) and I noticed the same bug is there (it's not a Dolphin bug since it looks like that on real Wii too). It's not the only theme who has this problem. I'm not sure if this might be related to a bug made by default by brlyt editor just like the graphical bug when you try to change the color of the free blocks text.
I have found the problem with the text color and will push a update later just need to check a few more things

I am still looking in to the background and the tv boxes behind saves and channels
Post automatically merged:

Thanks. I checked, but, there's nothing related to these specific assets. I had to check other themes (not made by me) and I noticed the same bug is there (it's not a Dolphin bug since it looks like that on real Wii too). It's not the only theme who has this problem. I'm not sure if this might be related to a bug made by default by brlyt editor just like the graphical bug when you try to change the color of the free blocks text.
I have uploaded the fixes
you now need version 1.2 of the editor and to fix the backgrounds and channel boxes you need to redownload the base pack
 
Last edited by diddy81,

UnderscoreAngel

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hey! i'm very late i know but i'm having issues with the program itself, i've tried to select the "Brlyt path" but upon selecting the folder with the .brlyt stuff inside, it just dosen't open it, and i've tried to run the app in compatibity mode with Windows 7 as well as setting up python in my computer but just keeps throwing the same error
I have found the problem with the text color and will push a update later just need to check a few more things

I am still looking in to the background and the tv boxes behind saves and channels
Post automatically merged:


I have uploaded the fixes
you now need version 1.2 of the editor and to fix the backgrounds and channel boxes you need to redownload the base pack
the error itself is:
Traceback (most recent call last):
File "main.py", line 587, in onDir
UnicodeEncodeError: 'ascii' codec can't encode character u'\xc1' in position 9: ordinal not in range(128)
issue.gif
 

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