This is sweet and runs amazing. My only problem is that whenever I save and continue it freezes for 5 seconds, I tried re-installing it and it fixed it but eventually it freezes again when saving. Anyone else having this problem?
It's a split second for me. Using a 3DSX here.This is sweet and runs amazing. My only problem is that whenever I save and continue it freezes for 5 seconds, I tried re-installing it and it fixed it but eventually it freezes again when saving. Anyone else having this problem?
I am using a n2dsx but I also have the same problem on the emulator, saving freezes for a few seconds, seems to get longer the more saves I do.It's a split second for me. Using a 3DSX here.
No, I mean a homebrew 3DSX file, as opposed to a CIA.I am using a n2dsx but I also have the same problem on the emulator, saving freezes for a few seconds, seems to get longer the more saves I do.
I will have to try that then, I also used a cia for the n64 emulator.No, I mean a homebrew 3DSX file, as opposed to a CIA.
Oh man, I have no idea how to compile this.
For about the 3rd time in my life, Reddit has been useful for me. Thanks.On reddit look for the subreddits you'd imagine would have this sort of thing already compiled, and I bet you'll find it.
There is currently no support for 3dHmm, I have the compiled version and it seems to work flawlessly, but I see people saying they get to make use of 3D with this, I'm not getting any 3D effect at all. Are there different versions or something floating around out there? Or do I have to do something in the game to enable the 3D (I have the slider turned up to max on N3DS).
Oh ok, I must have misunderstood.There is currently no support for 3d
will you guide me how to put 3dsx which file? im totally lost thereI just took the .3dsx and fed it into this:
https://gbatemp.net/threads/ciagenerate-homebrew-dsiware-and-retail-cia-builder.495750/
And it works fine, albeit with a black void for a banner
Fantastic. The vc version is dark and has a lot of input lag on the wii u. I'm gonna try this out soon.
Do you think that the BSD compatibility could help for a Playstation 3 port?Fantastic. The vc version is dark and has a lot of input lag on the wii u. I'm gonna try this out soon.
I'm not sure what you are talking about.Do you think that the BSD compatibility could help for a Playstation 3 port?
Wops, nvm, I was confused with other project.I'm not sure what you are talking about.
On a sidenote: it sadly turns out that getting rid of the sound mixing is not enough to get sm64 full speed on o3ds.