Hacking Super Mario Galaxy 2 Backup loader info

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What makes you think that's AP jelmew?

The data may just not save the number of lives per session hence why you get 5 extra lives every time you start up the game?
 
That's not AP. That's Nintendo being annoying and always resetting it to 4 lives. Been like that in Mario games for awhile.
 
jelmew said:
I found some sort of ap. It's really trivial. But every time I load up my save game, the number of lives is back at 4 times. Nothing mayor.
That's no AP, that's how the game works
tongue.gif

It's the same in most Mario games

Edit: Too late
 
Izure said:
tHciNc said:
Son is at 4th World, no freezes of any type. People with black screens, install ios56, green screen on pal, force ntsc.
, to fix the "unable to read" error, you need to use the HEX EDITOR and change the first letter, S, for R
save and burn
Saying I have to edit the first hex 53(s) and edit it to 52® Why?
Help appreciated.
unsure.gif


I am running NeoGamma R9 Beta 12 on cIOS 249, Rev 17.

Game loads, but I get "disc can't be read" after warning menu.

While waiting, Trying out DarkCORP.
Drop that.
I used NeoGamma RC9 Beta 12 cIOS 249, Rev 17.
Boot language english, force disc.
AVNextFrame (or something) hook type.
The game comes with error after warning.

Then I:
1. Pressed Eject and Inserted MK WII backup
2. Quickly ejected and put in SMG 2
3. It Loaded and I created save, but when I press "Start" it says "Disc Could not be read".
4. Tried Step 1/2 again, didn't work.
5. Restarted, step 1 & 2 doesn't work anymore
frown.gif

wink2.gif

Confused, help me?
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Edit: Rev 17 (not 19)
Step 1 And 2 also works as: Insert disc, play game. "Disc Could Not be read", Eject and wait for: "pleas insert Super mario Galaxy 2 disc". Insert, and then it works.
Still crashes when I press start on file 1, gonna try at file 2 and 3 to. (just hoping
biggrin.gif
)
 
My Galaxy2 is not working...
All my other games work but MG2 is the only one that doesn't.
Im using Configurable USB Loader V54B3
It displays these messages after I choose the game...
Loading IOS222
Loading BASE ISO138 V4

It then looks like it's going to load but it just goes to a black screen.

and yes I've tried...

•002 fix
•Force NTSC
•Language set to "English"
 
wii-todd-it said:
My Galaxy2 is not working...
All my other games work but MG2 is the only one that doesn't.
Im using Configurable USB Loader V54B3
It displays these messages after I choose the game...
Loading IOS222
Loading BASE ISO138 V4

It then looks like it's going to load but it just goes to a black screen.
They say uLoader 5.0 works.
 
Works fine for me:

PAL console running 3.2E
CIOS rev19 (using ios57 as a base)
Latest Configurable USB loader (57b4).
Default options except force PAL60 (so that it displays properly with RGB scart, leaving as default works too but red screen, obviously).
Never installed IOS56.

I can't see how everyone is having so many problems, when it works with default options.
 
PAL console running 4.0
CIOS rev14
Latest USB Loader GX
I left everything default except I enabled 002 fix and ForcePAL
Also I never installed IOS56

With all the problems everyone was having I thought I would struggle getting it to run, but I got it on my first try without installing anything new.
 
anybody get it to run from the disc channel with a wiikey v1? I can load it off disc using the launcher in usb gx and uloader and off course loads fine off hdd. this is the first game i cant run from disc channel. i gotta 3.2u soft/hardmodded and have most major updated ios for copy protection fix.
 
How big is it when it is installed? I keep getting errors when I install it with configurable USB Loader on my 2 gb usb drive
ohmy.gif
 
I cannot get this game to work in a USB Loader at all. I have tried USB Loader GX, WiiFlow, and NeoGammaR9. I tried both CIOS rev 17 and 19.

No matter what, I get the wrist strap warning message and then a black screen. Every time. It always freezes right after the warning.

Can anybody please tell me what the problem is here? It is greatly appreciated, thanks!

4.1u
 
Wiikey 2
System Menu 4.1E
CFG USB Loader 57beta4
cIOS Rev 19

Runs without a glitch with default option. No need to force pal 50/60.
 
Groovy_Duck said:
I cannot get this game to work in a USB Loader at all. I have tried USB Loader GX, WiiFlow, and NeoGammaR9. I tried both CIOS rev 17 and 19.

No matter what, I get the wrist strap warning message and then a black screen. Every time. It always freezes right after the warning.

Can anybody please tell me what the problem is here? It is greatly appreciated, thanks!

4.1u

make sure you have ios56 installed
 

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