Uh, I guess if people pick out like, three games? I haven't used either emulator enough to notice any sound differences, but if people pick a small number of games out (with segments you can get to easily), I don't mind doing a few comparisons.
Mario Tennis: Power Tour, CRC32 DA192D29?
And finally, what really makes the emulator much better for me is how fast it loads itself and games, how I can touch the screen to quickly get to a submenu in the Main Menu's grid, and how it can fast-forward with a key. A minor mention for my remapping of all the keys in SMA2: Mario World so I can do everything SNES-style: dash with Y (GBA B), jump with B (GBA A), spin-jump with A (GBA R ?!?!). That counts as enjoyment for me - what about you?
_ _ _ _ _ _ _ _ _
Uh, I guess if people pick out like, three games? I haven't used either emulator enough to notice any sound differences, but if people pick a small number of games out (with segments you can get to easily), I don't mind doing a few comparisons.
* Any game that has speech in it. I don't know of any.
Exception 02: TLB load exception
at address 800E9DC8
lw $3, 0($2)
= lw $3, 0x0($2)
Registers:
2: 00000000
3: 80CF8DDC
Commit 683fb4f.
Guru Meditation
Jump to unmapped memory address 06B85650
at address 0300475C
The game has encountered an unrecoverable error.
Please restart the emulator to load another game.
a) I listened to them normalised to -1.5 dB anywayRecording folder (all the above files): http://www.mediafire.com/?rszuuwp1sza83
- b) Mortal Kombat: Deadly Alliance
I chose the first four characters in arcade mode, since the announcer says their name when you do. The timing varies since I was recording, stopping, loading state, starting recording, etc.
NDSGBA: http://www.mediafire.com/?642m2wldey74n38
TEMPGBA: http://www.mediafire.com/?v141m2g7c5lojf2
- c) Golden Sun
I recorded the first battle you get into. The noise at the start and end is the rain in the map.
NDSGBA: http://www.mediafire.com/?zqm0v0jxtjgze0v
TEMPGBA: http://www.mediafire.com/?aophvs3c98380m7
- d) Pokemon Emerald
I started a new game and did the whole "walk out of the truck and stand still" thing to let the music play, so both recordings have some sound effects in the beginning when your mom is coming out to start a conversation and junk.
NDSGBA: http://www.mediafire.com/?ku5xroc2iejwacr
TEMPGBA: http://www.mediafire.com/?dev9dc12r7me6n8
Everything is stereo as recorded this time, just in case one of the games wants to do stereo instead of mono by default.
All these were with the CPU at max, "4" for NDSGBA 1.21, "5" for TempGBA B8.
For NDSGBA 1.21, I recorded everything with the DSi at two clicks below max volume.
For TempGBA B8, I noticed that Pokemon Emerald was clipping just a little bit, but I didn't feel the need to lower the volume another notch. However, Golden Sun and Mortal Kombat were clipping so hard I had to lower it one more click in order to avoid additional distortions, a) so that's why the waveforms are relatively less intense for those two.
No waveform pics this time since there's no obvious differences between the two that I could tell while playing (other than TempGBA putting out way more powerful sound), and you're going to pull them up to examine in more detail anyways.
That's fair enough; I understand why the test would be unfair. I have access to a DS Lite, not a GBA, and I think the DS Lite has a better DAC and/or better speakers than the GBA, so that would also have been unfair. If I had a GBA, I would have put the GBA and the DS each near one ear to compare, like I did with the SNES.[...]
I played the hell out of Emerald on my GBA SP, so much that the cart was chipped at the lower-left from being taken out and put in so many times, but listening to the analog recording on the PC gives much better sound than any portable's speakers give, which is why I've never made comparisons to how things sound out of handhelds (only other recordings played on the PC).
Also I no longer have my SP and games (mailed to my younger brother a while ago) to do an on-device comparison anyways.
That's fair enough; I understand why the test would be unfair. I have access to a DS Lite, not a GBA, and I think the DS Lite has a better DAC and/or better speakers than the GBA, so that would also have been unfair. If I had a GBA, I would have put the GBA and the DS each near one ear to compare, like I did with the SNES.
The DSi supposedly has a better audio setup than earlier models as well, and it's what I use for testing as I have no older models either.
That set of games has indeed not been discussed in the thread yet.im sorry if this was asked already, couldnt find it in any search
is there going to be any support for Botai 1 - 3?