ROM Hack WIP The Witcher 3 Enhanced Settings mod

  • Thread starter Thread starter masagrator
  • Start date Start date
  • Views Views 238,537
  • Replies Replies 447
  • Likes Likes 49
Just wanted to put myself out there as another person who can't seem to get this mod to work, despite having the ID match and the contents of my file seem to be correct. I'm at a loss for what could be going wrong

Hey guys, for anyone who might encounter the same issue I did I have found a resolution! If you're confident that the Title ID matches and you're on the right CFW then Performing an archive bit restore (except Nintendo folders) in Hekate very well may do the trick. The options now appear for me as a result.

I would presume that doing this on a mac was the source of my issue as it has caused similar issues with folders on an SD card before in the past and this was the necessary workaround in those scenarios too. Hope this helps someone!
 
What, you using SXOS and you don't have that folder on your sd? I don't use SXOS so I don't know about that. But It must be put in SXOS/titles as the author said
No there wasn't a folder named sxos or titles for that matter. I created one myself, copied the files over and...it worked. Thanks for the mod - it looks great
 
@masagrator Hey man. Good day. Any chance you can add the dynamic resolution options thingy? The values from -1 to 25? I use a set resolution, 1104 x 616, by editing the ips file per the other mod. But I was just wondering if we can add the dynamic resolution override in the enhanced settings mod.

Maybe to toggle it off or select values from -1 to 25. Don't know if that is something that can be added on the xml file. I'm no coder sadly. Sorry.

Anyway, if it's not possible it's still cool. Just wanted to have that option in case I travel. The set resolution I use would require that I always plug the charger while playing for a stable framerate and I don't really mind at all when I'm at home.
 
Until someone will figure out, how to load scripts, I won't add it, because string will be generated like ##option_value_dynamicres
 
  • Like
Reactions: KyleXY27
1.jpg
2.jpg
The Witcher 3 Wild Hunt [0100BFE00E9CA000] He tested the mod in Version 3.5, this version is the Latin American version.
 
Last edited by NEOGEOKAI,
  • Like
Reactions: Kirby567fan
Anybody knows if something like this could be made in Mortal Kombat 11? This game really needs an enhanced mod like that.
Thanks btw @masagrator you made The Witcher 3 far more enjoyable.
 
Last edited by Gabsbroni,
why this settings not working on blood and wine expansion?

--------------------- MERGED ---------------------------

i started playing blood and wine expansion why this mod not working?
 
  • Like
Reactions: NopeKun
why this settings not working on blood and wine expansion?

--------------------- MERGED ---------------------------

i started playing blood and wine expansion why this mod not working?
They may be dynamically adjusted in Blood and Wine and that's why some settings may not work.
 
can you fix it i literally stop playing because of that, my eyes hurt on blurry graphics. please is there a way to fix it TIA.
I can't fix it as part of this mod.

--------------------- MERGED ---------------------------

You can try to make cheat locking sharpness. Just go outside of Touissant and with Noexs try to find value, where 0 is disabled, 1 is low and 2 is high (I don't think it's float or double).
 

Site & Scene News

Popular threads in this forum