Those DNS settings only block Nintendo-related online services; all other online services should be unaffected and work properly.Hi to all!
I read a lot of Switch mod and hack, but one doubt it's around my head from the beggining:
I use ReinX.Guide to start with the mods; change the primary and secondary DNS to 104.236.106.125 and 62.210.147.020 to avoid connect with the N servers.
But, in the case scenario that I want to, for example, download new cores for RetroArch, or any new HB from the store, I have to set the DNS to automatic again? Or there is some other way where my Switch stay conected to Internet?
Regards!
Those DNS settings only block Nintendo-related online services; all other online services should be unaffected and work properly.
Try using another DNS server such as 90DNS: https://gbatemp.net/threads/90dns-dns-server-for-blocking-all-nintendo-servers.516234/Thanks for the quick answer!
What I'm doing is connect to the wifi created with the hotspot of my phone(4g); the Switch connects to the wifi, but no to Internet.
When quit the Internet setup, it launchs a Hombrew Launcher page with the Install and Run options (?!?!).
(See the images below)
Maybe, the DNS are wrong? Can I try with another setup???
Try using another DNS server such as 90DNS: https://gbatemp.net/threads/90dns-dns-server-for-blocking-all-nintendo-servers.516234/
- If you ever play a game online while a console is hacked and someone else plays that same game online as well, then there's a chance any Switch associated with that game will get banned
- If you play a game locally with a hacked Switch, they do not communicate any information that would lead to a ban. Nintendo wouldn't half-haphazardly ban someone who played with a hacked Switch because you don't necessarily know the console was hacked.
- To turn off a console with AutoRCM, it must be powered off from RCM. A full list of options can be found here:
- AutoRCM ensures that the console will boot into RCM AUTOmatically (meaning you enter RCM without a jig). The fuses will only be burnt if you boot the console without RCM
There's no "safest" way to hack a Switch; they all currently use the same exploit so you'll run into the same risk no matter which one you pick. As for CFW, there are a total of 3 distinct ones available: SX OS (which costs money to use all of its features), Atmosphere (which is still in development but usable in its current state), and ReiNX (similar to SX OS in terms of easiness but free). Hekate is a bootloader designed to load CFW; most of the CFW come with their own bootloader. Hekate is primarily used to load Atmosphere but can be used to load the other CFW. Fusee Gelee is the name of the exploit that is used to load CFW; it is the part where you boot your console into RCM and send a payload via USB connection. Fusee Gelee and Hekate are NOT CFW.
As for which one you should pick, the differences are minimal; they all support .XCI and .NSP backups, share extremely similar ban risks, and have around the same chances of a brick (which is close to 0). However Atmosphere and ReiNX are better than SX OS in that they are customizable, have better stability/compatibility with homebrew, and most importantly are free. The choice of whichever CFW you want to use is left up to you:
Splathex seems pretty self-explanatory but I'd imagine you would need to dump your Splatoon 2 save before you can use it which you can do with any number of homebrew applications such as Checkpoint or EdiZon. As for dumping/restoring the NAND, all of that can be accomplished with Hekate. That too is pretty self-explanatory; dump the eMMC raw GPP which is comprised of eMMC SYS + USER as well as boot0/boot1. Whenever you're ready to return online, restore these using Hekate (Hekate creates a restore folder on your SD card where these files go).Hi everyone! I'm still fairly new to Switch hacking, and would really appreciate if someone could give me some directions..
Basically, all I want to do is try out SplatHex, a Splatoon 2 save editor. Despite all of my research attempts, I still don't really know what exactly I'm supposed to do, or how to stay completely safe during the process. I use online services (like the eShop or multiplayer) a lot, and I don't want to risk getting banned for a minor save edit..
Which is why I was wondering if it would work to make a NAND backup first, then 'temporarily' install Homebrew, edit the save file with SplatHex, and then remove all traces of Homebrew by going back to that NAND again, while still maintaining the edited save file somehow. I believe I've done something similar with my 3DS a long time ago.
