Hi, not sure if I am shooting myself in the foot by opening this thread but here we go.
I have fully disassembled Final Fantasy III/VI and it builds the identical input ROM.
Work has started on converting it to C. Several functions are already reimplemented in C and build the identical SNES rom.
I don't know how much interest there is in this kind of project but it's one of my favorite games of all time so I hope to eventually have complete, readable and documented source code for this game.
The end goal is being able to port this to other platforms.
I'll keep this thread updated when I have things to share and milestones are reached and so on.
The reason why I am not yet sharing any repo to the source is that it's still full of extracted game-assets and that's copyright material.
Eventually I can remove the assets and just provide the scripts to extract the assets.
But for now I am running frequent rebuilds and tests so that's not a priority at the moment.
I have fully disassembled Final Fantasy III/VI and it builds the identical input ROM.
Work has started on converting it to C. Several functions are already reimplemented in C and build the identical SNES rom.
I don't know how much interest there is in this kind of project but it's one of my favorite games of all time so I hope to eventually have complete, readable and documented source code for this game.
The end goal is being able to port this to other platforms.
I'll keep this thread updated when I have things to share and milestones are reached and so on.
The reason why I am not yet sharing any repo to the source is that it's still full of extracted game-assets and that's copyright material.
Eventually I can remove the assets and just provide the scripts to extract the assets.
But for now I am running frequent rebuilds and tests so that's not a priority at the moment.
Last edited by Givemesteak,







