That’s unfortunate. Atmosphere is still in pre-release. Many folks are not having issues but there are some edge cases we’re seeing and the FW update broke several homebrew tools.
Make sure you turn off AutoRCM and restore your Serial number if you used Incognito_RCM to mask your Prodinfo!
You will want to keep your /emummc and /Nintendo folders as well as a full backup of your Emunand (boot0, boot1 and rawnand.bin) on your PC.
Then you can format your SDCard and you will then be right back to nothing but 100% Nintendo.
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That’s unfortunate. Atmosphere is still in pre-release. Many folks are not having issues but there are some edge cases we’re seeing and the FW update broke several homebrew tools.
Yeah, I guess that playing online should only be done on sysnand, but the whole reason I hacked my old switch was because I want to inject that pesky event that is no longer available.
Btw, when you said [any “backup” nsp or xci games installed on your switch will get you banned] you meant pirate content, right? For example, I did a backup of the save file of Pokémon Shining Pearl and then restored it later. I have a physical copy of the game. Does that merit a ban?
Make sure you turn off AutoRCM and restore your Serial number if you used Incognito_RCM to mask your Prodinfo!
You will want to keep your /emummc and /Nintendo folders as well as a full backup of your Emunand (boot0, boot1 and rawnand.bin) on your PC.
Then you can format your SDCard and you will then be right back to nothing but 100% Nintendo.
Post automatically merged:
That’s unfortunate. Atmosphere is still in pre-release. Many folks are not having issues but there are some edge cases we’re seeing and the FW update broke several homebrew tools.
Yeah, I guess that playing online should only be done on sysnand, but the whole reason I hacked my old switch was because I want to inject that pesky event that is no longer available.
I’m not familiar enough w/ the game and the history to know if they watch for those types of changes but it stands to reason that a user suddenly gaining an old event award would stick out a little.
For example, I did a backup of the save file of Pokémon Shining Pearl and then restored it later. I have a physical copy of the game. Does that merit a ban?
If you were to make a backup of a game you own to nsp or XCI and install it using a homebrew installer it would still look like privacy and warrant a ban.
Backing up games saves is generally safe and aside from using game saves to cheat Online the chances are extremely slim.
There’s a whole thread you can read on the topic over here: banning thread.
Check AutoRCM in Hekate and make sure it’s off. If you’ve not run Incognito you probably didn’t use it. it actually makes a copy of your serial number and then removes from the system so if you lose the backup you can;t get your serial number back.
I would stay at the same level you were befor until the official Atmosphere moves beyond pre-release. There are absolutely zero games out that require the latest FW.
I’m not familiar enough w/ the game and the history to know if they watch for those types of changes but it stands to reason that a user suddenly gaining an old event award would stick out a little.
Correct! Was referring to the games themselves. Backing up game saves is generally OK except some Online games that track your deltas (like ACNH).
If you were to make a backup of a game you own to nsp or XCI and install it using a homebrew installer it would still look like privacy and warrant a ban.
Backing up games saves is generally safe and aside from using game saves to cheat Online the chances are extremely slim.
There’s a whole thread you can read on the topic over here: banning thread.
Post automatically merged:
Check AutoRCM in Hekate and make sure it’s off. If you’ve not run Incognito you probably didn’t use it. it actually makes a copy of your serial number and then removes from the system so if you lose the backup you can;t get your serial number back.
I would stay at the same level you were befor until the official Atmosphere moves beyond pre-release. There are absolutely zero games out that require the latest FW.
Correct! Was referring to the games themselves. Backing up game saves is generally OK except some Online games that track your deltas (like ACNH).
If you were to make a backup of a game you own to nsp or XCI and install it using a homebrew installer it would still look like privacy and warrant a ban.
Backing up games saves is generally safe and aside from using game saves to cheat Online the chances are extremely slim.
There’s a whole thread you can read on the topic over here: banning thread.
Is it fine doing it with jksv?
I think I am confusing backing up a game and backing up the save file or "progress" of a game. All I just did was backing up my Shining Pearl save file or "progress" using jkvs and then restoring it.
Also, I don't think I have any sys-module (Idk think I know what that is) and I haven't installed any cheat.
Sorry, I ask to many questions because I am stupid and paranoid.
Is it fine doing it with jksv?
I think I am confusing backing up a game and backing up the save file or "progress" of a game. All I just did was backing up my Shining Pearl save file or "progress" using jkvs and then restoring it.
Also, I don't think I have any sys-module (Idk think I know what that is) and I haven't installed any cheat.