The only stuff I've learned from youtube tutorials so far are using "SDFiles" + "TegraRcmGUI" together with an RCM jig for installing Homebrew, and how to make a NAND backup. But that's about it, I don't know anything about the rest, and can't seem to find any proper guides for anything else (e.g. using the backed up NAND, installing SplatHex, etc). My switch is currently on v6.0.1 if that matters, but I don't think it should.
So yeah, I guess I'm kinda at a loss here, haha.. Is what I have requested possible in a way? I'd really appreciate any help!
Since you already made a backup with the toolkit, making one with Hekate would make no difference. And since you made the backup after you ran CFW, the backup is not as clean as it would have been if it was made in Hekate. At this point, its the cleanest NAND you'll ever get since anything after this point will only taint it more.Thank you! I'll start soon then. Last thing: I'm going to backup my 5.1 firmware. Once i'll update to 6.0 with the fuses burnt, i'll have to take another backup, right? If so, when should i back up it? Whenever i want, installing whatever i want, but before i enable the AutoRcm? I mean, i'm going to backup something that only the AutoRcm is going to modify(?), that means every thing else shouldn't influenze the backup(anything on the MicroSd). It will be a clean backup as long as i don't enable Autorcm(?), no matter what i have on the Sd\installed on the console?
EDIT: I've just done the backup from the Reinx ToolKit( Backup Cal0, Backup Boot 0/1, Backup NAND). Can i proceed now? Or should i take another backup with hekate? People claimed to take a backup before installing any CFW, but following up the reinx.guid i had to inject it. That's still fine, isn't it?
Auto RCM questions.
1/. When in auto RCM mode i understand i can then just press power once for sleep mode, will the battery power drain?
2/. If i hold power and turn off i understand i then use the dongle again.
3/. Can the switch be charged when in auto rcm mode and sleep mode + when i turn off completely?
4/. If i update using Choid to 5.1.0 is it true i can not liad into OFW?
Thanks
Hi all, I have a noob question regarding installing game (nsp) updates
I have FW4.1 running SX OS 1.9, and I have been installing my NSPs with Tinfoil (to be able to ignore FW requirements), but I have yet to install any game update NSPs.
1. Can I simply install them with Tinfoil (as long as I have the base game NSPs installed), if not what is the best way of doing this for a Mac user?
2. Can I install NSP updates to XCI games that are mounted?
3. Let's say there exists 2 or more game updates, do I need to install all, or will the latest update take care of the previous one(s) as well?
ReiNX is a CFW + bootloader that was built from the ground up and borrows some sysmodules (think of plugins from Atmosphere). RajNX is a "bastardized" combination of Hekate as the bootloader and Atmosphere as the CFW which makes it more like a starter pack than ReiNX which is its own CFW. RajNX only came into existence shortly after ReiNX developed legal "signature patches" aka Eticket Service patches which allow .NSP files you do not own to be installed and played. However to the end user, both are functionally similar.Thank you very much! This was very helpfull.
However, can you or anyone explain me the difference between Reinx and Rajnx?
I believe Tinfoil is now supported on SX OS V2.0.1Hi everbody,
do you guys know if it is possible to use tinfoil alongside sx os? Would it be achievable to launch
tinfoil from sx os's homebrew tab or do I need to find a different route? Any help is greatly appreciated!
If you backup the NAND in Hekate, your console does need to support exFAT since Hekate is loaded outside of Horizon; it is loaded in RCM. If you backup the NAND with the ReiNX toolkit, then your console must support exFAT if you wish to use an exFAT formatted SD card.Hi, I am finally back after some real-life issues that stopped me again from working on my Switch.
Before I start I have to add that I checked and it is still on firmware 2.3.0, not "3.something" as I thought. Is this better, worse or the same for me? Anyway I am going to upgrade only via choidujournx, to save my e-fuses...
