Hacking SWITCH NOOB PARADISE - Ask questions here

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For sure. Do you know any other option I could try to recover it?
Well the thing is the fuse is burnt when you boot into OFW or Sysnand CFW on an OLED, sound like problem with NAND.
I finally managed to fix my console.

The issue was the PRODINFO partition, which was damaged on the sysnand. I used TegraExplore to copy the PRODINFO from the emummc to the sysnand. After that, the firmware booted normally.

I still get the usual 2123-0011 error, but I added a DNS redirect that points all Nintendo servers to localhost. With that in place, it no longer crashes in Semi-stock or CFW. On the official firmware, it still crashes if I try to go online, but that is fine. I also use a donor prod keys to install a game cert so I can play cards (even if I don't do that much).

I now have a stable sysmmc that I can always clone to emummc. The console is banned and in a strange way. Someone (previous owner of this motherboard which was cheap and I knew it) anonymised the serial number, so it cannot update software through official channels. I have to use Daybreak for updates. But for local gaming works-flawless and I never play online so is perfect.
 
Last edited by vador,
my wife was happy enjoying the 1.11.0 when i thought to give her something additional with dlcs and updated it to latest version, dumb me. now all links are dead.. would you be kind to share the 1.11.0 link
were not allowed to post that kind of stuff here i recommend you try googling for the game name .nsp you will usualy find links that way good luck
 
I finally managed to fix my console.

The issue was the PRODINFO partition, which was damaged on the sysnand. I used TegraExplore to copy the PRODINFO from the emummc to the sysnand. After that, the firmware booted normally.

I still get the usual 2123-0011 error, but I added a DNS redirect that points all Nintendo servers to localhost. With that in place, it no longer crashes in Semi-stock or CFW. On the official firmware, it still crashes if I try to go online, but that is fine. I also use a donor prod keys to install a game cert so I can play cards (even if I don't do that much).

I now have a stable sysmmc that I can always clone to emummc. The console is banned and in a strange way. Someone (previous owner of this motherboard which was cheap and I knew it) anonymised the serial number, so it cannot update software through official channels. I have to use Daybreak for updates. But for local gaming works-flawless and I never play online so is perfect.

You can't go online with rebuild NAND.
 
Guys me again.
what is the safe way to update atmoshepe (or do i nee to do smth else?)

I've updated ofw while trying to transfer data to switch2.
now on my old switch OFW and CFW are both loading with ta warning that they cannot go into sleep.

i was going to update atmospher. but decided to ask first.
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Guys me again.
what is the safe way to update atmoshepe (or do i nee to do smth else?)

I've updated ofw while trying to transfer data to switch2.
now on my old switch OFW and CFW are both loading with ta warning that they cannot go into sleep.

i was going to update atmospher. but decided to ask first.
i've found same question is different topic - so i need to wait fro atmosphere to be updated? or it is already updated? and i can continue?
 
Last edited by miola,
Hey all, I’m a bit confused and hoping someone can clarify.

I originally set up my hacked v1 Switch using partition-based emuMMC via Hekate. Later, I plugged the SD card into my PC and saw one ~29–32 GB raw partitions in Windows Disk Management. I deleted those and merged the space back into the main FAT32 partition using AOMEI.

Here’s the weird part:Even after doing that, I can still boot into emuMMC, CFW sysMMC, and OFW from Hekate like nothing happened. No errors (at first), and everything seems to work.

But now I’m getting occasional boot errors like:

  • “Unknown pkg1 version”
  • “HOS version not supported”
  • “emuMMC corrupt”And Atmosphère crashes with error code 2002-4453.
So my question is:How was emuMMC still booting if I deleted the raw partition? Is Hekate reading leftover data from unallocated sectors?
 
Hey all, just wondering if anyone has gotten pad-motion working with Metroid Prime 4 in Citron/Eden, I can get it working with vertical movement, but not horizontal.

Thanks!
 
Hello, aside from DBI, is there any homebrew that allows installing backups from a USB stick (containing the backup) connected to the dock USB ?
Thanks
 
i have ZA DLC and update, it works perfect on CFW but I cannot open ZA on OFW anymore as it says the program closed because an error after the switch splash screen when booting ZA. Is it normal to not be able to play it on OFW due to this?

For reference, I am on sysMMC and am already banned long before this. My sigpatches are up to date and I installed on SD card. OFW 21.0 CFW 1.10.1
 
yes you can
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the latest hekate is 6.4.1 what is your version
that did the job! but after gettign back at it. considering just removing that partition altogether and reclaiming the space for games. i assume the best way to do it is nuclear (reformat the whole sd and set back up from scratch, or can i just used a partition manager on pc to clear the android partition and extend the emunand partition into it?
 
Hello, just bought Dragon Ball Sparking Zero for switch 1, but it doesn't show unless I perform a system update. How can I bypass that. I would prefer not downloading on my SD due to it already being full with other games.

Thanks
 
Hello, just bought Dragon Ball Sparking Zero for switch 1, but it doesn't show unless I perform a system update. How can I bypass that. I would prefer not downloading on my SD due to it already being full with other games.

Thanks

Sound like your fimware is too low in order to run the game, that why it is asking you to update
 
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I managed to update myself from 19 to 20.1 and was successful (thanks @impeeza) although I am still slightly confused...

Most of my hb apps and forwarders still work fine even tho i have the red writing beside the apps on hbl.... Should i bother with them?

All my emulators work except pgen genesis but not really bothered about it. Just curious!
 
still work fine even tho i have the red writing beside the apps on hbl.... Should i bother with them?
Those homebrew are not upgraded to the new LibNX so can crash on running, or at exit. try to upgrade them.

the same happen for the emulators.



The problem is: on FW 21, the ninjas started to use a memory address which before was not used. And coincidentally LibNX used that memory address too. So homebrew built with old LibNX can clash with the firmware on that memory address and generate an app crash.

The problem was corrected on LibNX 41.1.0-1 but in order to correct a binary app you need to build FROM SOURCE it again. (there is a webpage which patch binaries but is not a good practice)

Most of the homebrew has been upgraded and new binaries are available, but some abandoned homebrew are hard to get them working.
 
Those homebrew are not upgraded to the new LibNX so can crash on running, or at exit. try to upgrade them.

the same happen for the emulators.



The problem is: on FW 21, the ninjas started to use a memory address which before was not used. And coincidentally LibNX used that memory address too. So homebrew built with old LibNX can clash with the firmware on that memory address and generate an app crash.

The problem was corrected on LibNX 41.1.0-1 but in order to correct a binary app you need to build FROM SOURCE it again. (there is a webpage which patch binaries but is not a good practice)

Most of the homebrew has been upgraded and new binaries are available, but some abandoned homebrew are hard to get them working.
Ah okay, thanks for the explanation. I have only booted them up, not played any yet so I assumed because they started they would be okay!

I'll get hunting then, thanks so much again man :bow:
 
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