Sorry, I ask to many questions because I am stupid and paranoid.
No worries. That’s why I’ve tried to be deliberate w/ my description.
Game Saves created with tools such as JKSV and Checkpoint are generally safe.
Sys-modules are like sys-clock or missioncontrol. You put them under /atmosphere/contents. You would know if you installed them by looking in that directory.
No worries. That’s why I’ve tried to be deliberate w/ my description.
Game Saves created with tools such as JKSV and Checkpoint are generally safe.
Sys-modules are like sys-clock or missioncontrol. You put them under /atmosphere/contents. You would know if you installed them by looking in that directory.
Ok, thanks!
Another question: Is CWFsynand and StockSynd the same, I know that cfw means that it is running cfw, but what I mean by that is that if I made progress on cwfsysnad will it show on stocksysnand and vice versa?
Also, what's the purpose of cwfsysnand, if it safe to use and going online? Can I do all I said before (like backing up games with jksv and then restoring it) on cwfsynand instead of emunand?
Ok, thanks!
Another question: Is CWFsynand and StockSynd the same, I know that cfw means that it is running cfw, but what I mean by that is that if I made progress on cwfsysnad will it show on stocksysnand and vice versa?
Also, what's the purpose of cwfsysnand, if it safe to use and going online? Can I do all I said before (like backing up games with jksv and then restoring it) on cwfsynand instead of emunand?
CFW/Sysnand and Stock/Sysnand use the same eMMC built in to your Switch. This is what holds the OS. CFW is a sort of wrapper around the OS that a allows you to run things not originally intended such as homebre (and other “stuff”). Since the game saves are stored in the *Nand (in this case both using Sysnand) any progress made in Sysnand/Stock would also reflect in CFW/Sysnand. The danger here is that people forget while using CFW/Sysnand and install “backups” via nsp or xci and since they share the same Sysnand, the next time you boot Stock…you connect to Ninty w/ a pirated game installed and viola…your switch is banned. This a benefit of running CFW/Emunand. Emunand starts off as an exact copy of Sysnand. Most people ensure Emunand is blocked from connecting to Ninty servers by blocking DNS and masking their Prodinfo (serial number). Anything you do on Emunand is therefor hidden from prying eyes. The one downside is you can’t safely take it Online. Any progress you make in Emunand is NOT recorded in Sysnand. They are completely isolated and their contents will diverge with use of the two different systems. You could technically use CFW to do game save backups on one Nand and restore them on the other, but it’s tricky and easy to mess up so I typically advise people to not do that until they have more experience and know what to be careful of and what is OK.
Sysnand 100% clean and can go Online
Emunand 100% dirty and stays Offline
Based on your line of questions is sounds like you are looking for a way to play a game on your Emunand, make edits/changes and then make a game save backup and then import that backup to your Sysnand by restoring your game save to you legit copy of the game stored on your Sysnand, correct?
Sysnand 100% clean and can go Online
Emunand 100% dirty and stays Offline
Based on your line of questions is sounds like you are looking for a way to play a game on your Emunand, make edits/changes and then make a game save backup and then import that backup to your Sysnand by restoring your game save to you legit copy of the game stored on your Sysnand, correct?
Nope, I already tried the whole biskey3 hacdiskmount thing (and it worked; basically I just saved in a another location), but its a hassle. I just want to know if I can avoid all that by doing it on cwfsysnand. It is not of my interest to cheat, install pirate content, put themes, emulate other consoles, hyper-personalize the console, etc. Anything of that.
So basically:
Sysnand 100% = clean and can go Online
Emunand 100% = dirty and stays Offline
But CFWsysnand = ? and if use cfw will sysnand get dirty?
I want to try something minor like making a backup of Pokémon Shining Pearl using jksv, then put only one pokéball in my bag using PKhex, then restoring that edited save file using jksv, all this process while being on CFWsysnand. So, if CFWsysnadn and stock share the same files it wouldn't be an issue if I play the game on stock and I shouldn't get banned. But I don't know if I am correct.
In my opinion, I think most people use emunand to play pirate games, dlc, etc., or cheating online. I might be wrong, but honestly, I don't really care about that stuff.
Nope, I already tried the whole biskey3 hacdiskmount thing (and it worked; basically I just saved in a another location), but its a hassle. I just want to know if I can avoid all that by doing it on cwfsysnand. It is not of my interest to cheat, install pirate content, put themes, emulate other consoles, hyper-personalize the console, etc. Anything of that.