My new question is about microSD card to backup my Switch NAND: do I need to update the console in order to read exFAT or higher capacity cards? or, otherwise, how can I backup a 32 GB NAND on a 32 GB microSD without exfat support?
Re-install the exFAT drivers using ChoiDujourNX.Okay, so I'm pretty sure I burned my e-fuses. So I recently picked up a 2nd Switch that came with 3.0.0 FW. I had ReiNX with AutoRCM installed, and on 5.1.0 with ExFAT using Cdj. Everything was working fine. I was on an airplane today and wanted to play MK8D with my original cart, with a neighbor. As I hadn't loaded up MK8D on this Switch yet, it was still on 1.0. I used the Match with Local User feature to update MK8D to 2.0, however it appeared to also upgrade my system to 6.0.1. MK8D played fine but now I got an error saying I need to download the microsdxc update. Now none of my NSPs will read from card.
.NSP files are encrypted with a titlekey. Without it, the Switch cannot launch them because the files are encrypted. Typically .NSP files without titlekeys are preloads.Im just curious (not asking for warez or stuff ._.) but what is the difference between a nsp file with titlekey and one without? cus even the one without one can be played when installed with tinfoil.
No it has features that give users certain access to the console such as installing .NSP files, changing the user icons, removing game updates, unlinking Nintendo Accounts, etc.What exactly does dev menu do? Does it turn the switch into a porting device of sorts?
You said I could use my switch as a SDK of sorts to port software to its. Any idea how to do this?Splathex seems pretty self-explanatory but I'd imagine you would need to dump your Splatoon 2 save before you can use it which you can do with any number of homebrew applications such as Checkpoint or EdiZon. As for dumping/restoring the NAND, all of that can be accomplished with Hekate. That too is pretty self-explanatory; dump the eMMC raw GPP which is comprised of eMMC SYS + USER as well as boot0/boot1. Whenever you're ready to return online, restore these using Hekate (Hekate creates a restore folder on your SD card where these files go).
Since you already made a backup with the toolkit, making one with Hekate would make no difference. And since you made the backup after you ran CFW, the backup is not as clean as it would have been if it was made in Hekate. At this point, its the cleanest NAND you'll ever get since anything after this point will only taint it more.
- AutoRCM has no affect on the battery drain during sleep mode
- When using Horizon's Power Off option with a dongle inserted, the console turns off
- The Switch charges in sleep mode, with or without AutoRCM, however you cannot charge it while its off because charging it while its off turns on the console and because AutoRCM is installed, it will boot into RCM. And because AutoRCM is installed, it charges slower in RCM
- No, you cannot load into non-RCM OFW. But you can load into RCM OFW with a bootloader that supports going into OFW
ReiNX is a CFW + bootloader that was built from the ground up and borrows some sysmodules (think of plugins from Atmosphere). RajNX is a "bastardized" combination of Hekate as the bootloader and Atmosphere as the CFW which makes it more like a starter pack than ReiNX which is its own CFW. RajNX only came into existence shortly after ReiNX developed legal "signature patches" aka Eticket Service patches which allow .NSP files you do not own to be installed and played. However to the end user, both are functionally similar.
- Yes
- Yes
- The latest update should contain data of all previous updates.
I believe Tinfoil is now supported on SX OS V2.0.1
If you backup the NAND in Hekate, your console does need to support exFAT since Hekate is loaded outside of Horizon; it is loaded in RCM. If you backup the NAND with the ReiNX toolkit, then your console must support exFAT if you wish to use an exFAT formatted SD card.
Re-install the exFAT drivers using ChoiDujourNX.
.NSP files are encrypted with a titlekey. Without it, the Switch cannot launch them because the files are encrypted. Typically .NSP files without titlekeys are preloads.
No it has features that give users certain access to the console such as installing .NSP files, changing the user icons, removing game updates, unlinking Nintendo Accounts, etc.