So basically:
Sysnand 100% = clean and can go Online
Emunand 100% = dirty and stays Offline
But CFWsysnand = ? and if use cfw will sysnand get dirty?
Anything aside from 100% pure Nintendo puts you at some amount of risk.
Maybe not today but we don’t know about the future.
With that in mind, CFW on Sysnand would round up to safe. There are many that do this very thing Online all the time for several,years.
Using JKSV on CFW Sysnand would also round up to safe.
Combined, if that’s all you’re doing, the risk would still probably round up to safe.
I want to try something minor like making a backup of Pokémon Shining Pearl using jksv, then put only one pokéball in my bag using PKhex, then restoring that edited save file using jksv, all this process while being on CFWsysnand. So, if CFWsysnadn and stock share the same files it wouldn't be an issue if I play the game on stock and I shouldn't get banned. But I don't know if I am correct.
In my opinion, I think most people use emunand to play pirate games, dlc, etc., or cheating online. I might be wrong, but honestly, I don't really care about that stuff.
hey folks,
I have a noob question.
I have a V1 patched erista switch.
i soldered the v5 hwfly modchip with the firmware 0.7.1 in my switch.
But console is not reacting.
On pc the chip led is blue pulsing.
Do i need a firmware update to 0.7.2 or maybe a firmware downgrade to make it work?
I read 0.7.1 is not work with erista switch, and 0.7.2 mostly works.
Or works 0.7.2 for sure with v1 switch?
hey folks,
I have a noob question.
I have a V1 patched erista switch.
i soldered the v5 hwfly modchip with the firmware 0.7.1 in my switch.
But console is not reacting.
On pc the chip led is blue pulsing.
Do i need a firmware update to 0.7.2 or maybe a firmware downgrade to make it work?
I read 0.7.1 is not work with erista switch, and 0.7.2 mostly works.
Or works 0.7.2 for sure with v1 switch?
I just received an RCMloader. I know I need to update it with the latest version of hekate (the one I've been using with Tegra RCM). Should I copy it to one of these folders already on the RCMloader or delete everything and then put it in?
its the hwfly core v5.
its send with hwfly nx 0.7.1
no didnt work with it
jeah i flashed it onfortunately with a moded 0.7.2 that should work better with erista switch.
But after this it didnt work either.
uhm btw after a succesfull flash.
i tryd to flash it back, but chip wasnt flashable anymore with pc but still with blue led.
i send it back to the seller and get a new one.
But maybe the only problem is that i should have downgraded the firmware.
I dont know but i need to know for next chip
its the hwfly core v5.
its send with hwfly nx 0.7.1
no didnt work with it
jeah i flashed it onfortunately with a moded 0.7.2 that should work better with erista switch.
But after this it didnt work either.
uhm btw after a succesfull flash.
i tryd to flash it back, but chip wasnt flashable anymore with pc but still with blue led.
i send it back to the seller and get a new one.
But maybe the only problem is that i should have downgraded the firmware.
I dont know but i need to know for next chip
that's the problem if you flash a chip with the wrong firmware = dead. I have already broken a chip like this. there is no chip for the version of your console?
Not hacking or homebrew related, but will Tears of the Kingdom run smoothly on the Switch Lite?
I'm looking for buying one, but i don't want to get frustrated with perfomance when runnin TotK...
I just received an RCMloader. I know I need to update it with the latest version of hekate (the one I've been using with Tegra RCM). Should I copy it to one of these folders already on the RCMloader or delete everything and then put it in?
If it‘s one of the “new V5” RCM loaders, check the size of the partition. If it is ~700k it is a stripped down revision that doesn’t have all the features of the original and cannot be modified. This includes trying to update firmware, which will brick you loader. Investigation is under way but so far nobody has been able to modify these. The best way to get these to work is to chainload Hekate and allow it to update to latest version stored on your SDCard.
If it‘s one of the “new V5” RCM loaders, check the size of the partition. If it is ~700k it is a stripped down revision that doesn’t have all the features of the original and cannot be modified. This includes trying to update firmware, which will brick you loader. Investigation is under way but so far nobody has been able to modify these. The best way to get these to work is to chainload Hekate and allow it to update to latest version stored on your SDCard.
Thanks for your reply. I ordered this from AliExpress after deliberately checking for positive reviews but when I opened the Properties in Windows, it does appear to have a capacity similar to what you're referring to.
Could you help me understand how to chainload Hekate and allow it to update to the latest version from the SDCard? Thank you.
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